本站已收录 番号和无损神作磁力链接/BT种子 

Complete Blender Creator Learn 3D Modelling for Beginners

种子简介

种子名称: Complete Blender Creator Learn 3D Modelling for Beginners
文件类型: 视频
文件数目: 378个文件
文件大小: 49.15 GB
收录时间: 2019-5-11 10:25
已经下载: 3
资源热度: 385
最近下载: 2024-5-4 20:50

下载BT种子文件

下载Torrent文件(.torrent) 立即下载

磁力链接下载

magnet:?xt=urn:btih:3518751e7533345c679c39e1415788fdfa6abbe7&dn=Complete Blender Creator Learn 3D Modelling for Beginners 复制链接到迅雷、QQ旋风进行下载,或者使用百度云离线下载。

喜欢这个种子的人也喜欢

种子包含的文件

Complete Blender Creator Learn 3D Modelling for Beginners.torrent
  • 15. Continuing Your GameDev Journey/5. Procedural Generation - Deformation of Materials and Mesh.mp4776.3MB
  • 1. Getting Going In Blender v2.8/2. New Content Start.mp444.48MB
  • 1. Getting Going In Blender v2.8/3. Install and Overview.mp4150.43MB
  • 1. Getting Going In Blender v2.8/4. WARNING.mp440.07MB
  • 1. Getting Going In Blender v2.8/5. Adding Objects.mp498.49MB
  • 1. Getting Going In Blender v2.8/6. Transforms.mp4196.39MB
  • 1. Getting Going In Blender v2.8/7. Duplication.mp4237.07MB
  • 1. Getting Going In Blender v2.8/8. Your First Materials.mp4227.52MB
  • 1. Getting Going In Blender v2.8/10. QT - Intro To Snapping.mp479.19MB
  • 1. Getting Going In Blender v2.8/11. Camera Setup Moving Around Your Models.mp4114.64MB
  • 1. Getting Going In Blender v2.8/12. A Basic 3 Point Light Setup.mp4173.29MB
  • 1. Getting Going In Blender v2.8/13. Rendering Out Your Scene.mp480.13MB
  • 1. Getting Going In Blender v2.8/14. Sharing Your Work And Our Community.mp447.18MB
  • 1. Getting Going In Blender v2.8/16. Intro and Setup Final Challenge.mp4204.27MB
  • 1. Getting Going In Blender v2.8/17. Blender's Interface.mp492.65MB
  • 1. Getting Going In Blender v2.8/18. User Preferences.mp4102.32MB
  • 1. Getting Going In Blender v2.8/19. Intro and Setup Section Wrap Up.mp421.73MB
  • 2. Your First 3D Model In Blender v2.8/1. Introduction to Box Modelling.mp414.04MB
  • 2. Your First 3D Model In Blender v2.8/2. Basic Modelling Concepts.mp423.65MB
  • 2. Your First 3D Model In Blender v2.8/3. Edit Mode.mp4116.4MB
  • 2. Your First 3D Model In Blender v2.8/4. Vertices, Edges And Faces.mp4101.97MB
  • 2. Your First 3D Model In Blender v2.8/5. Merging Vertices In Blender.mp4164.61MB
  • 2. Your First 3D Model In Blender v2.8/6. Extruding In Blender.mp4114.77MB
  • 2. Your First 3D Model In Blender v2.8/8. Pivot Points.mp4175.25MB
  • 2. Your First 3D Model In Blender v2.8/9. Multiple Materials.mp4191.4MB
  • 2. Your First 3D Model In Blender v2.8/10. Mid-Section Challenge A Small Scene.mp4157.56MB
  • 2. Your First 3D Model In Blender v2.8/11. What Are Normals.mp460.33MB
  • 2. Your First 3D Model In Blender v2.8/12. Normals In Blender.mp4134.73MB
  • 2. Your First 3D Model In Blender v2.8/14. Insetting In Blender.mp4149.54MB
  • 2. Your First 3D Model In Blender v2.8/15. Edge Loops, Loop Cut and Slide.mp4145.93MB
  • 2. Your First 3D Model In Blender v2.8/16. QT - Sliding.mp446.94MB
  • 2. Your First 3D Model In Blender v2.8/17. Mistakes When Subdividing A Surface.mp4174.13MB
  • 2. Your First 3D Model In Blender v2.8/18. QT - Different Selection Methods.mp4159.91MB
  • 2. Your First 3D Model In Blender v2.8/20. The Snapping Tool.mp4165.34MB
  • 2. Your First 3D Model In Blender v2.8/21. More Than One Way.mp450.35MB
  • 2. Your First 3D Model In Blender v2.8/22. Using The Array Modifier.mp4164.27MB
  • 2. Your First 3D Model In Blender v2.8/23. Joining Mesh Objects.mp487.54MB
  • 2. Your First 3D Model In Blender v2.8/24. Finish Your Mayan Pyramid.mp480.09MB
