本站已收录 番号和无损神作磁力链接/BT种子 

Uartsy - Environment Creation Techniques

种子简介

种子名称: Uartsy - Environment Creation Techniques
文件类型: 视频
文件数目: 89个文件
文件大小: 27.67 GB
收录时间: 2020-1-31 08:06
已经下载: 3
资源热度: 275
最近下载: 2024-11-26 20:10

下载BT种子文件

下载Torrent文件(.torrent) 立即下载

磁力链接下载

magnet:?xt=urn:btih:0b953ab8d6b81e3de3da158b9b999176e65b9724&dn=Uartsy - Environment Creation Techniques 复制链接到迅雷、QQ旋风进行下载,或者使用百度云离线下载。

喜欢这个种子的人也喜欢

种子包含的文件

Uartsy - Environment Creation Techniques.torrent
  • 6 Creating a Mountain Scene/4 All Things Maps-10.mp4555.77MB
  • 6 Creating a Mountain Scene/3 Asset Refinement-9.mp4374.96MB
  • 6 Creating a Mountain Scene/11 Plant Modeling-4.mp4735.31MB
  • 6 Creating a Mountain Scene/5 Logistics Of Arranging A Scene-11.mp4435.7MB
  • 6 Creating a Mountain Scene/8 Small Rocks, Grass, & Evaluating-14.mp4496.67MB
  • 6 Creating a Mountain Scene/14 Photoshop & Mb Photolooks 2.0-7.mp4555.96MB
  • 6 Creating a Mountain Scene/6 Tweaking & Repurposing Elements-12.mp4194.32MB
  • 6 Creating a Mountain Scene/1 Mountain Generation & Scene Set Up-1.mp4519.23MB
  • 6 Creating a Mountain Scene/7 Refining Maps & Textures-13.mp4362.24MB
  • 6 Creating a Mountain Scene/12 Plant Cards & Composition-5.mp4462.69MB
  • 6 Creating a Mountain Scene/09 Tree Trunk Sculpting-2.mp4526.93MB
  • 6 Creating a Mountain Scene/13 Mushroom Creation-6.mp4642.22MB
  • 6 Creating a Mountain Scene/2 Refining The Scene & Asset Creation-8.mp434.42MB
  • 6 Creating a Mountain Scene/10 Uvs Textures & Maps-3.mp4490.94MB
  • 5 Creating Plants and Leaves/9 Map Max And Photoshop-10.mp4357.39MB
  • 5 Creating Plants and Leaves/3 Leaf Tiling Map-4.mp4195.16MB
  • 5 Creating Plants and Leaves/6 Branch Zbrush-7.mp4227.26MB
  • 5 Creating Plants and Leaves/7 Branch Sculpting-8.mp4255.04MB
  • 5 Creating Plants and Leaves/1 Leaf Model In Max-1.mp4172.43MB
  • 5 Creating Plants and Leaves/10 Texturing And Rendering-2.mp4225.82MB
  • 5 Creating Plants and Leaves/8 Branch Finishing-9.mp4164.24MB
  • 5 Creating Plants and Leaves/5 Branch Modeling In Max-6.mp4217.05MB
  • 5 Creating Plants and Leaves/2 Leaf Texture-3.mp479.07MB
  • 5 Creating Plants and Leaves/4 Leaf Troubleshooting-5.mp4148.29MB
  • 9 Advanced Hard Surface Techniques/1 Alternative Workflows For Hard-surface Assets Part 1-1.mp4423.34MB
  • 9 Advanced Hard Surface Techniques/2 Alternative Workflows For Hard-surface Assets Part 2-2.mp4511.4MB
  • 9 Advanced Hard Surface Techniques/3 Alternative Workflows For Hard-surface Assets Part 3-3.mp4305.4MB
  • 10 Creating an Urban Environment/6 Roughing Out Basic Compositions For Your Piece-12.mp4609.07MB
  • 10 Creating an Urban Environment/9 Building A Sidewalk-13.mp4514.12MB
  • 10 Creating an Urban Environment/5 Creating Clean Edges And Combining Geo-11.mp4354.63MB
  • 10 Creating an Urban Environment/1 Creating The Base For Your Work.mp4556.64MB
  • 10 Creating an Urban Environment/11 Tweaking The Ground Plane-3.mp4210.31MB
  • 10 Creating an Urban Environment/3 Finding And Using Useful Solutions.mp4280.94MB
  • 10 Creating an Urban Environment/2 Establishing Your Uv's.mp4398.83MB
  • 10 Creating an Urban Environment/10 Continuing To Build Environment Assets-2.mp4188MB
  • 10 Creating an Urban Environment/4 Finishing Your Textures In Photoshop-10.mp4383.42MB
  • 10 Creating an Urban Environment/14 Creating A Parking Meter With Sub D Modeling Techniques-6.mp4312.96MB
  • 10 Creating an Urban Environment/15 Uving And Texturing The Parking Meter-7.mp4394.39MB
  • 10 Creating an Urban Environment/13 Reusing Existing Models And Continuing To Model Scene Assets-5.mp4647.58MB
  • 10 Creating an Urban Environment/12 Cleaning And Tweaking Geo And Checking Reflections-4.mp4374.41MB
