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Udemy - Make Mobile VR Games in Unity with C# for Google Cardboard

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种子名称: Udemy - Make Mobile VR Games in Unity with C# for Google Cardboard
文件类型: 视频
文件数目: 92个文件
文件大小: 4.52 GB
收录时间: 2017-8-31 00:06
已经下载: 3
资源热度: 846
最近下载: 2024-12-10 05:17

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Udemy - Make Mobile VR Games in Unity with C# for Google Cardboard.torrent
  • 01 Introducing VR Comparing Devices/001 Promo Video Games List.mp454.39MB
  • 01 Introducing VR Comparing Devices/003 Welcome To The Course.mp451.08MB
  • 01 Introducing VR Comparing Devices/004 The Top 5 VR Platforms Compared.mp432.91MB
  • 01 Introducing VR Comparing Devices/005 Where to Dive in.mp46.94MB
  • 01 Introducing VR Comparing Devices/006 Installing Unity.mp462.46MB
  • 01 Introducing VR Comparing Devices/007 Section 1 Wrap-Up.mp453.63MB
  • 02 Go Home - Programming in C/008 Go Home Game Introduction.mp444.39MB
  • 02 Go Home - Programming in C/009 Game Design Document.mp417.28MB
  • 02 Go Home - Programming in C/010 Scripts in Unity.mp429.02MB
  • 02 Go Home - Programming in C/011 Writing to the Console.mp435.21MB
  • 02 Go Home - Programming in C/012 Declaring and Assigning Variables.mp445.18MB
  • 02 Go Home - Programming in C/013 Math Operations on Variables.mp431.54MB
  • 02 Go Home - Programming in C/014 Booleans and if statements.mp449.29MB
  • 02 Go Home - Programming in C/015 Recapping the Basics.mp420.68MB
  • 02 Go Home - Programming in C/016 Methods and User Input.mp445.49MB
  • 02 Go Home - Programming in C/017 Vectors for Position and Movement.mp422.07MB
  • 02 Go Home - Programming in C/018 Vectors Classes and Objects.mp439.91MB
  • 02 Go Home - Programming in C/019 Declaring Your Own Classes.mp447.3MB
  • 02 Go Home - Programming in C/020 Updating Shared Variables.mp433.77MB
  • 02 Go Home - Programming in C/021 Recapping Objects Classes and Methods.mp415.89MB
  • 02 Go Home - Programming in C/022 Dont Repeat Yourself with Functions.mp464.96MB
  • 02 Go Home - Programming in C/023 How to Speak Like a Programmer.mp440.42MB
  • 02 Go Home - Programming in C/024 Debugging Small Programs.mp437.09MB
  • 02 Go Home - Programming in C/025 Section 2 Wrap-Up.mp427.2MB
  • 03 Shoot the Hoop - 3D Game/026 Shoot the Hoop Game Introduction.mp444.99MB
  • 03 Shoot the Hoop - 3D Game/027 Game Design Document Recap.mp48.95MB
  • 03 Shoot the Hoop - 3D Game/028 Creating a 3D Scene.mp452.45MB
  • 03 Shoot the Hoop - 3D Game/029 Rigidbody Physics.mp434.05MB
  • 03 Shoot the Hoop - 3D Game/030 Smart Copies with Prefabs.mp430.65MB
  • 03 Shoot the Hoop - 3D Game/031 Instantiating Prefabs in Code.mp438.55MB
  • 03 Shoot the Hoop - 3D Game/032 Adding Velocity to the Ball.mp425.77MB
  • 03 Shoot the Hoop - 3D Game/033 Rotating the Camera in Code.mp442.78MB
  • 03 Shoot the Hoop - 3D Game/034 Taking Mouse Input.mp438.23MB
  • 03 Shoot the Hoop - 3D Game/035 Creating a Camera Gimbal.mp455.67MB
  • 03 Shoot the Hoop - 3D Game/036 Controlling the Camera Gimbal.mp454.47MB
  • 03 Shoot the Hoop - 3D Game/037 Setting the Ball Spawn Location.mp447.21MB
  • 03 Shoot the Hoop - 3D Game/038 Getting the Look Direction.mp444.53MB
  • 03 Shoot the Hoop - 3D Game/039 Collisions in Code.mp463.51MB
  • 03 Shoot the Hoop - 3D Game/040 Keeping Score Globally.mp476.8MB
  • 03 Shoot the Hoop - 3D Game/041 Using Multiple Scenes.mp450.72MB
  • 03 Shoot the Hoop - 3D Game/042 Creating Menu Screen UI.mp4128.86MB
  • 03 Shoot the Hoop - 3D Game/043 UI Text and Fonts.mp466.18MB
  • 03 Shoot the Hoop - 3D Game/044 UI Buttons and Code.mp463.16MB
  • 03 Shoot the Hoop - 3D Game/045 Timing and Triggering Events.mp464.23MB
  • 03 Shoot the Hoop - 3D Game/046 Updating UI Text to Show Score.mp494.79MB