  • 2. Your First 3D Model In Blender v2.8/26. Block Modelling Wrap Up.mp423.21MB
  • 3. Bowling Ball And Pins v2.8/1. Welcome To Bowling Ball And Pins.mp423.11MB
  • 3. Bowling Ball And Pins v2.8/2. Knowing Your Topic And Specification.mp461.21MB
  • 3. Bowling Ball And Pins v2.8/3. Blender Model Scale And Units.mp463.78MB
  • 3. Bowling Ball And Pins v2.8/4. Importing Reference Material.mp4110.76MB
  • 3. Bowling Ball And Pins v2.8/5. Importing Reference Alternative.mp446.1MB
  • 3. Bowling Ball And Pins v2.8/6. Placeholders.mp4120.89MB
  • 3. Bowling Ball And Pins v2.8/7. Introduction To Bézier Curves.mp4214.99MB
  • 3. Bowling Ball And Pins v2.8/9. Converting A Curve To Mesh.mp470.79MB
  • 3. Bowling Ball And Pins v2.8/10. Spin In Blender.mp4140.82MB
  • 3. Bowling Ball And Pins v2.8/11. Different Material Properties.mp4140.65MB
  • 3. Bowling Ball And Pins v2.8/12. Choosing An Appropriate Sphere.mp4143.69MB
  • 3. Bowling Ball And Pins v2.8/13. Bevel Vertex.mp462.96MB
  • 3. Bowling Ball And Pins v2.8/15. QT - To Sphere.mp444.49MB
  • 3. Bowling Ball And Pins v2.8/16. Extruding To A Normal.mp476.87MB
  • 3. Bowling Ball And Pins v2.8/17. Sharp Edges On Curved Surfaces.mp4190.35MB
  • 3. Bowling Ball And Pins v2.8/18. Importing Simple Blender Files.mp4102.25MB
  • 3. Bowling Ball And Pins v2.8/19. Collection Basics.mp469.03MB
  • 3. Bowling Ball And Pins v2.8/20. Adding New Scenes.mp4109.82MB
  • 3. Bowling Ball And Pins v2.8/21. Eevee’s Shadow Options.mp4230.6MB
  • 3. Bowling Ball And Pins v2.8/22. Eevee Render Settings.mp4204.71MB
  • 3. Bowling Ball And Pins v2.8/24. Bowling Pin and Ball Wrap Up.mp415.54MB
  • 4. Low Poly Chess Set v2.8/1. Introduction To The Low Poly Chess Set.mp430.56MB
  • 4. Low Poly Chess Set v2.8/2. Managing A Larger Project.mp451.4MB
  • 4. Low Poly Chess Set v2.8/3. Planning Your Project.mp459.69MB
  • 4. Low Poly Chess Set v2.8/4. Mesh Objects Vs Mesh Data.mp4125.46MB
  • 4. Low Poly Chess Set v2.8/5. Re-centring Your Objects.mp451.17MB
  • 4. Low Poly Chess Set v2.8/6. Creating A Standard Asset.mp4119.27MB
  • 4. Low Poly Chess Set v2.8/7. Using The Bevel Tool.mp4159.81MB
  • 4. Low Poly Chess Set v2.8/8. QT View port and Camera Clipping.mp456.07MB
  • 4. Low Poly Chess Set v2.8/9. What Is Low Poly.mp467.23MB
  • 4. Low Poly Chess Set v2.8/10. Dissolving Geometry.mp493.5MB
  • 4. Low Poly Chess Set v2.8/11. Edge Rings.mp487.79MB
  • 4. Low Poly Chess Set v2.8/12. Exploring Alternatives To Bevelling.mp4126.43MB
  • 4. Low Poly Chess Set v2.8/13. Appending Vs Duplication.mp4147.51MB
  • 4. Low Poly Chess Set v2.8/14. Bridging Edge Loops.mp4198.81MB
  • 4. Low Poly Chess Set v2.8/15. Using Common Features.mp4171.19MB
  • 4. Low Poly Chess Set v2.8/16. 3D Cursor And Origins.mp4126.94MB
  • 4. Low Poly Chess Set v2.8/17. Boolean Modifier.mp484.24MB
  • 4. Low Poly Chess Set v2.8/18. Parent And Children - Collections and Organisations.mp4166.98MB
  • 4. Low Poly Chess Set v2.8/19. Introduction To Empties.mp4216.09MB
  • 4. Low Poly Chess Set v2.8/20. QT Better Viewport Control.mp4103.61MB
  • 4. Low Poly Chess Set v2.8/21. Lighting - Lamp Types.mp4244.74MB
  • 4. Low Poly Chess Set v2.8/22. Controlling Materials - Roughness.mp4141.21MB
  • 4. Low Poly Chess Set v2.8/23. Hiding Unneeded Objects.mp458.53MB
  • 4. Low Poly Chess Set v2.8/24. Your First Texture.mp4246.01MB
  • 4. Low Poly Chess Set v2.8/25. Introduction To The Mapping Node.mp4250.81MB
  • 4. Low Poly Chess Set v2.8/26. Managing Your Chess Scene Assets.mp448.78MB
  • 4. Low Poly Chess Set v2.8/27. Generated Textures.mp4108.33MB
