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Lynda - Unity 5 2D Essential Training

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种子名称: Lynda - Unity 5 2D Essential Training
文件类型: 视频
文件数目: 45个文件
文件大小: 447.69 MB
收录时间: 2017-12-1 14:00
已经下载: 3
资源热度: 186
最近下载: 2024-12-8 00:23

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Lynda - Unity 5 2D Essential Training.torrent
  • gia to mwro mou v2/10 - 9. Publishing/01 Publish to different formats.mp414.77MB
  • gia to mwro mou v2/11 - Conclusion/01 Next steps.mp41.86MB
  • gia to mwro mou v2/1 - Introduction/01 Welcome.mp45.73MB
  • gia to mwro mou v2/1 - Introduction/02 The exercise files.mp41.7MB
  • gia to mwro mou v2/2 - 1. Working with Sprites/01 Import artwork.mp48.45MB
  • gia to mwro mou v2/2 - 1. Working with Sprites/02 Cut up sprites.mp410.55MB
  • gia to mwro mou v2/2 - 1. Working with Sprites/03 Optimize loose sprites.mp45.74MB
  • gia to mwro mou v2/2 - 1. Working with Sprites/04 Build a pixel perfect camera.mp412.85MB
  • gia to mwro mou v2/3 - 2. Creating Repeating Textures/01 Build a repeat background.mp48.07MB
  • gia to mwro mou v2/3 - 2. Creating Repeating Textures/02 Resize textures to fill the screen.mp413.33MB
  • gia to mwro mou v2/3 - 2. Creating Repeating Textures/03 Animate repeat background textures.mp410.14MB
  • gia to mwro mou v2/3 - 2. Creating Repeating Textures/04 Emulate parallax scrolling.mp411.38MB
  • gia to mwro mou v2/4 - 3. Creating Obstacles/01 Build a reusable obstacle gameobject.mp46.98MB
  • gia to mwro mou v2/4 - 3. Creating Obstacles/02 Move obstacles.mp47.17MB
  • gia to mwro mou v2/4 - 3. Creating Obstacles/03 Spawn new obstacles.mp49.26MB
  • gia to mwro mou v2/4 - 3. Creating Obstacles/04 Random spawner delay times.mp49.66MB
  • gia to mwro mou v2/4 - 3. Creating Obstacles/05 Destroy obstacles offscreen.mp412.54MB
  • gia to mwro mou v2/5 - 4. Object Pooling/01 Build a gameobject utility class.mp412.19MB
  • gia to mwro mou v2/5 - 4. Object Pooling/02 Recycle game objects.mp49.73MB
  • gia to mwro mou v2/5 - 4. Object Pooling/03 Build an object pool.mp410.74MB
  • gia to mwro mou v2/5 - 4. Object Pooling/04 Wire up the object pool.mp412.68MB
  • gia to mwro mou v2/5 - 4. Object Pooling/05 Make obstacles recyclable.mp49.39MB
  • gia to mwro mou v2/5 - 4. Object Pooling/06 Implement recycle in any script.mp410.09MB
  • gia to mwro mou v2/5 - 4. Object Pooling/07 Clean up the obstacles.mp410.41MB
  • gia to mwro mou v2/5 - 4. Object Pooling/08 Dynamically resize 2D box colliders.mp411.89MB
  • gia to mwro mou v2/6 - 5. Creating the Player/01 Build the player.mp47.37MB
  • gia to mwro mou v2/6 - 5. Creating the Player/02 Detect when the player is standing.mp411.59MB
  • gia to mwro mou v2/6 - 5. Creating the Player/03 Make the player jump.mp410.99MB
  • gia to mwro mou v2/6 - 5. Creating the Player/04 Add in a player idle animation.mp412.23MB
  • gia to mwro mou v2/6 - 5. Creating the Player/05 Player animation manager.mp47.39MB
  • gia to mwro mou v2/6 - 5. Creating the Player/06 Recycle player.mp49.88MB
  • gia to mwro mou v2/7 - 6. Setting Up the Game/01 Start the game.mp411.94MB
  • gia to mwro mou v2/7 - 6. Setting Up the Game/02 Add the player.mp47.82MB
  • gia to mwro mou v2/7 - 6. Setting Up the Game/03 End the game.mp412.39MB
  • gia to mwro mou v2/7 - 6. Setting Up the Game/04 Add a game over effect.mp414.39MB
  • gia to mwro mou v2/7 - 6. Setting Up the Game/05 Restart the game.mp411.29MB
  • gia to mwro mou v2/8 - 7. Polishing the Game/01 Add text.mp48.31MB
  • gia to mwro mou v2/8 - 7. Polishing the Game/02 Lay out text.mp49.3MB
  • gia to mwro mou v2/8 - 7. Polishing the Game/03 Control text with code.mp48.71MB
  • gia to mwro mou v2/8 - 7. Polishing the Game/04 Display the score.mp410.05MB
  • gia to mwro mou v2/8 - 7. Polishing the Game/05 Connect the score to the game manager.mp45.74MB
  • gia to mwro mou v2/8 - 7. Polishing the Game/06 Save high scores.mp411.52MB
  • gia to mwro mou v2/8 - 7. Polishing the Game/07 Add in a simple lighting effect overlay.mp413.26MB
  • gia to mwro mou v2/9 - 8. Creating More Obstacles/01 Add zombies.mp48.01MB
  • gia to mwro mou v2/9 - 8. Creating More Obstacles/02 Add in animated obstacles.mp418.21MB