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[Tutorialsplanet.NET] Udemy - iOS 13 & Swift 5 - The Complete iOS App Development Bootcamp

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种子名称: [Tutorialsplanet.NET] Udemy - iOS 13 & Swift 5 - The Complete iOS App Development Bootcamp
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[Tutorialsplanet.NET] Udemy - iOS 13 & Swift 5 - The Complete iOS App Development Bootcamp.torrent
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/10. Developing for iOS - Tools and Materials.mp459.48MB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/11. Getting set up with Xcode.mp425.9MB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/2. How to Get All the Free Stuff.mp412.88MB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/5. How does an App Work.mp425.99MB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/6. How to Make an App.mp447.17MB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/7. How to Make the Most of the Bootcamp.mp443.77MB
  • 1. Module 1 Getting Started with iOS 13 and Swift 5.1/8. How to Get Help When You're Stuck.mp428.69MB
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/1. What You'll Make by the End of this Module.mp45.51MB
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/2. Learn How to Use a UISlider.mp4100.45MB
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/3. Using the UISliders to Calculate the BMI.mp447.35MB
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/4. [Swift Deep Dive] Classes and Inheritance.mp4103.84MB
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/5. [Swift Deep Dive] Structs v.s. Classes.mp466.73MB
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/8. Segues and Navigation for Multi-Screen Apps.mp4182.24MB
  • 11. Module 11 - Swift Classes and Object-Oriented Programming/9. Adopting MVC by Creating a CalculatorBrain.mp481.98MB
  • 13. Module 13 - Networking, APIs and Core Location/1. What You'll Make by the End of This Module.mp48.37MB
  • 13. Module 13 - Networking, APIs and Core Location/10. JSON Decoding.mp4117.59MB
  • 13. Module 13 - Networking, APIs and Core Location/11. Create a WeatherModel and Understand Computed Properties.mp498.45MB
  • 13. Module 13 - Networking, APIs and Core Location/12. Typealiases and a Protocols and Delegate Challenge.mp476.89MB
  • 13. Module 13 - Networking, APIs and Core Location/13. [Swift Deep Dive] Internal and External Parameter Names.mp48.85MB
  • 13. Module 13 - Networking, APIs and Core Location/14. Method Naming Conventions and Error Handling.mp436.11MB
  • 13. Module 13 - Networking, APIs and Core Location/15. Updating the UI by Using the DispatchQueue.mp454.65MB
  • 13. Module 13 - Networking, APIs and Core Location/16. [Swift Deep Dive] Extensions and Default Implementations for Protocols.mp488.77MB
  • 13. Module 13 - Networking, APIs and Core Location/17. Using Extensions to Refactor the ViewController.mp445.84MB
  • 13. Module 13 - Networking, APIs and Core Location/18. Using CoreLocation to get Location Data.mp4199.16MB
  • 13. Module 13 - Networking, APIs and Core Location/2. Dark Mode and Working with Vector Assets.mp472.79MB
  • 13. Module 13 - Networking, APIs and Core Location/3. Learn to use the UITextField.mp4132.74MB
  • 13. Module 13 - Networking, APIs and Core Location/4. [Swift Deep Dive] Protocols.mp4102.72MB
  • 13. Module 13 - Networking, APIs and Core Location/5. The Delegate Design Pattern.mp456.27MB
  • 13. Module 13 - Networking, APIs and Core Location/6. An Example of Protocols and Delegates in Practice.mp486.99MB
  • 13. Module 13 - Networking, APIs and Core Location/7. Understanding the OpenWeather API and URL Parameters.mp4101.12MB
  • 13. Module 13 - Networking, APIs and Core Location/8. Use the URLSession for Networking.mp499.82MB
  • 13. Module 13 - Networking, APIs and Core Location/9. [Swift Deep Dive] Closures.mp462.32MB
  • 15. Module 15 - SwiftUI/1. What is SwiftUI.mp434.89MB
  • 15. Module 15 - SwiftUI/10. H4X0R News Part 1 - Understanding the List and Identifiable Protocol.mp472.31MB
  • 15. Module 15 - SwiftUI/11. H4X0R News Part 2 - Networking in SwiftUI.mp463.69MB
  • 15. Module 15 - SwiftUI/12. H4X0R News Part 3 - The Observer Design Pattern.mp463MB
  • 15. Module 15 - SwiftUI/13. H4X0R News Part 4 - Using UIKit Components with SwiftUI.mp497.94MB
  • 15. Module 15 - SwiftUI/16. Running your iOS App on a Mac with Project Catalyst.mp431.48MB
  • 15. Module 15 - SwiftUI/2. How to Build a SwiftUI App from Scratch.mp469.08MB
  • 15. Module 15 - SwiftUI/4. How to Create Complex Designs and Layouts using SwiftUI.mp4179.49MB
  • 15. Module 15 - SwiftUI/7. SwiftUI Dicee Part 1 - Designing a Layout using Spacers and Subviews.mp479.8MB
  • 15. Module 15 - SwiftUI/8. SwiftUI Dicee Part 2 - Building in Functionality and Managing State.mp452.12MB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/1. Introduction to Machine Learning.mp417.76MB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/2. Supervised Learning.mp462.1MB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/3. Unsupervised Learning.mp430.72MB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/4. Reinforcement Learning.mp482.45MB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/5. What is CoreML.mp429.3MB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/6. What we'll be making.mp439.98MB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/8. Getting Image Recognition Results Back from Our V3 Model.mp4165.1MB
  • 16. Module 16 - Machine Learning with iOS CoreML Framework/9. Hotdog or Not Hotdog.mp479.47MB