  • 4. Low Poly Chess Set v2.8/28. Topology - Tris, Quads, nGons.mp4266.44MB
  • 4. Low Poly Chess Set v2.8/29. Non-Planar Geometry.mp470.87MB
  • 4. Low Poly Chess Set v2.8/30. The Mirror Modifier.mp4498.42MB
  • 4. Low Poly Chess Set v2.8/31. Rook Challenge.mp4132.51MB
  • 4. Low Poly Chess Set v2.8/32. King Challenge.mp4247.06MB
  • 4. Low Poly Chess Set v2.8/33. Setup Your Chess Scene.mp4130.52MB
  • 4. Low Poly Chess Set v2.8/34. Multiple Cameras.mp4161.5MB
  • 4. Low Poly Chess Set v2.8/35. Camera Properties.mp466.35MB
  • 4. Low Poly Chess Set v2.8/36. Depth Of Field In Eevee.mp4176.55MB
  • 5. Introduction and Setup 2.7X/1. More Updates Soon.mp414.95MB
  • 5. Introduction and Setup 2.7X/2. Promo Video & Model List.mp452.69MB
  • 5. Introduction and Setup 2.7X/3. Welcome to The Course.mp475.32MB
  • 5. Introduction and Setup 2.7X/4. What's Coming up....mp462.48MB
  • 5. Introduction and Setup 2.7X/5. How To Install Blender.mp480.22MB
  • 5. Introduction and Setup 2.7X/6. Where to Find Support.mp4103.42MB
  • 5. Introduction and Setup 2.7X/7. Blender Layout Overview.mp4142.47MB
  • 5. Introduction and Setup 2.7X/8. Advanced Layout Control.mp4150.98MB
  • 5. Introduction and Setup 2.7X/10. Control Interfaces.mp4117.07MB
  • 5. Introduction and Setup 2.7X/11. Controlling The 3D Editor.mp486.9MB
  • 5. Introduction and Setup 2.7X/12. Selecting and Taking Action.mp4157.65MB
  • 5. Introduction and Setup 2.7X/13. Basic Object Transformation.mp4170.58MB
  • 5. Introduction and Setup 2.7X/15. What You Can Now Make.mp4189.51MB
  • 5. Introduction and Setup 2.7X/16. Quick Win Moving Around Your Model.mp433.18MB
  • 5. Introduction and Setup 2.7X/17. Section 1 Wrap Up.mp443.97MB
  • 6. Your First 3D Model in Blender 2.7X/1. Section 2 Introduction.mp457.87MB
  • 6. Your First 3D Model in Blender 2.7X/3. Basic Modelling Concepts.mp450.7MB
  • 6. Your First 3D Model in Blender 2.7X/4. Vertices, Edges and Faces.mp435.47MB
  • 6. Your First 3D Model in Blender 2.7X/5. Making A Wedge Shape.mp427.94MB
  • 6. Your First 3D Model in Blender 2.7X/6. Moving, Rotating and Resizing.mp431.12MB
  • 6. Your First 3D Model in Blender 2.7X/7. Pivot Points.mp498.11MB
  • 6. Your First 3D Model in Blender 2.7X/8. Duplication and Merging.mp4107.87MB
  • 6. Your First 3D Model in Blender 2.7X/9. Version Control.mp440.48MB
  • 6. Your First 3D Model in Blender 2.7X/10. Merging Vertices in Blender.mp477.87MB
  • 6. Your First 3D Model in Blender 2.7X/11. What Are Normals.mp451.49MB
  • 6. Your First 3D Model in Blender 2.7X/12. Normals in Blender.mp475.47MB
  • 6. Your First 3D Model in Blender 2.7X/14. Extruding In Blender.mp482.32MB
  • 6. Your First 3D Model in Blender 2.7X/15. Insetting in Blender.mp4118.45MB
  • 6. Your First 3D Model in Blender 2.7X/16. Edge Loops, Loop Cut and Slide.mp440.11MB
  • 6. Your First 3D Model in Blender 2.7X/17. Different Selection Methods.mp477.83MB
  • 6. Your First 3D Model in Blender 2.7X/18. The Snapping Tool.mp4112.02MB
  • 6. Your First 3D Model in Blender 2.7X/19. Extra Challenge- Railings.mp418.99MB
  • 6. Your First 3D Model in Blender 2.7X/20. Using The Array Modifier.mp4131.64MB
  • 6. Your First 3D Model in Blender 2.7X/21. Loop Cuts and Face Loops.mp472.11MB
  • 6. Your First 3D Model in Blender 2.7X/22. Subdivision.mp4100.08MB
  • 6. Your First 3D Model in Blender 2.7X/23. Coordinate Systems & Exporting.mp489.28MB
  • 6. Your First 3D Model in Blender 2.7X/24. Applying Transforms.mp4138.18MB
  • 6. Your First 3D Model in Blender 2.7X/26. Extra Modelling Challenges.mp451.55MB