  • 03 Shoot the Hoop - 3D Game/047 Persisting Data Between Scenes.mp467.39MB
  • 03 Shoot the Hoop - 3D Game/048 Converting to Oculus Rift.mp477.97MB
  • 03 Shoot the Hoop - 3D Game/049 UI for the Oculus Rift.mp4127.33MB
  • 03 Shoot the Hoop - 3D Game/050 Importing Assets to Build Levels.mp497.11MB
  • 03 Shoot the Hoop - 3D Game/051 Using Triggers to Detect Scoring Baskets.mp4102.8MB
  • 03 Shoot the Hoop - 3D Game/052 Audio and Music.mp435.13MB
  • 03 Shoot the Hoop - 3D Game/053 Triggering Sounds in Code.mp488.09MB
  • 03 Shoot the Hoop - 3D Game/054 Section 3 Wrap-Up.mp432.55MB
  • 04 Squashy Toad - Google Cardboard/055 Becoming an Android Developer.mp452.3MB
  • 04 Squashy Toad - Google Cardboard/056 Building an Unity Android Project.mp432.05MB
  • 04 Squashy Toad - Google Cardboard/057 Becoming an iOS Developer.mp443.7MB
  • 04 Squashy Toad - Google Cardboard/058 Building an Unity iOS Project.mp444.6MB
  • 04 Squashy Toad - Google Cardboard/059 Setup a VR Camera.mp431.77MB
  • 04 Squashy Toad - Google Cardboard/060 UI in VR Environments.mp458.24MB
  • 04 Squashy Toad - Google Cardboard/061 Interacting with Buttons in VR.mp448.43MB
  • 04 Squashy Toad - Google Cardboard/062 Google VR Spatial Audio Sources.mp440.76MB
  • 04 Squashy Toad - Google Cardboard/063 Avoiding Motion Sickness.mp446.22MB
  • 04 Squashy Toad - Google Cardboard/064 Debugging Vectors in Unity.mp452.95MB
  • 04 Squashy Toad - Google Cardboard/065 Advanced Vector Manipulation.mp453.16MB
  • 04 Squashy Toad - Google Cardboard/066 Jumping Only When Grounded.mp446.89MB
  • 04 Squashy Toad - Google Cardboard/067 Tile-based Terrain.mp479.63MB
  • 04 Squashy Toad - Google Cardboard/068 Procedurally Generated Terrain.mp466.25MB
  • 04 Squashy Toad - Google Cardboard/069 Generating Infinite Terrain.mp432.75MB
  • 04 Squashy Toad - Google Cardboard/070 Scaling Down or Up.mp440.94MB
  • 04 Squashy Toad - Google Cardboard/071 Creating Nested Prefabs.mp466.64MB
  • 04 Squashy Toad - Google Cardboard/072 Moving Cars with Kinematic Colliders.mp470.59MB
  • 04 Squashy Toad - Google Cardboard/073 Spawning Cars Randomly.mp452.69MB
  • 04 Squashy Toad - Google Cardboard/074 Understanding Bell Curves.mp435.22MB
  • 04 Squashy Toad - Google Cardboard/075 Simulating Random Traffic.mp448.62MB
  • 04 Squashy Toad - Google Cardboard/076 Moving Rigidbodies Smoothly.mp445.48MB
  • 04 Squashy Toad - Google Cardboard/077 Count-based Grounding Checks.mp450.38MB
  • 04 Squashy Toad - Google Cardboard/078 Double and Triple Hop Jumping.mp443.81MB
  • 04 Squashy Toad - Google Cardboard/079 Understanding 3D Rotation.mp446.75MB
  • 04 Squashy Toad - Google Cardboard/080 Creating Rotations from Vectors.mp445.21MB
  • 04 Squashy Toad - Google Cardboard/081 HUD UI and Level Reload.mp464.73MB
  • 04 Squashy Toad - Google Cardboard/082 Lethal Objects and Death Notification.mp482.33MB
  • 04 Squashy Toad - Google Cardboard/083 Pausing Game Mechanics.mp457.07MB
  • 04 Squashy Toad - Google Cardboard/084 Garbage Collecting GameObjects.mp469.97MB
  • 04 Squashy Toad - Google Cardboard/085 Enums for Labeled Numbers.mp471.03MB
  • 04 Squashy Toad - Google Cardboard/086 Locking the Cursor.mp429.85MB
  • 04 Squashy Toad - Google Cardboard/087 Basic Performance Benchmarking.mp437.87MB
  • 04 Squashy Toad - Google Cardboard/088 Performance Optimization Loop.mp438.09MB
  • 04 Squashy Toad - Google Cardboard/089 Unity Profiler on Mobile.mp445.36MB
  • 04 Squashy Toad - Google Cardboard/090 Challenge - Add Level Audio.mp432.75MB
  • 04 Squashy Toad - Google Cardboard/091 Spawning and Destroying Lanes.mp436.23MB
  • 05 Resources Next Steps/092 Course Wrap-up.mp455.92MB
  • 05 Resources Next Steps/093 BONUS LECTURE - Our Other Courses.mp468.66MB