  • 17. Module 17 - CreateML 2 & CreateML - Build Our Own Machine Learning Models/1. Introduction to CreateML.mp416.65MB
  • 17. Module 17 - CreateML 2 & CreateML - Build Our Own Machine Learning Models/2. How to Gather Data for Training.mp4138.37MB
  • 17. Module 17 - CreateML 2 & CreateML - Build Our Own Machine Learning Models/3. How to Train a Brand New Machine Learning Model.mp491.63MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/1. Introduction to Augmented Reality and ARKit.mp479.73MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/10. How to Animate and Roll all the 3D Dice at Once.mp462.39MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/11. How to Remove Our 3D Objects from the AR Scene.mp431.25MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/2. How to Setup and Configure Your Project for AR.mp4125.73MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/3. How to Create a 3D Object in Augmented Reality.mp4106.07MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/4. Bring the Moon into Your Living Room Using AR.mp453.22MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/5. How to Find and Import 3D Models for AR.mp4131.41MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/6. How to Detect Horizontal Planes in the Real World.mp4192.31MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/7. How to Detect Touch on Real World 3D Objects.mp477.72MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/8. How to Place Our Dice in 3D Using Touch.mp489.23MB
  • 18. Module 18 - ARKit - Introduction to Making Augmented Reality Apps/9. How to Animate 3D Objects in AR.mp480.27MB
  • 19. Module 19 - Advanced ARKit - How to Measure Real World Dimensions in an ARKit Ap/4. Creating 3D Text in the AR Scene.mp478.33MB
  • 19. Module 19 - Advanced ARKit - How to Measure Real World Dimensions in an ARKit Ap/5. Resetting the Measurements.mp470.67MB
  • 2. Module 2 iOS Interface Builder and the $999 App/1. The I am Rich App.mp413.16MB
  • 2. Module 2 iOS Interface Builder and the $999 App/2. Let's Create a Brand New Xcode Project.mp431.95MB
  • 2. Module 2 iOS Interface Builder and the $999 App/3. A Walkthrough of the Xcode Development Environment.mp475.44MB
  • 2. Module 2 iOS Interface Builder and the $999 App/4. Let's Design the User Interface!.mp486.45MB
  • 2. Module 2 iOS Interface Builder and the $999 App/5. Let's Incorporate Some Image Assets.mp450.41MB
  • 2. Module 2 iOS Interface Builder and the $999 App/6. How to Design and Add an App Icon.mp466.43MB
  • 2. Module 2 iOS Interface Builder and the $999 App/7. Run Your App on Your iPhone or Simulator.mp455.58MB
  • 20. Module 20 - ARKit 2 - Use Live Tracking Image Recognition for Pokemon App/1. What We'll Make - Pokemon 3D.mp454.6MB
  • 20. Module 20 - ARKit 2 - Use Live Tracking Image Recognition for Pokemon App/2. Adding Tracking Images.mp4116.49MB
  • 20. Module 20 - ARKit 2 - Use Live Tracking Image Recognition for Pokemon App/3. How to Add Plane to Card.mp490.98MB
  • 20. Module 20 - ARKit 2 - Use Live Tracking Image Recognition for Pokemon App/5. Adding 3D Pokemon Modes to Card Tracking.mp4124.14MB
  • 20. Module 20 - ARKit 2 - Use Live Tracking Image Recognition for Pokemon App/6. Tracking Multiple Pokemons.mp4144.34MB
  • 21. Module 21 - ARKit 2 - The Harry Potter Style Live NewsPaper/1. What We'll Make - A Magical Newspaper.mp421.01MB
  • 21. Module 21 - ARKit 2 - The Harry Potter Style Live NewsPaper/2. How to Source the Assets.mp442.97MB
  • 21. Module 21 - ARKit 2 - The Harry Potter Style Live NewsPaper/3. [Challenge] Detecting Images in AR.mp4109.89MB
  • 21. Module 21 - ARKit 2 - The Harry Potter Style Live NewsPaper/4. Video Playback in AR.mp479.57MB
  • 22. How to Submit Your App to the App Store/1. How to Publish Your App on to the App Store.mp417.13MB
  • 22. How to Submit Your App to the App Store/3. Useful Tools to Help You with App Submissions.mp45.25MB
  • 23. Next Steps/2. Where to Go From Here.mp418.6MB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/1. What You'll Get in This Course.mp480.95MB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/10. Tools and Materials for iOS App Development.mp485.57MB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/11. Download Xcode.mp434.81MB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/13. A Walkthrough of the Xcode Development Environment.mp4128.49MB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/14. How to Get Help When You're Stuck.mp433.85MB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/3. How to Get All the Free Stuff.mp42.06MB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/6. How to Make the Most of the Bootcamp.mp452.81MB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/8. How Do Apps Actually Work.mp430.54MB
  • 24. LEGACY - Getting Started with iOS 12 and Swift 5/9. How Apps are Made.mp452.18MB
  • 25. LEGACY - iOS Interface Builder - The $999 App/1. The I Am Rich App.mp43.15MB
  • 25. LEGACY - iOS Interface Builder - The $999 App/11. How to Design Your Own App Icon and Image Assets.mp464.71MB
  • 25. LEGACY - iOS Interface Builder - The $999 App/12. Run and Test Your App!.mp432.1MB
  • 25. LEGACY - iOS Interface Builder - The $999 App/2. How to Properly Create a New Xcode Project.mp430.87MB
  • 25. LEGACY - iOS Interface Builder - The $999 App/4. Let's Design the User Interface Using Storyboards.mp464.25MB
  • 25. LEGACY - iOS Interface Builder - The $999 App/6. How to Position User Interface (UI) Elements.mp43.89MB
  • 25. LEGACY - iOS Interface Builder - The $999 App/8. How to Incorporate Image Assets into Your Xcode Project.mp490.08MB