  • 6. Your First 3D Model in Blender 2.7X/27. Section 2 Wrap Up.mp415.37MB
  • 7. Bowling Ball and Pins 2.7X/1. Section 3 Introduction.mp470.3MB
  • 7. Bowling Ball and Pins 2.7X/2. Lean Production Pipeline.mp4184.15MB
  • 7. Bowling Ball and Pins 2.7X/3. Knowing Your Topic and Specification.mp431.08MB
  • 7. Bowling Ball and Pins 2.7X/4. Blender Model Scale.mp4161.19MB
  • 7. Bowling Ball and Pins 2.7X/5. Importing Reference Material.mp428.47MB
  • 7. Bowling Ball and Pins 2.7X/6. Introduction to Bézier Curves.mp4110.69MB
  • 7. Bowling Ball and Pins 2.7X/7. Spin In Blender (Rotational Extrusion).mp495.3MB
  • 7. Bowling Ball and Pins 2.7X/8. Assigning Materials To Faces.mp482.16MB
  • 7. Bowling Ball and Pins 2.7X/9. Exporting Models With Materials.mp499.52MB
  • 7. Bowling Ball and Pins 2.7X/10. Creating Collider Meshes.mp424.81MB
  • 7. Bowling Ball and Pins 2.7X/11. Choosing The Right Sphere.mp469.79MB
  • 7. Bowling Ball and Pins 2.7X/12. Subdividing an Edge and To Sphere.mp4162.18MB
  • 7. Bowling Ball and Pins 2.7X/13. Extruding to a Normal.mp4128.11MB
  • 7. Bowling Ball and Pins 2.7X/14. Importing Blender Files.mp4107.33MB
  • 7. Bowling Ball and Pins 2.7X/15. Final Scene.mp4109.24MB
  • 7. Bowling Ball and Pins 2.7X/16. Fun With Physics.mp4147.97MB
  • 7. Bowling Ball and Pins 2.7X/17. Section 3 Wrap Up.mp414.78MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/1. Section 4 Introduction.mp451.24MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/3. Managing A Larger Project.mp419.58MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/4. Planning Our Project.mp481.51MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/5. Mesh Objects And Mesh Data.mp4120.05MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/6. Re-centring Your Objects.mp443.25MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/7. Creating A Standard Asset.mp421MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/8. Using The Bevel Tool.mp4145.94MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/9. Appending Or Duplicating.mp443.63MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/10. Bridging Edge Loops.mp460.98MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/11. Finish the Low Poly Pawn.mp469.73MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/12. Managing The Chess Scene Assets.mp456.27MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/13. Using Common Features.mp479.34MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/14. The 3D Cursor and Origins.mp4171.89MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/15. Selecting Hidden Geometry.mp4159.17MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/16. Boolean Modifier.mp4170.81MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/18. An Introduction To Empties In Blender.mp4114.66MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/19. Parent and Child Objects.mp471.91MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/20. Zoom To Mouse & Rotate Around Selection.mp452.62MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/21. Lighting in Blender Render.mp4163.07MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/22. Hiding Un-Needed Objects..mp442.22MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/23. Diffuse and Specular Blender Render.mp444.48MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/24. Using An Image As A Texture.mp4189.62MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/25. Using Procedural Textures.mp4148.78MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/26. Quads