  • 2 Finishing the Column and Sculpting a Tree/7 Making Tree Branches In Max-7.mp4213.06MB
  • 2 Finishing the Column and Sculpting a Tree/8 Presenting The Tree Model-8.mp4257.38MB
  • 2 Finishing the Column and Sculpting a Tree/6 Sculpting The Tree's Basic Details-6.mp4164.27MB
  • 2 Finishing the Column and Sculpting a Tree/4 Initial Tree Modeling In Max-4.mp4116.24MB
  • 2 Finishing the Column and Sculpting a Tree/1 Texturing The Concrete-1.mp4134.05MB
  • 2 Finishing the Column and Sculpting a Tree/3 Presentation-3.mp486.21MB
  • 2 Finishing the Column and Sculpting a Tree/2 Adding Damage & Plug-ins-2.mp4172.3MB
  • 2 Finishing the Column and Sculpting a Tree/5 Exporting The Tree To Zbrush-5.mp4153.67MB
  • 4 World Machine/1 World Machine Intro-1.mp4276.7MB
  • 4 World Machine/2 Map Creation-2.mp4261.72MB
  • 4 World Machine/5 Tiling Your Maps-5.mp4517.03MB
  • 4 World Machine/3 Displacement & Texturing-3.mp4346.33MB
  • 4 World Machine/4 Depth & Mood-4.mp4258.37MB
  • 1 Rapid Asset Creation/7 Making Alphas-zb & Ps.mp4109.53MB
  • 1 Rapid Asset Creation/1 Developing Your Workflow-max.mp4151.51MB
  • 1 Rapid Asset Creation/2 Brick Wall-zb.mp4106.04MB
  • 1 Rapid Asset Creation/8 Finishing Up Column-zb.mp4201.83MB
  • 1 Rapid Asset Creation/4 Modeling Main Forms-max.mp4148.46MB
  • 1 Rapid Asset Creation/3 Managing Workflow- Zb & Max.mp4225.04MB
  • 1 Rapid Asset Creation/5 Modeling Pipes Etc.-max.mp4187.14MB
  • 1 Rapid Asset Creation/6 Applying Pipes And Exporting To Zb-max.mp4152.95MB
  • 3 Hard Surface and Mountains/1 Hard Surface Sculpting-1.mp4169.62MB
  • 3 Hard Surface and Mountains/7 Rendering In Keyshot & Concept Presentation In Ps-7.mp487.44MB
  • 3 Hard Surface and Mountains/6 Refining The Sillouettes-6.mp4118.74MB
  • 3 Hard Surface and Mountains/2 Line Flow-2.mp4214.39MB
  • 3 Hard Surface and Mountains/5 Combining Assets To Create The Mountain-5.mp4159.95MB
  • 3 Hard Surface and Mountains/3 Refining & Rending In Keyshot-3.mp4194.99MB
  • 3 Hard Surface and Mountains/4 Mountain Creation-4.mp4193.98MB
  • 8 Baroque Modeling/1 Baroque Modeling 101 Part 1-1.mp4375.9MB
  • 8 Baroque Modeling/2 Baroque Modeling 101 Part 2-2.mp4387.35MB
  • 7 Textures, Cracks, and Trees/3 Tree Branch Cards-3.mp4785.63MB
  • 7 Textures, Cracks, and Trees/2 Fractured Surfaces-2.mp4577.22MB
  • 7 Textures, Cracks, and Trees/1 Seamless Textures-1.mp4384.49MB
  • 11 Hard Surface Environments/5 Utilizing Floating Objects-12.mp4383.1MB
  • 11 Hard Surface Environments/14 Plush Panel Modeling Technique-6.mp4497.52MB
  • 11 Hard Surface Environments/15 Using Uv Layout Part 1-7.mp4304.48MB
  • 11 Hard Surface Environments/16 Using Uv Layout Part 2-8.mp4313.56MB
  • 11 Hard Surface Environments/7 Spline Modeling-14.mp4340.41MB
  • 11 Hard Surface Environments/3 Designing With Functionality In Mind-10.mp4286.57MB
  • 11 Hard Surface Environments/9 Creating The Ceiling-16.mp4306.31MB
  • 11 Hard Surface Environments/10 Using Cylinders To Create Interesting Pieces-2.mp4359.12MB
  • 11 Hard Surface Environments/1 Introduction To Hard Surface Modeling In 3ds Max-1.mp4265.73MB
  • 11 Hard Surface Environments/12 Keeping An Open Mind While Modeling-4.mp4395.21MB
  • 11 Hard Surface Environments/2 Utilizing Booleans-9.mp4369.24MB
  • 11 Hard Surface Environments/4 Creating Kit Bashing Pieces-11.mp4281.64MB
  • 11 Hard Surface Environments/6 Clustering Detail-13.mp4393.3MB
  • 11 Hard Surface Environments/13 Kit Bashing-5.mp4347.92MB
  • 11 Hard Surface Environments/11 Topology Discussion-3.mp4343.26MB
  • 11 Hard Surface Environments/8 Contrasting Micro Forms Against Large Forms-15.mp4364.76MB