  • 26. LEGACY - Running Your App on a Real Device - Sideloading in iOS/3. How to Sideload Your App using Xcode.mp4101.15MB
  • 26. LEGACY - Running Your App on a Real Device - Sideloading in iOS/4. Sideloading Wirelessly Through the Air.mp411.16MB
  • 27. LEGACY - Coding Challenge #1 - Using Interface Builder in Xcode/1. What are Coding Challenges.mp42.82MB
  • 27. LEGACY - Coding Challenge #1 - Using Interface Builder in Xcode/2. What You Will Create by the End of this Challenge.mp41.67MB
  • 27. LEGACY - Coding Challenge #1 - Using Interface Builder in Xcode/3. What is GitHub and How to Download the Stub Projects.mp48.4MB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/1. What You'll Make by the End of This Module.mp42.9MB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/10. [How to Become a Better Programmer] The DRY Principle.mp476.11MB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/11. How to Add Motion Detection in to Your App.mp461MB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/2. How to Design Your App.mp4123.62MB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/3. Linking Design with Code.mp4114.97MB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/6. How to Create Randomisation in Swift.mp497.14MB
  • 28. LEGACY - Build a iOS Dice App to Learn Swift Programming Basics/7. Data Types, Constants and Variables.mp458.72MB
  • 29. LEGACY - Coding Challenge #2 - Swift Data Types, Variables and Arrays/1. What You'll Build in this Coding Challenge.mp43.89MB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/1. Introduction to the Programming Modules.mp42.34MB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/11. Optional BMI Calculator Challenge Solution.mp447.44MB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/12. Introduction to Loops in Swift - The For In loop.mp431.79MB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/13. Using Loops in Your Program.mp4161.33MB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/2. Comments, Print Statements and Debug Console.mp412.32MB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/4. Swift Functions Part 1 - The Simple Function.mp411.74MB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/5. Swift Functions Part 2 - Functions with Inputs.mp418.65MB
  • 30. LEGACY - Programming in Swift 5 for Beginners [Using Swift Playgrounds]/6. Swift Functions Part 3 - Functions with Outputs.mp415.73MB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/1. What You'll Make by the End of This Module.mp42.31MB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/10. Make the App Play a Different Sound for Each Button.mp411.17MB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/11. The Importance of Scope in Programming.mp415.33MB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/3. How to Use Tags in the Storyboards.mp414.1MB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/4. How to Use the Apple Documentation to Tap into Any iPhone Capability You Want.mp454.58MB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/6. Incorporate AVFoundation to Play Sound.mp413.57MB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/7. Error Catching in Swift 5 - Do, Catch and Try.mp410.76MB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/8. Create a Method to Contain the Sound Playing Functionality.mp411.98MB
  • 31. LEGACY - Apple iOS APIs - Make a Music App/9. [Common Swift Errors] Index Out of Range and How to Debug it.mp47.7MB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/1. What You'll Make by the End of This Module.mp42.4MB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/11. Initialise the First Question.mp426.73MB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/12. How to Progress Through the Question Bank.mp415.23MB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/15. A High Level Overview of How Our App Works.mp49.89MB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/16. How to Track Progress and Score.mp424.97MB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/3. Set up the Project.mp418.95MB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/5. Let's Create a Data Model.mp418.65MB
  • 32. LEGACY - The Model-View-Controller (MVC) Design Pattern - Make a Quiz App/9. Creating the Question Bank Class.mp416.71MB
  • 33. LEGACY - Coding Challenge #3 - Control Flow - Build a Story App Like Lifeline/1. What You'll Build in This Coding Challenge.mp44.18MB
  • 33. LEGACY - Coding Challenge #3 - Control Flow - Build a Story App Like Lifeline/9. Optional Destini Solution Walk Through.mp4105.67MB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/1. Why Do We Need Auto Layout.mp44.57MB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/10. Auto Layout Using Stack Views.mp441.71MB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/2. Positioning UI Elements Programmatically.mp411.62MB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/3. The Theory Behind Auto Layout.mp49.28MB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/5. Auto Layout in Practice - Setting Constraints.mp434.62MB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/7. [Challenge] Use What You Just Learnt to Practice Auto Layout.mp42.32MB