Vs Triangles and Ngons.mp4189.38MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/27. Non Planar Geometry.mp4128.55MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/28. Edge Rings.mp461.66MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/29. The Mirror Modifier.mp4112.57MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/30. The Edge Split Modifier.mp4256.46MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/31. Modelling Challenge - Rook.mp453.27MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/32. Modelling Challenge - King.mp4136.22MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/33. Setting Up A Camera For Rendering.mp4221.8MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/34. Exporting Your Chess Model.mp483.05MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/35. Depth Of Field (Blender Render).mp4216.93MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/36. Using Groups.mp487.75MB
  • 8. Low-Poly Chess Board & Pieces 2.7X/38. End of Section 4.mp425.69MB
  • 9. An Animated Lamp 2.7X/1. Section 5 Introduction.mp473.26MB
  • 9. An Animated Lamp 2.7X/3. Being Lean.mp431.93MB
  • 9. An Animated Lamp 2.7X/4. Cycles VS Blender Render.mp4110.95MB
  • 9. An Animated Lamp 2.7X/5. Dedicated Graphics Cards.mp411.4MB
  • 9. An Animated Lamp 2.7X/6. Installing CUDA On Windows.mp478.44MB
  • 9. An Animated Lamp 2.7X/7. Installing CUDA On A Mac.mp431.1MB
  • 9. An Animated Lamp 2.7X/8. Setup Blender For GPU Rending.mp423.22MB
  • 9. An Animated Lamp 2.7X/9. Lowering Your Cycles Render Time.mp4162.68MB
  • 9. An Animated Lamp 2.7X/10. Creating A Backdrop.mp484.11MB
  • 9. An Animated Lamp 2.7X/11. Lighting With Cycles.mp4200.7MB
  • 9. An Animated Lamp 2.7X/12. Rendering A Small Area.mp456MB
  • 9. An Animated Lamp 2.7X/13. Using Curves To Generate Geometry.mp4222.32MB
  • 9. An Animated Lamp 2.7X/14. Creating Geometry From A Curve.mp463MB
  • 9. An Animated Lamp 2.7X/15. Altering Curve Resolution.mp4148.8MB
  • 9. An Animated Lamp 2.7X/16. Existing Geometry To Create New.mp437.58MB
  • 9. An Animated Lamp 2.7X/17. Design and Considerations.mp426.92MB
  • 9. An Animated Lamp 2.7X/18. Introduction to Armatures.mp481.42MB
  • 9. An Animated Lamp 2.7X/19. Revisiting the Mirror Modifier.mp461.76MB
  • 9. An Animated Lamp 2.7X/20. Adding Bones To Our Armature.mp485.77MB
  • 9. An Animated Lamp 2.7X/22. Applying Transforms With Animations.mp441MB
  • 9. An Animated Lamp 2.7X/23. Pose Mode.mp467.14MB
  • 9. An Animated Lamp 2.7X/24. Rest Position and Pose Position.mp457.82MB
  • 9. An Animated Lamp 2.7X/25. Constraining Bones Movement.mp4118.45MB
  • 9. An Animated Lamp 2.7X/26. The Solidify Modifier.mp489.17MB
  • 9. An Animated Lamp 2.7X/27. Introduction To The Node Editor.mp4241.33MB
  • 9. An Animated Lamp 2.7X/28. Lamps vs Emissive Materials In Cycles.mp4246.57MB
  • 9. An Animated Lamp 2.7X/29. Auto Inverse Kinematics (IK).mp488.22MB
  • 9. An Animated Lamp 2.7X/30. Auto IK Constraints.mp4103.86MB
  • 9. An Animated Lamp 2.7X/31. The Timeline.mp492.78MB
  • 9. An Animated Lamp 2.7X/32. Key Frames.mp4175.16MB
  • 9. An Animated Lamp 2.7X/33. Setting Up The Camera.mp4172.65MB
  • 9. An Animated Lamp 2.7X/33.3 AL31 Setting Up The Camera.mp4.mp4490.2MB
  • 9. An Animated Lamp 2.7X/34. Rendering An Animation.mp4176.08MB
  • 9. An Animated Lamp 2.7X/35. Rendering Across Multiple Blenders.mp454.55MB
  • 9. An Animated Lamp 2.7X/36. Creating A Video of Your Animation.mp466.67MB
  • 9. An Animated Lamp 2.7X/37. Exporting Your Lamp Model.mp445.65MB
