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[Digital Tutors] Introduction to Maya 2015-KTR

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种子名称: [Digital Tutors] Introduction to Maya 2015-KTR
文件类型:
文件数目: 104个文件
文件大小: 3.98 GB
收录时间: 2014-8-28 04:49
已经下载: 3
资源热度: 135
最近下载: 2024-10-30 06:52

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[Digital Tutors] Introduction to Maya 2015-KTR.torrent
  • 78.Finishing the mech's polishing pass.FLV73.38MB
  • 34.Hierarchy and model prep.FLV71.29MB
  • 74.Animating the mech's platform.FLV71.25MB
  • 20.Modeling the thrusters.FLV71.1MB
  • 100.Fine-tuning the rendered appearance of materials.FLV67.73MB
  • 102.Adding final quality adjustments to our render.FLV67.71MB
  • 93.Understanding various light types.FLV62.07MB
  • 104.Rendering the final sequence from Maya.FLV61.7MB
  • 22.Adding tubes using curves.FLV61.62MB
  • 80.Finalizing the shot and previewing animations in real-time with Playblasts.FLV61.16MB
  • 58.Limb controls.FLV60.82MB
  • 25.Building the upper arm.FLV60.82MB
  • 98.Adding secondary illumination sources to our scene.FLV60.48MB
  • 17.Using Quad Draw to create the body.FLV59.63MB
  • 99.Baking Substance textures for mental ray rendering.FLV58.87MB
  • 19.Cleaning up the main body.FLV58.52MB
  • 43.Adding file textures.FLV57.84MB
  • 41.Using Substance to add metal detail.FLV55.19MB
  • 40.UV Basics.FLV55.08MB
  • 28.Adding the claws.FLV54.93MB
  • 16.Creating a blank for the body.FLV54.86MB
  • 83.Emitting nParticles from a mesh.FLV54.36MB
  • 33.Adding the shield.FLV53.75MB
  • 60.Controlling the mech's toes.FLV53.1MB
  • 18.Finishing the main body topology.FLV52.87MB
  • 77.Working on the mech's polishing pass.FLV52.18MB
  • 50.Building your first joint chain.FLV52.1MB
  • 26.Beginning the lower arm.FLV51.62MB
  • 72.Path animation.FLV50.96MB
  • 2.Navigating the viewport.FLV50.17MB
  • 44.Adding a bump map.FLV49.88MB
  • 32.Modeling the lower leg.FLV49.83MB
  • 37.Using ramps to drive material channels.FLV48.69MB
  • 7.Transforming objects in Maya.FLV48.48MB
  • 55.Creating joint chains for the mech's arms.FLV48.12MB
  • 54.Binding geometry.FLV47.34MB
  • 103.Preparing render settings for final output.FLV47.03MB
  • 97.Using images to generate realistic lighting.FLV46.92MB
  • 101.Fine-tuning the rendered appearance of particles.FLV46.65MB
  • 30.Modeling the underside of the body.FLV46.15MB
  • 27.Adding the extending gun.FLV45.91MB
  • 75.Blocking in the mech's performance.FLV45.02MB
  • 88.Adding more particles to enhance our simulation.FLV44.04MB
  • 61.Wrapping up our foot controls.FLV43.9MB
  • 62.Rigging the mech's weapon.FLV43.89MB
  • 64.Controlling the guns.FLV43.64MB
  • 24.Modeling the shoulder guards.FLV43.28MB
  • 47.Building a control object for the mech's center-of-mass .FLV42.93MB
  • 91.Finalizing our nParticle simulation and working with the nCache tools.FLV41.8MB
  • 76.Finalizing our blocking pass.FLV40.74MB
  • 15.Adding image planes.FLV39.73MB
  • 95.Adjusting light decay and specular contribution.FLV39.55MB
  • 73.Starting on the mech's sequence.FLV39.48MB
  • 21.Adding edges for smoothing.FLV38.82MB
  • 66.Making our scene animator-friendly.FLV38.34MB
  • 12.Writing a MEL script.FLV38.18MB
  • 6.Viewport shading and selection modes.FLV35.14MB
  • 89.Animating our new nParticle object.FLV34.98MB
  • 68.How to create and edit keyframes in Maya.FLV34.87MB
  • 56.Controlling the mech's arms.FLV34.09MB
  • 94.Controlling light color and intensity.FLV33.56MB
  • 87.Animating nParticle attributes.FLV33.27MB
  • 86.Shading nParticles.FLV33.01MB
  • 96.Altering the Render Stats of Maya objects.FLV32.33MB
  • 8.Using component mode.FLV32.31MB
  • 29.Modeling the front detail on the body.FLV32.04MB
  • 48.Finishing the mech's center-of-gravity control.FLV31.82MB
  • 63.Finishing the initial setup process of the mech's weapons.FLV31.02MB
  • 36.Applying simple materials.FLV30.74MB
  • 42.Using the Ramp Shader.FLV29.85MB
  • 3.Working with the Maya interface.FLV29.72MB
  • 85.Finalizing our nParticle settings.FLV29.57MB
  • 69.Managing keyframes in the Graph Editor and cycling animation infinitely.FLV29.41MB
  • 38.Adding multiple materials to objects.FLV29.35MB
  • 49.Rigging with Driven Keys.FLV28.99MB
  • 65.Adding a global control.FLV28.96MB
  • 10.Grouping and parenting.FLV28.59MB
  • 84.Editing nParticle properties, using the correct space scale for particle simulations, and setting up collisions.FLV28.1MB
  • 57.Adding Inverse Kinematics to the limbs.FLV27.89MB
  • 31.Building the upper leg.FLV27.78MB
  • 23.Adding ribs to the tubes.FLV27.7MB
  • 53.Connecting our leg joints to follow the mech's root.FLV27.43MB
  • 79.Adding a shot camera.FLV27.26MB
  • 82.Key concepts of dynamics in Maya.FLV24.57MB
  • 39.Working with procedural textures.FLV24.51MB
  • 13.Creating custom shelves.FLV24.39MB
  • 70.Working with Auto Key and creating simple expressions in the Graph Editor.FLV23.64MB
  • 9.Using the Attribute Editor.FLV21.65MB
  • 52.Mirroring joints in Maya.FLV20.51MB
  • 46.Cleaning up our scene.FLV19.8MB
  • 71.Working with expressions.FLV19.76MB
  • 51.Completing the setup of our initial joint chain.FLV18.51MB
  • 90.Adding wind effects to nParticles and improving the quality of your simulation via the nucleus solver.FLV17.95MB
  • 11.Using the Maya hotbox.FLV17.28MB
  • 5.Working with scene files in Maya.FLV14.04MB
  • 59.Connecting attributes with the Connection Editor.FLV13.49MB
  • 1.Introduction to Maya 2015.FLV11.49MB
  • 4.Creating Maya projects.FLV11.23MB
  • 14.Modeling overview.FLV8.18MB
  • 35.Materials and texturing overview.FLV7.97MB
  • 92.Rendering overview.FLV7.92MB
  • 67.Animation overview.FLV4.68MB
  • 81.Dynamics overview.FLV3.21MB
  • 45.Rigging overview.FLV2.72MB