  • 34. LEGACY - iOS Auto Layout and Setting Constraints/9. Optional Auto Layout Challenge Solution.mp417.55MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/1. Classes and Objects.mp42.82MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/10. Class Inheritance - Putting it into Practice.mp49.74MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/11. What are Swift Optionals!!.mp416.71MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/12. Optionals Explained.mp47.7MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/2. Creating a New Class from Scratch.mp416.48MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/3. Creating Enums in Swift.mp49.47MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/4. How to Create an Object from a Class.mp45.85MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/5. Class Initialization.mp412.88MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/6. Designated and Convenience Initializers.mp49.31MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/7. Creating a Method.mp46.04MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/8. Class Inheritance - The Theory.mp411.91MB
  • 35. LEGACY - Programming in Swift 5 for Intermediates/9. How to Override an Inherited Method.mp44.34MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/1. What You'll Make by the End of This Module.mp42.65MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/10. Completing the Pod Installation Process.mp46.99MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/13. Asking the User for Location Permissions.mp412.72MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/14. Tapping into the GPS.mp428.77MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/15. What is Delegation.mp45.22MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/16. Swift Dictionaries.mp48.59MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/17. What are APIs.mp44.68MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/18. Networking with Alamofire.mp424.43MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/19. Networking & REST Explained.mp47.42MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/20. What is JSON and How to Parse it.mp424.11MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/21. Create a Weather Data Model.mp427.21MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/22. Update the User Interface.mp44.24MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/23. Creating and Using Segues in Xcode.mp424.22MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/25. How to Pass Data Between View Controllers.mp438.46MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/26. Delegates and Protocols Explained.mp421.8MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/27. Request Weather Data Based on City Name.mp414.8MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/3. Setting up the Skeleton Project.mp410.13MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/5. What are Cocoapods and Why Do We Need Them.mp43.8MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/7. Install and Setup Cocoapods on Your System.mp48.8MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/8. Troubleshooting Cocoapods Installation.mp41.41MB
  • 36. LEGACY - Cocoapods, GPS, APIs, REST and Getting Web Content - Weather App/9. Installing New Pods in Your Xcode Project.mp416.67MB
  • 37. LEGACY - The Command Line and Terminal/1. Introduction to the Command Line.mp410.45MB
  • 37. LEGACY - The Command Line and Terminal/2. Command Line Shortcuts.mp423.74MB
  • 37. LEGACY - The Command Line and Terminal/3. Directory and File Manipulation Using the Command Line + Bonus.mp418.21MB
  • 38. LEGACY - Coding Challenge #4 - Cocoapods, REST, APIs - Bitcoin Price Tracker/10. Optional Bitcoin Challenge Solution.mp497.38MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/1. What You Will Make.mp42.9MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/10. Swift Closures [Advanced Swift].mp426.34MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/11. The Event-Driven Nature of Apps.mp46.67MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/14. Let's Code Up the Login Screen.mp48.99MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/17. Making a Custom Message Class.mp43.75MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/2. What is Firebase.mp42.94MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/20. Let's Send Some Messages!.mp420.43MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/21. Observing for Database Changes.mp441.36MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/4. Register for an Account on Firebase.mp43.2MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/6. Set Up Firebase for Development.mp416.74MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/8. Saving Data to Firebase.mp410.83MB
  • 39. LEGACY Cloud Database, iOS Animations and Advanced Swift - Make a WhatsApp Clone/9. Let's Register Some Users to our App.mp436.11MB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/1. What You'll Make by the End of This Module.mp48.19MB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/10. How to Randomise the Dice Images.mp486.32MB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/3. How to Design Your App.mp460.37MB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/4. Let's Link Our Design to Our Code.mp4157.59MB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/5. Responding to User Interactions with IBActions.mp457.86MB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/7. Storing Data using Variables and Arrays.mp4120.23MB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/8. [Swift Deep Dive] Variables.mp449.13MB
  • 4. Module 4 - Build an iOS Dice App to Learn Swift Programming Basics/9. [Swift Deep Dive] Arrays.mp425.66MB
  • 40. LEGACY - Git, GitHub and Version Control/1. Introduction to Version Control and Git.mp43.57MB
  • 40. LEGACY - Git, GitHub and Version Control/2. Version Control Using Git and the Command Line.mp424.6MB