  • 9. An Animated Lamp 2.7X/38. Vertex Groups.mp467.77MB
  • 9. An Animated Lamp 2.7X/39. Re-Rigging Our Model.mp472.01MB
  • 9. An Animated Lamp 2.7X/40. Exporting The Final Model.mp423.63MB
  • 9. An Animated Lamp 2.7X/43. End of Section 5 Wrap Up.mp433.78MB
  • 10. Fluffy Bunny 2.7X/1. Section 6 Introduction.mp415.36MB
  • 10. Fluffy Bunny 2.7X/2. What's Coming Up In Section 6.mp459.13MB
  • 10. Fluffy Bunny 2.7X/4. Planning Our Scene.mp469.78MB
  • 10. Fluffy Bunny 2.7X/5. Knowing Your Subject.mp487.04MB
  • 10. Fluffy Bunny 2.7X/6. Layers.mp4100.38MB
  • 10. Fluffy Bunny 2.7X/7. Meta Balls.mp476.34MB
  • 10. Fluffy Bunny 2.7X/8. The Basics Of Sculpting.mp4135.97MB
  • 10. Fluffy Bunny 2.7X/9. Basic Sculpting Solution Video.mp4266.35MB
  • 10. Fluffy Bunny 2.7X/10. GPU Rendering In This Section.mp414.55MB
  • 10. Fluffy Bunny 2.7X/11. Applying Transforms With Particle Systems.mp457.77MB
  • 10. Fluffy Bunny 2.7X/12. Alternative Ear Construction.mp496.38MB
  • 10. Fluffy Bunny 2.7X/13. Your First Particle System.mp4231.52MB
  • 10. Fluffy Bunny 2.7X/14. Fake Users.mp4158.27MB
  • 10. Fluffy Bunny 2.7X/15. Particle Editing.mp4206.78MB
  • 10. Fluffy Bunny 2.7X/16. Weight Painting.mp4334.44MB
  • 10. Fluffy Bunny 2.7X/17. Adding Randomness with Children.mp4307.84MB
  • 10. Fluffy Bunny 2.7X/18. Multiple Cameras.mp4137.29MB
  • 10. Fluffy Bunny 2.7X/19. Exporting and Particle Systems.mp4126.92MB
  • 10. Fluffy Bunny 2.7X/20. Hiding Objects.mp463.42MB
  • 10. Fluffy Bunny 2.7X/21. Introduction To The Image Editor.mp4182.29MB
  • 10. Fluffy Bunny 2.7X/22. Combining Shaders In Cycles.mp496.11MB
  • 10. Fluffy Bunny 2.7X/23. UV Unwrapping and Texture Mapping.mp4193.44MB
  • 10. Fluffy Bunny 2.7X/24. Adding a Sky Box.mp4139.9MB
  • 10. Fluffy Bunny 2.7X/26. Using Textures Vs. Geometry.mp479.64MB
  • 10. Fluffy Bunny 2.7X/27. Importing Images As Planes.mp481.13MB
  • 10. Fluffy Bunny 2.7X/28. Packing External Data.mp450.5MB
  • 10. Fluffy Bunny 2.7X/29. Node Type Overview.mp4115.66MB
  • 10. Fluffy Bunny 2.7X/30. Textures With Transparency.mp4173.33MB
  • 10. Fluffy Bunny 2.7X/31. Textures Without Transparency.mp434.8MB
  • 10. Fluffy Bunny 2.7X/32. Testing The Grass.mp486.76MB
  • 10. Fluffy Bunny 2.7X/33. Light Path Render Settings.mp487.7MB
  • 10. Fluffy Bunny 2.7X/34. Making Textures Look More 3D.mp4200.86MB
  • 10. Fluffy Bunny 2.7X/35. Using Objects With Particle Systems.mp477.66MB
  • 10. Fluffy Bunny 2.7X/36. Layering Particles Systems in Blender.mp4312.47MB
  • 10. Fluffy Bunny 2.7X/37. Introduction to Sapling.mp4242.75MB
  • 10. Fluffy Bunny 2.7X/38. Using Sapling To Make A Basic Tree.mp4208.18MB
  • 10. Fluffy Bunny 2.7X/39. Depth Of Field Using Cycles.mp4258.52MB
  • 10. Fluffy Bunny 2.7X/41. End of Section 6 Wrap Up.mp419.32MB
  • 11. Game Asset Pack 2.7X/1. Section 7 Introduction.mp481.58MB
  • 11. Game Asset Pack 2.7X/2. Section Specification.mp433.21MB
  • 11. Game Asset Pack 2.7X/3. Planning Your Project.mp466.44MB
  • 11. Game Asset Pack 2.7X/4. Version Control 2.mp496.69MB
  • 11. Game Asset Pack 2.7X/5. File Structure & Naming.mp457.35MB
  • 11. Game Asset Pack 2.7X/6. Level Of Detail (LOD).mp4161.08MB
  • 11. Game Asset Pack 2.7X/7. Building Blocks.mp4222.75MB
  • 11. Game Asset Pack 2.7X/8. Setting Up Our Repo & Committing.mp493.27MB
  • 11. Game Asset Pack 2.7X/9. Repetitive Tasks In Blender.mp485.47MB
  • 11. Game Asset Pack 2.7X/10. Using Our Building Blocks.mp4188.59MB
  • 11. Game Asset Pack 2.7X/11. Introduction To Datablocks.mp4139.87MB
