种子简介
种子名称:
Digital Tutors - Rigging Quadrupeds in Maya
文件类型:
文件数目:
43个文件
文件大小:
2.67 GB
收录时间:
2013-11-19 08:37
已经下载:
3次
资源热度:
116
最近下载:
2024-12-12 08:15
下载BT种子文件
下载Torrent文件(.torrent)
立即下载
磁力链接下载
magnet:?xt=urn:btih:1F4895507221C71D143FE97B77539C361933B6BB&dn=Digital Tutors - Rigging Quadrupeds in Maya
复制链接到迅雷、QQ旋风进行下载,或者使用百度云离线下载。
喜欢这个种子的人也喜欢
种子包含的文件
Digital Tutors - Rigging Quadrupeds in Maya.torrent
01. Introduction and project overview.mp49.16MB
02. Creating a Flexi system for the vertebrae and neck.mp454.18MB
03. Constraining joints to the Flexi surface.mp499.02MB
04. Adding controls to our Flexi rig.mp496.45MB
05. Bending the Flexi rig.mp471.08MB
06. Finishing our bend control.mp498.99MB
07. Advanced twist control for the Flexi system.mp445.43MB
08. Creating a node network to regulate our twist control.mp4137.46MB
09. Volume control for the Flexi system.mp430.05MB
10. Setting up a node network for squash and stretch control.mp4102.47MB
11. Cleaning up and exporting the Flexi system.mp430.52MB
12. Utilizing custom shelves in Maya to increase your productivity.mp424.26MB
13. Creating a tool to remove namespaces.mp430.07MB
14. Building joints that will deform the creatures hind legs.mp483.53MB
15. Adding joints for the pelvis and tail.mp460.68MB
16. Adding joints for the front legs and scapulae.mp467.76MB
17. Setting up joints for the thorax, head, and root.mp446.78MB
18. Building joints for the ears.mp433.05MB
19. Creating a global node and adding the Flexi system to the vertebrae.mp494.71MB
20. Inserting the Flexi system into the neck.mp468.07MB
21. Skinning.mp480.04MB
22. Skinning techniques.mp491.83MB
23. Developing your own pose tracker.mp460.25MB
24. Finishing the pose tracker.mp4128.77MB
25. Creating corrective targets for the deltoids.mp4100.13MB
26. Installing our pose tracker.mp468.03MB
27. Setting up our space tracker on the right shoulder.mp442.28MB
28. Adding influence objects to jiggle the thigh muscles.mp465.83MB
29. Adding influence objects to deform the fingers and toes.mp4101.88MB
30. Adding IK systems.mp437MB
31. Controlling the Flexi systems connected to the vertebrae and neck.mp439.95MB
32. Controlling the head.mp474.27MB
33. Driving the ears.mp485.09MB
34. Adding controls for the scapulae.mp436.85MB
35. Jiggle controls.mp439.09MB
36. Center-of-gravity control.mp453.67MB
37. Rigging the tail.mp447.94MB
38. Creating leg controls.mp471.98MB
39. Finishing our leg controls.mp460.59MB
40. Adding finger and toe controls.mp472.09MB
41. Cleaning up the rig.mp428.35MB
42. Adding a global control curve and working with selection sets.mp432.31MB
Project_Files.rar30.58MB