  • 40. LEGACY - Git, GitHub and Version Control/3. GitHub and Remote Repositories.mp416.4MB
  • 40. LEGACY - Git, GitHub and Version Control/5. Gitignore.mp421.94MB
  • 40. LEGACY - Git, GitHub and Version Control/6. Cloning.mp411.62MB
  • 40. LEGACY - Git, GitHub and Version Control/7. Branching and Merging.mp429.99MB
  • 40. LEGACY - Git, GitHub and Version Control/8. Using Git and GitHub in Xcode 9.mp437.41MB
  • 40. LEGACY - Git, GitHub and Version Control/9. Forking and Pull Requests.mp428.97MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/10. Creating a Custom Data Model.mp437.79MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/12. Restructuring Our App with MVC.mp415.48MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/13. The Concept of iOS Sandboxing.mp46.83MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/14. Encoding Data with NSCoder.mp437.58MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/15. Decoding Data with NSCoder.mp422.29MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/16. Introduction to Databases.mp418.26MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/17. How to Setup and Configure Core Data.mp440.89MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/2. Subclassing a UITableViewController.mp438.21MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/20. Core Data Fundamentals.mp416MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/25. How to Go Back to the Original List.mp418.29MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/28. Adding the Delegate Method.mp439.21MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/29. Introduction to Realm.mp445.31MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/31. Fetching Data from Realm (Read in CRUD).mp467.25MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/35. Querying Data Using Realm.mp434.1MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/38. Making Our Cells Swipeable.mp471.06MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/39. Inheriting from SwipeTableViewController.mp459.61MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/41. Adding Colour to Our App.mp427.43MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/43. Creating Gradient Flow Cells.mp456.82MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/45. Updating the UI of the Navigation Bar.mp481.09MB
  • 41. LEGACY Core Data, Realm, User Defaults - Persistent Local Data Storage - Todoey/7. UserDefaults Explained.mp419.63MB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/1. What You'll Need to Implement In-App Purchases.mp427.23MB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/10. Restoring In-App Purchases.mp472.32MB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/2. Check out the Skeleton Project.mp426.5MB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/3. Setup Your In-App Purchase on App Store Connect.mp4101.51MB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/4. Create an Inspirational Quotes App.mp480.8MB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/5. Detecting When a User Wants to Make a Purchase.mp486.1MB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/6. Implementing the In-App Purchase with Apple StoreKit.mp4126.46MB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/8. Create Sandbox Users on the App Store to Test In-App Purchases for Free.mp488.51MB
  • 42. LEGACY - In-App Purchases and Apple StoreKit/9. Giving Users Access to Purchased Content.mp4130.3MB
  • 43. LEGACY - Advanced Swift Part 1/2. Advanced Swift Properties.mp411.49MB
  • 43. LEGACY - Advanced Swift Part 1/4. Getters.mp435.81MB
  • 43. LEGACY - Advanced Swift Part 1/5. Setters.mp411.18MB
  • 43. LEGACY - Advanced Swift Part 1/6. Computed Properties.mp430.23MB
  • 43. LEGACY - Advanced Swift Part 1/7. Observed Properties.mp431.79MB
  • 43. LEGACY - Advanced Swift Part 1/8. Advanced Properties Challenge.mp441.38MB
  • 44. LEGACY - Advanced Swift Part 2/1. What We'll Make - Calculator.mp410.23MB
  • 44. LEGACY - Advanced Swift Part 2/10. Refactoring with Computed Properties.mp463.91MB
  • 44. LEGACY - Advanced Swift Part 2/11. Conforming to MVC.mp4152.47MB
  • 44. LEGACY - Advanced Swift Part 2/12. Swift Structs vs. Classes - The Theory.mp423.58MB
  • 44. LEGACY - Advanced Swift Part 2/13. Swift Structs vs. Classes - In Practice.mp4178.09MB
  • 44. LEGACY - Advanced Swift Part 2/14. How to Turn Our Model into a Struct.mp495.68MB
  • 44. LEGACY - Advanced Swift Part 2/15. Swift Tuples.mp421.72MB
  • 44. LEGACY - Advanced Swift Part 2/16. Guard Let vs. If Let When to Use Which.mp4156.61MB
  • 44. LEGACY - Advanced Swift Part 2/3. Accumulating Numbers in the Calculator.mp4123.8MB
  • 44. LEGACY - Advanced Swift Part 2/4. Swift Access Levels.mp4142.49MB
  • 44. LEGACY - Advanced Swift Part 2/7. Advanced Swift Optionals.mp4105.24MB
  • 44. LEGACY - Advanced Swift Part 2/8. Adding More Functionality to Our Calculator.mp434.36MB
  • 44. LEGACY - Advanced Swift Part 2/9. Dealing with the Decimal Place.mp440.01MB
  • 45. LEGACY - Introduction to Machine Learning/1. Introduction to Machine Learning.mp46.27MB
  • 45. LEGACY - Introduction to Machine Learning/2. Supervised Learning.mp418.32MB
  • 45. LEGACY - Introduction to Machine Learning/3. Unsupervised Learning.mp48.36MB
  • 45. LEGACY - Introduction to Machine Learning/4. Reinforcement Learning.mp411.48MB
  • 46. LEGACY - iOS 11 - CoreML - How to Incorporate Machine Learning into Your iOS App/2. What is CoreML.mp49.89MB
  • 46. LEGACY - iOS 11 - CoreML - How to Incorporate Machine Learning into Your iOS App/3. What we'll be making.mp410.11MB