  • 11. Game Asset Pack 2.7X/12. Linking To An External Datablock.mp4129.12MB
  • 11. Game Asset Pack 2.7X/13. Linking Blend Files- Making a Proxy.mp476.76MB
  • 11. Game Asset Pack 2.7X/14. Linking Blend Files Making Local.mp4220.86MB
  • 11. Game Asset Pack 2.7X/16. Walking And Flying Around The Model.mp4153.51MB
  • 11. Game Asset Pack 2.7X/17. Better Camera Control.mp4177.7MB
  • 11. Game Asset Pack 2.7X/18. What Can You Export.mp478.92MB
  • 11. Game Asset Pack 2.7X/19. Re-linking Blend Files.mp4186.53MB
  • 11. Game Asset Pack 2.7X/20. Profile Modelling By Extrusion.mp4237.21MB
  • 11. Game Asset Pack 2.7X/21. Profile Modelling Using Curves.mp4158.55MB
  • 11. Game Asset Pack 2.7X/22. Profile Modelling Using Mesh Objects.mp4210.13MB
  • 11. Game Asset Pack 2.7X/23. Light Portals.mp4286.57MB
  • 11. Game Asset Pack 2.7X/24. Using Source Control- Resetting.mp497.43MB
  • 11. Game Asset Pack 2.7X/25. Introduction To UV Unwrapping.mp4262.06MB
  • 11. Game Asset Pack 2.7X/26. Smart UV Project.mp4254.66MB
  • 11. Game Asset Pack 2.7X/27. How Is It Coming Together.mp4171.43MB
  • 11. Game Asset Pack 2.7X/28. Adding More Detail.mp4196.55MB
  • 11. Game Asset Pack 2.7X/29. Problem Solving.mp4162.84MB
  • 11. Game Asset Pack 2.7X/30. UV Manipulation.mp4290.33MB
  • 11. Game Asset Pack 2.7X/31. Complex Shapes & UV Mapping.mp4219.25MB
  • 11. Game Asset Pack 2.7X/32. Introduction To Marking Seams.mp4156.15MB
  • 11. Game Asset Pack 2.7X/33. Painting In The Image Editor.mp4114.04MB
  • 11. Game Asset Pack 2.7X/35. Diffuse Maps.mp4215.59MB
  • 11. Game Asset Pack 2.7X/36. Using Images For Control.mp4239.86MB
  • 11. Game Asset Pack 2.7X/37. Illusion of Detail- Using Bump Maps.mp4293.81MB
  • 11. Game Asset Pack 2.7X/38. Using Displacement Maps.mp4244.19MB
  • 11. Game Asset Pack 2.7X/39. Normal Maps.mp4138.05MB
  • 11. Game Asset Pack 2.7X/40. Baking A Normal Map In Blender.mp4212.99MB
  • 11. Game Asset Pack 2.7X/41. Applying A Normal Map In Blender.mp4195.27MB
  • 11. Game Asset Pack 2.7X/42. Texture Resolution.mp4163.48MB
  • 11. Game Asset Pack 2.7X/43. The Multi-Resolution Modifier.mp4213.88MB
  • 11. Game Asset Pack 2.7X/45. Baking Using The Multires Modifier.mp4197.78MB
  • 11. Game Asset Pack 2.7X/46. Copying Mesh Properties.mp4161.35MB
  • 11. Game Asset Pack 2.7X/47. Optimising A UV Map.mp4235.16MB
  • 11. Game Asset Pack 2.7X/48. Texture Painting In The ViewPort.mp4198.98MB
  • 11. Game Asset Pack 2.7X/49. Realistic Lighting Or Fake It.mp4138.15MB
  • 11. Game Asset Pack 2.7X/50. Creating a New Scene In Blender.mp4177.68MB
  • 11. Game Asset Pack 2.7X/52. Section 7 Wrap Up.mp443.55MB
  • 12. The Human Head 2.7X/1. Section 8 Introduction.mp427.33MB
  • 12. The Human Head 2.7X/2. Section 8 Reference Material.mp462.92MB
  • 12. The Human Head 2.7X/3. Good Mesh Topology.mp4125.89MB
  • 12. The Human Head 2.7X/4. Possible Construction Methods.mp4156.22MB
  • 12. The Human Head 2.7X/5. Introduction To Retopology.mp4258.19MB
  • 12. The Human Head 2.7X/6. Creating The Base Mesh.mp4291.86MB
  • 12. The Human Head 2.7X/7. The Grease Pencil.mp4295.58MB
  • 12. The Human Head 2.7X/8. The Knife Tool.mp4267.91MB
  • 12. The Human Head 2.7X/9. Rip and Rip Fill.mp4165.86MB
  • 12. The Human Head 2.7X/10. Vertex Slide and Edge Slide.mp4204.62MB
  • 12. The Human Head 2.7X/11. Routing Face Loops Using Poles.mp4233.17MB
  • 12. The Human Head 2.7X/12. Defining A Face's Main Face Loops.mp4209.33MB
  • 12. The Human Head 2.7X/13. Getting The Right Skin Tone.mp4328.31MB
  • 12. The Human Head 2.7X/14. 3 Point Lighting.mp4193.46MB
