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Lynda. Maya 2016 New Features

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种子名称: Lynda. Maya 2016 New Features
文件类型: 视频
文件数目: 36个文件
文件大小: 410.68 MB
收录时间: 2023-8-20 17:01
已经下载: 3
资源热度: 130
最近下载: 2024-12-30 00:12

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Lynda. Maya 2016 New Features.torrent
  • 01. Introduction/01_01-Welcome.mp47.68MB
  • 01. Introduction/01_02-Using the exercise files.mp44.9MB
  • 02. Mayas New Interface/02_01-Navigating menus and shelves.mp49.38MB
  • 02. Mayas New Interface/02_02-Scaling the interface.mp44.24MB
  • 02. Mayas New Interface/02_03-Assigning shortcuts in the Hotkey Editor.mp414.75MB
  • 02. Mayas New Interface/02_04-Setting attribute values with the InView Editor.mp46.86MB
  • 02. Mayas New Interface/02_05-Using the new Transform tools.mp412.68MB
  • 03. Performance and Interoperability/03_01-Accelerating meshes with GPU Override.mp49.78MB
  • 03. Performance and Interoperability/03_02-Accelerating material loading.mp46.69MB
  • 03. Performance and Interoperability/03_03-Exporting models with the Game Exporter.mp416.9MB
  • 03. Performance and Interoperability/03_04-Exporting animation with the Game Exporter.mp412.82MB
  • 04. Color Management and Rendering/04_01-Exposing legacy mental ray settings.mp45.36MB
  • 04. Color Management and Rendering/04_02-Understanding color management.mp49.25MB
  • 04. Color Management and Rendering/04_03-Managing color settings.mp415.39MB
  • 04. Color Management and Rendering/04_04-Rendering raw files.mp42.36MB
  • 04. Color Management and Rendering/04_05-Understanding preferences.mp49.78MB
  • 04. Color Management and Rendering/04_06-Using Physical Sun and Sky.mp415.66MB
  • 04. Color Management and Rendering/04_07-Colormanaging Physical Sun and Sky.mp413.49MB
  • 04. Color Management and Rendering/04_08-Matting objects with Viewport 2.0 Hold Out.mp414.16MB
  • 05. The New Hypershade/05_01-Introducing the new Hypershade.mp417.39MB
  • 05. The New Hypershade/05_02-Hiding attributes with Lookdev view.mp47.63MB
  • 05. The New Hypershade/05_03-Previewing shaders in the Material Viewer.mp411.19MB
  • 05. The New Hypershade/05_04-Customizing the Hypershade interface.mp47.62MB
  • 05. The New Hypershade/05_05-Updating swatches.mp46.53MB
  • 06. Modeling and Rigging/06_01-Integrating the Modeling Toolkit.mp48.58MB
  • 06. Modeling and Rigging/06_02-Creating singlemesh blend shapes.mp49.55MB
  • 06. Modeling and Rigging/06_03-Exploring the new sculpting tools.mp412.44MB
  • 06. Modeling and Rigging/06_04-Editing UVs with the brush tools.mp417.85MB
  • 06. Modeling and Rigging/06_05-Skinning with the Delta Mush deformer.mp418.65MB
  • 06. Modeling and Rigging/06_06-Introducing XGen.mp423.53MB
  • 07. Animation/07_01-Visualizing motion trail anchor transforms.mp416.72MB
  • 07. Animation/07_02-Simulating soft bodies with Nucleus.mp410.56MB
  • 07. Animation/07_03-Adding springs.mp45.65MB
  • 07. Animation/07_04-Introducing Bifrst.mp419.8MB
  • 07. Animation/07_05-Enabling Bifrst collisions.mp422.46MB
  • 08. Conclusion/08_01-Goodbye.mp42.39MB