  • 46. LEGACY - iOS 11 - CoreML - How to Incorporate Machine Learning into Your iOS App/7. Hotdog or Not Hotdog.mp415.47MB
  • 47. LEGACY - [Optional Bonus Project] Machine Learning Using IBM Watson/1. What You'll Make by the End of This Module.mp415.86MB
  • 48. LEGACY iOS 11 - Advanced CoreML - Convert Pre-Trained Models Using CoreML Tools/1. What we'll be making.mp46.97MB
  • 48. LEGACY iOS 11 - Advanced CoreML - Convert Pre-Trained Models Using CoreML Tools/2. Installing CoremlTools using Python PIP.mp439.22MB
  • 48. LEGACY iOS 11 - Advanced CoreML - Convert Pre-Trained Models Using CoreML Tools/3. Converting a Caffe Model into MLModel.mp424.6MB
  • 49. LEGACY CreateML - Building Our Own Machine Learning Model for Image Recognition/1. Introduction to CreateML.mp420.23MB
  • 49. LEGACY CreateML - Building Our Own Machine Learning Model for Image Recognition/2. How to Gather Data for Training.mp4149.52MB
  • 50. The Complete App Design Course/1. Introduction to App Design.mp42.14MB
  • 50. The Complete App Design Course/2. Why Design is Important for an App Entrepreneur.mp43.45MB
  • 50. The Complete App Design Course/3. Designer vs. Non-Designer Thinking.mp44.46MB
  • 51. Colour Theory/1. Understanding the Mood of Your Colour Palette.mp49.69MB
  • 51. Colour Theory/2. How to Combine Colours to Create Colour Palettes.mp45.07MB
  • 51. Colour Theory/3. Tools for Designing with Colour.mp43.28MB
  • 52. Typography/1. Introduction to Typography.mp41.1MB
  • 52. Typography/2. The Serif Type Family - Origins and Use.mp410.44MB
  • 52. Typography/3. The Sans-Serif Type Family - Origins and Use.mp42.09MB
  • 52. Typography/4. How Typography Determines Readability.mp43.37MB
  • 52. Typography/5. How to Combine Fonts Like a Pro.mp47.75MB
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/1. What is User Interface (UI) Design.mp4869.28KB
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/2. The Tour Guide Approach to UI Design.mp43.91MB
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/3. The Importance of Alignment.mp43.64MB
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/4. What is Good Practice in Interaction Design.mp410.27MB
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/5. Colour in User Interface Design.mp43.06MB
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/6. The Many Ways of Designing Text Overlays.mp45.5MB
  • 53. The Fundamentals of User Interface (UI) Design for Mobile/7. How to Be an Attention Architect.mp45.84MB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/1. What is User Experience (UX) Design.mp411.32MB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/10. Idiot Boxes.mp45.45MB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/2. Usability.mp48.44MB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/3. Asking for Permissions.mp44.55MB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/4. User Profiling.mp44.11MB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/5. Form vs. Function.mp43.68MB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/6. Consistency.mp44.49MB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/7. Simplicity.mp46.56MB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/8. Don't Make Me Think.mp410MB
  • 54. The Fundamentals of User Experience (UX) Design for Mobile/9. Onboarding.mp43.91MB
  • 55. Designing for IOS vs. Android - What are the Important Differences/1. Android vs. iOS Design.mp44.11MB
  • 55. Designing for IOS vs. Android - What are the Important Differences/2. Navigation.mp43.73MB
  • 55. Designing for IOS vs. Android - What are the Important Differences/3. The Devil is in the Details.mp41.38MB
  • 55. Designing for IOS vs. Android - What are the Important Differences/4. Differences in Icon Design.mp4697.21KB
  • 55. Designing for IOS vs. Android - What are the Important Differences/5. Flat Design vs. Material Design.mp43.17MB
  • 55. Designing for IOS vs. Android - What are the Important Differences/6. Differences in Establishing Visual Hierarchy.mp4946.59KB
  • 55. Designing for IOS vs. Android - What are the Important Differences/7. iOS and Android Design Guidelines.mp43.85MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/1. Step1 - Design Patterns and Colour Palettes.mp45.48MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/10. How to Use Canva to Create Mockups.mp48MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/11. Your Turn to Create Your Own Mockups.mp44.11MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/13. Step 5 - How to Create an Animated App Prototype.mp45.85MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/15. Prototyping with Keynote.mp415.2MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/16. Prototyping with Marvel.mp411.22MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/17. Your Turn to Create a Prototype.mp42.11MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/3. Step 2 - How to Create a User Flow Diagram.mp411.75MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/4. Step 3 - How to Create Wireframes.mp419.46MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/6. Step 4 - How to Create Professional Mockups.mp46.41MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/8. How to Use Sketch to Create Mockups.mp429.43MB
  • 56. A Step-By-Step Guide to a Professional Mobile Designer's Workflow/9. [Optional] Watch me Create a Mock up Using Sketch.mp496.9MB
  • 57. Design Resources/3. How to Keep Designing and Improving.mp42.55MB
  • 58. The Complete App Marketing Course - How to Make Money From Your Apps/1. The Importance of App Marketing.mp41.37MB