  • 12. The Human Head 2.7X/15. Subsurface Scattering.mp4250.05MB
  • 12. The Human Head 2.7X/17. The Layer Weight Node.mp4228.3MB
  • 12. The Human Head 2.7X/18. Physics Based Rendering (PBR).mp4207.54MB
  • 12. The Human Head 2.7X/19. The Color Ramp Node.mp4257.11MB
  • 12. The Human Head 2.7X/20. How Light Interacts With A Surface.mp4279.85MB
  • 12. The Human Head 2.7X/21. The Fresnel Node.mp4163.47MB
  • 12. The Human Head 2.7X/22. Reusing Shaders And Materials.mp4253.94MB
  • 12. The Human Head 2.7X/23. The MixRGB Node.mp4134.81MB
  • 12. The Human Head 2.7X/24. The Geometry Node.mp4285.28MB
  • 12. The Human Head 2.7X/25. Hue Saturation Value (HSV).mp4255.75MB
  • 12. The Human Head 2.7X/26. Making Objects Separately.mp4268.79MB
  • 12. The Human Head 2.7X/27. Joining Separate Objects.mp4233.41MB
  • 12. The Human Head 2.7X/28. Adding Detail with Sculpting.mp4311.53MB
  • 12. The Human Head 2.7X/29. UV Unwrapping A Head.mp4157.55MB
  • 12. The Human Head 2.7X/30. Texturing The Head.mp4305.33MB
  • 12. The Human Head 2.7X/31. Reviewing Your Work Objectively.mp4279.23MB
  • 12. The Human Head 2.7X/33. Section 8 Wrap Up.mp419.15MB
  • 13. BONUS Destruction 2.7X/1. Section 9 Introduction.mp426.57MB
  • 13. BONUS Destruction 2.7X/2. Welcome to Destruction.mp421.6MB
  • 13. BONUS Destruction 2.7X/3. Quick Explode.mp4103.36MB
  • 13. BONUS Destruction 2.7X/4. Introduction To Blender Physics.mp4219.71MB
  • 13. BONUS Destruction 2.7X/5. Copying Physics Properties.mp4144.06MB
  • 13. BONUS Destruction 2.7X/6. Applying Transforms With Physics.mp457.16MB
  • 13. BONUS Destruction 2.7X/7. Centre Of Mass.mp4260.28MB
  • 13. BONUS Destruction 2.7X/8. Animating With Physics.mp4214.77MB
  • 13. BONUS Destruction 2.7X/9. Breaking Up A Model Using Particles.mp4319.41MB
  • 13. BONUS Destruction 2.7X/10. Force Fields And Particles.mp4261.2MB
  • 13. BONUS Destruction 2.7X/11. Force Fields And Other Objects.mp4170.68MB
  • 13. BONUS Destruction 2.7X/12. Cell Fracture Add-On.mp4240.79MB
  • 13. BONUS Destruction 2.7X/13. Fracturing With A Child Object.mp4166.34MB
  • 13. BONUS Destruction 2.7X/14. Fracturing With The Grease Pencil.mp474.31MB
  • 13. BONUS Destruction 2.7X/15. Animating Render Layers.mp4169.84MB
  • 13. BONUS Destruction 2.7X/17. Destruction Wrap Up.mp418.34MB
  • 14. Bonus VFX and CGI 2.7X/1. Introduction to VFX & CGI.mp415.54MB
  • 14. Bonus VFX and CGI 2.7X/2. Video Effects (VFX).mp451.35MB
  • 14. Bonus VFX and CGI 2.7X/3. Good Source Material.mp4141.71MB
  • 14. Bonus VFX and CGI 2.7X/4. Introduction to Compositing.mp4129.25MB
  • 14. Bonus VFX and CGI 2.7X/5. Matching Camera Settings.mp4205.7MB
  • 14. Bonus VFX and CGI 2.7X/6. Mathematics And Images.mp4188.87MB
  • 14. Bonus VFX and CGI 2.7X/7. Overlaying Images.mp4204.45MB
  • 14. Bonus VFX and CGI 2.7X/8. Extracting Image Data.mp4255.32MB
  • 14. Bonus VFX and CGI 2.7X/9. Blender Camera Tracking Footage.mp4271.43MB
  • 14. Bonus VFX and CGI 2.7X/10. Blender Camera Tracking Markers.mp4308.41MB
  • 14. Bonus VFX and CGI 2.7X/11. Solving Camera Motion.mp4337.57MB
  • 14. Bonus VFX and CGI 2.7X/12. CGI VFX Final Scene.mp4270.54MB
  • 14. Bonus VFX and CGI 2.7X/13. Transparent Backgrounds.mp439.93MB
  • 14. Bonus VFX and CGI 2.7X/15. VFX and CGI Wrap Up.mp420.1MB
  • 15. Continuing Your GameDev Journey/2. What Next.mp425.71MB
  • 15. Continuing Your GameDev Journey/3. Blender Resources.mp450.81MB
  • 1. Getting Going In Blender v2.8/1. Welcome.mp420.47MB
  • 15. Continuing Your GameDev Journey/6. Credits.mp4142.83MB