种子简介
种子名称:
Up and Running with Substance Designer
文件类型:
文件数目:
32个文件
文件大小:
480.56 MB
收录时间:
2015-8-28 14:58
已经下载:
3次
资源热度:
106
最近下载:
2024-12-12 09:38
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种子包含的文件
Up and Running with Substance Designer.torrent
023 Using filters (Blend, etc.) to create the diffuse maps.mp419.83MB
024 Using filters (Normal Combine, etc.) to create the normal maps.mp417.32MB
025 Using filters (Levels, Invert & Blend, etc.) to create the roughness map.mp411.8MB
022 Framing our outputs.mp410.04MB
020 Using generator nodes to create large surface detail, part 4.mp418.25MB
018 Using generator nodes to create large surface detail, part 2.mp410.38MB
019 Using generator nodes to create large surface detail, part 3.mp417.58MB
026 Making the metallic map.mp410.33MB
027 Using normal maps to create a dynamic AO element.mp412.9MB
032 What`s next_.mp412.2MB
001 Welcome.mp47.69MB
031 Importing substances into a host application (Unreal Engine 4).mp424.33MB
030 Publishing a substance.mp48.61MB
028 Exposing needed parameters (e.g., Crack Density).mp418.24MB
029 Applying material effects.mp421.66MB
017 Using generator nodes to create large surface detail, part 1.mp413.03MB
021 Using generator nodes to create small surface detail.mp49.34MB
016 Creating material outputs.mp48.35MB
007 Creating a new substance graph.mp48.25MB
008 Saving out the package file.mp49.29MB
005 Substance Designer workflow.mp46.39MB
004 What is a substance_.mp47.06MB
002 What you should know before watching this course.mp43.59MB
003 Using the exercise files.mp49.21MB
009 Importing resources.mp49.03MB
006 Setting up our preferences.mp45.42MB
014 Determining output resolution.mp412.12MB
010 Working with the 3D view.mp412.77MB
015 Baking the initial resource maps.mp410.35MB
013 Adjusting environment reflections.mp413.93MB
011 Checking the material assignments.mp48.27MB
012 Setting up lighting.mp411.87MB