  • 58. The Complete App Marketing Course - How to Make Money From Your Apps/2. The Fallacy of Build it and They Will Come.mp46.84MB
  • 59. Idea Validation - Save Yourself Time and Money/1. The Importance of Idea Validation.mp410.71MB
  • 59. Idea Validation - Save Yourself Time and Money/2. 1. The Simplest Way of Validating Your Idea - The Starbucks Method.mp410.27MB
  • 59. Idea Validation - Save Yourself Time and Money/3. 2. Using Google Trends to Estimate the Size of Your Market.mp47.03MB
  • 59. Idea Validation - Save Yourself Time and Money/4. 3. The Landing Page Validation Method.mp420.86MB
  • 59. Idea Validation - Save Yourself Time and Money/5. How to Create a Landing Page Website in Less than an Hour.mp46.18MB
  • 59. Idea Validation - Save Yourself Time and Money/6. 4. Creating a Minimum Viable Product.mp412.14MB
  • 59. Idea Validation - Save Yourself Time and Money/7. 5. Using Crowd-funding to Validate and Fund Your Idea.mp411.28MB
  • 6. Module 6 Auto Layout and Setting Constraints/1. Why do we need Auto Layout.mp413.33MB
  • 6. Module 6 Auto Layout and Setting Constraints/2. Size Classes Explained.mp440.89MB
  • 6. Module 6 Auto Layout and Setting Constraints/3. Setting Constraints and working with the Safe Area.mp452.6MB
  • 6. Module 6 Auto Layout and Setting Constraints/4. How to use Alignment and Pinning.mp433.85MB
  • 6. Module 6 Auto Layout and Setting Constraints/5. Working with Containers and Subviews.mp439.6MB
  • 6. Module 6 Auto Layout and Setting Constraints/6. Stack Views.mp463.47MB
  • 60. App Monetisation Methods - How to Make Money From Your App/1. How to Monetise Your App on iOS vs. Android.mp43.83MB
  • 60. App Monetisation Methods - How to Make Money From Your App/2. When You Should Create a Paid App.mp411.81MB
  • 60. App Monetisation Methods - How to Make Money From Your App/3. When to use In-App Advertisements.mp48.35MB
  • 60. App Monetisation Methods - How to Make Money From Your App/4. How You Thought About These Alternative Monetisation Models.mp48.45MB
  • 61. How to Optimise Your App Store Listing/1. How to Get an App icon Designed without Breaking the Bank.mp46.98MB
  • 61. How to Optimise Your App Store Listing/2. Split Testing for Super Success.mp48.38MB
  • 61. How to Optimise Your App Store Listing/3. What Makes a Good App Icon.mp41.4MB
  • 61. How to Optimise Your App Store Listing/4. The Dos and Don'ts of Making App Screenshots.mp45.15MB
  • 61. How to Optimise Your App Store Listing/5. Tools for Building Screenshots.mp41.57MB
  • 62. Growth Hacking Techniques for App Downloads/1. Your First 1000 Customers.mp45.34MB
  • 62. Growth Hacking Techniques for App Downloads/10. Cross Promotion.mp42.06MB
  • 62. Growth Hacking Techniques for App Downloads/11. Social Referrals and Social Queuing.mp44.78MB
  • 62. Growth Hacking Techniques for App Downloads/12. How to Make Social Media Work for You.mp45.93MB
  • 62. Growth Hacking Techniques for App Downloads/2. Building an Email List.mp44.24MB
  • 62. Growth Hacking Techniques for App Downloads/3. The All Important Landing Page.mp49.57MB
  • 62. Growth Hacking Techniques for App Downloads/4. Blogging Your Way to Success.mp47.2MB
  • 62. Growth Hacking Techniques for App Downloads/5. Content Marketing for App Downloads.mp44.22MB
  • 62. Growth Hacking Techniques for App Downloads/6. How to Successfully Launch on Product Hunt.mp420.02MB
  • 62. Growth Hacking Techniques for App Downloads/7. How to Launch on Beta List.mp41.93MB
  • 62. Growth Hacking Techniques for App Downloads/8. How to Launch on Hacker News.mp44.48MB
  • 62. Growth Hacking Techniques for App Downloads/9. If At First You Don't Succeed....mp44.51MB
  • 63. How to Get Press Coverage for Your App/1. Do I Need a PR Agency.mp41016.98KB
  • 63. How to Get Press Coverage for Your App/10. What if You Still Can't Get Anyone to Write About You.mp45.07MB
  • 63. How to Get Press Coverage for Your App/11. Final Tips on Getting Press.mp43.76MB
  • 63. How to Get Press Coverage for Your App/2. Not All Press is Created Equal.mp4994.82KB
  • 63. How to Get Press Coverage for Your App/3. How to Craft Your Story.mp47.48MB
  • 63. How to Get Press Coverage for Your App/4. How to Craft Your Pitch.mp42.41MB
  • 63. How to Get Press Coverage for Your App/5. How to Figure Out Which Journalists to Pitch.mp44.59MB
  • 63. How to Get Press Coverage for Your App/6. How to Find Anyone's Email Address.mp41.77MB
  • 63. How to Get Press Coverage for Your App/7. How to Pitch a Journalist.mp46.2MB
  • 63. How to Get Press Coverage for Your App/9. Establishing a Relationship with a Journalist.mp41.77MB
  • 64. How to Get Your App Featured on the App Store/1. How to Get Featured on the App Store.mp41.54MB
  • 64. How to Get Your App Featured on the App Store/2. Only on the App Store.mp42.31MB
  • 64. How to Get Your App Featured on the App Store/3. Work with the Corporate Mindset.mp41.91MB
  • 64. How to Get Your App Featured on the App Store/4. Native vs. Cross-Platform Apps.mp46.77MB
  • 64. How to Get Your App Featured on the App Store/5. Tips and Tricks for Getting Featured.mp43.69MB
  • 65. App Store Optimisation - How to Rank Higher on the App Store Search Algorithm/1. What is App Store Optimisation (ASO).mp41.35MB
  • 65. App Store Optimisation - How to Rank Higher on the App Store Search Algorithm/2. Top Tips to Optimise Your App Store Listing.mp42.36MB
  • 65. App Store Optimisation - How to Rank Higher on the App Store Search Algorithm/3. My Complete ASO Workflow.mp48.24MB
  • 65. App Store Optimisation - How to Rank Higher on the App Store Search Algorithm/4. Using Apple Search Ads as a Research Tool.mp43.13MB
  • 65. App Store Optimisation - How to Rank Higher on the App Store Search Algorithm/5. Early vs. Late Game Strategies.mp41.52MB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/1. When to use Paid Advertising or App Marketing.mp4982.34KB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/2. Always Test Before You Advertise.mp45.51MB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/3. Which Platform to Advertise On.mp4658.77KB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/4. How Much Does it Cost.mp42.21MB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/5. How to Setup Your Facebook Ad.mp43.17MB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/6. Use Your Competitors' Ad Budget.mp43.38MB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/7. Where Can I Find More Customers.mp41.18MB
  • 66. The Right Way of Using Paid Advertising to Drive App Downloads/8. One Weird Trick to Get More Money from Apple.mp41.9MB
  • 67. App Store Reviews and Ratings/1. How to Get More 5 Star Ratings and Reviews.mp45.34MB
  • 67. App Store Reviews and Ratings/2. Use This Free Tools to Monitor Your App Reviews.mp41.4MB
  • 68. How to Use App Analytics to Increase User Retention/1. How to use App Analytics to Increase User Retention.mp44.01MB
  • 69. White Hat vs. Black Hat Methods of Getting More App Downloads and Revenue/1. White Hat Techniques.mp49.24MB
  • 69. White Hat vs. Black Hat Methods of Getting More App Downloads and Revenue/2. Black Hat Techniques.mp48.2MB
  • 7. Module 7 - Using and Understanding Apple Documentation/1. What You'll Make by the End of this Module.mp46.58MB
  • 7. Module 7 - Using and Understanding Apple Documentation/2. Setting up the Xylophone Project.mp429.09MB
  • 7. Module 7 - Using and Understanding Apple Documentation/3. The 5 Step Approach to Solve Any Programming Problem.mp4201.2MB
  • 7. Module 7 - Using and Understanding Apple Documentation/4. [Swift Deep Dive] Functions and Scope.mp444.26MB
  • 7. Module 7 - Using and Understanding Apple Documentation/5. Linking Multiple Buttons to the Same IBAction.mp474.14MB
  • 7. Module 7 - Using and Understanding Apple Documentation/6. [Swift Deep Dive] Functions with Inputs and Type Inference.mp440.39MB
  • 7. Module 7 - Using and Understanding Apple Documentation/7. Playing Different Xylophone Sounds.mp424.7MB
  • 70. Bonus How to Build Your App Showcase Website/1. A 5 Second Way of Building a Web Page for Your iOS App.mp44.21MB
  • 70. Bonus How to Build Your App Showcase Website/2. How to Use Bootstrap to Build Your App Showcase Website.mp425.11MB
  • 72. Bonus Module Ask Angela Anything/1. AAA 1 - How to Soak in Programming Concepts & much more.mp4233.32MB
  • 72. Bonus Module Ask Angela Anything/2. AAA 2 - Schedule for Learning to Code & much more.mp4225.07MB
  • 72. Bonus Module Ask Angela Anything/3. AAA 3 - How to Start Freelancing & much more.mp4565.94MB
  • 73. Bonus Module How to Make an App Overview/1. How to Make an App From Beginning to End.mp4999.21MB
  • 8. Module 8 - Control Flow and Optionals/1. What You'll Make by the End of this Module.mp44.21MB
  • 8. Module 8 - Control Flow and Optionals/10. Egg Timer Challenge Solution.mp455.19MB
  • 8. Module 8 - Control Flow and Optionals/11. Showing the Timer to the User with a Progress View.mp443.51MB
  • 8. Module 8 - Control Flow and Optionals/12. Calculating the Progress Percentage.mp451.93MB
  • 8. Module 8 - Control Flow and Optionals/13. Using the 5 Step Approach to Debug our App.mp468.08MB
  • 8. Module 8 - Control Flow and Optionals/2. Setting up the Egg Timer Project and Linking the Storyboard and ViewController.mp462.81MB
  • 8. Module 8 - Control Flow and Optionals/3. [Swift Deep Dive] If-Else Control Flow.mp447.15MB
  • 8. Module 8 - Control Flow and Optionals/4. [Swift Deep Dive] Switch Statements.mp439.25MB
  • 8. Module 8 - Control Flow and Optionals/5. Conditional Statements Challenge Solution.mp428.44MB
  • 8. Module 8 - Control Flow and Optionals/6. [Swift Deep Dive] Dictionaries.mp411.03MB
  • 8. Module 8 - Control Flow and Optionals/7. [Swift Deep Dive] Defining and Unwrapping Optionals.mp445.39MB
  • 8. Module 8 - Control Flow and Optionals/8. Dictionary Challenge Solution.mp433.3MB
  • 9. Module 9 - Design Patterns and Swift Structures/1. What You'll Make by the End of this Module.mp44.76MB
  • 9. Module 9 - Design Patterns and Swift Structures/10. Refactoring to Implement the MVC Design Pattern.mp464.11MB
  • 9. Module 9 - Design Patterns and Swift Structures/11. [Swift Deep Dive] Immutability.mp429.19MB
  • 9. Module 9 - Design Patterns and Swift Structures/12. Using Mutating Functions to Track the Score.mp482.11MB
  • 9. Module 9 - Design Patterns and Swift Structures/2. Setting up the Quizzler Project and Showing the Questions.mp475.49MB
  • 9. Module 9 - Design Patterns and Swift Structures/3. Checking Answers using 2-Dimensional Arrays.mp475.08MB
  • 9. Module 9 - Design Patterns and Swift Structures/4. [Swift Deep Dive] Structures, Methods and Properties.mp4105.54MB
  • 9. Module 9 - Design Patterns and Swift Structures/5. Creating a Question Struct.mp460.57MB
  • 9. Module 9 - Design Patterns and Swift Structures/6. Giving the User Feedback and working with a ProgressView.mp481.44MB
  • 9. Module 9 - Design Patterns and Swift Structures/7. Understand the MVC Design Pattern.mp454.19MB
  • 9. Module 9 - Design Patterns and Swift Structures/8. Implementing MVC and Understanding Parameter Names.mp485.67MB
  • 9. Module 9 - Design Patterns and Swift Structures/9. [Swift Deep Dive] Functions with Outputs and Return Types.mp428.85MB