种子简介
种子名称:
WingFox - Lady Gunslinger - A tutorial of production of a model of a fair lady character
文件类型:
视频
文件数目:
52个文件
文件大小:
3.15 GB
收录时间:
2022-1-30 00:36
已经下载:
3次
资源热度:
250
最近下载:
2024-11-30 15:41
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种子包含的文件
WingFox - Lady Gunslinger - A tutorial of production of a model of a fair lady character.torrent
Trailer.mp419.77MB
01 - Model Making/01. ZBrush custom interface.mp415.25MB
01 - Model Making/02. Production procedure and the exhibition of the final work.mp425.12MB
01 - Model Making/03. Principles before model production.mp418.82MB
01 - Model Making/04. Production of facial proxies in Blender.mp441.52MB
01 - Model Making/05. General shape of head and body in ZBrush.mp4102.06MB
01 - Model Making/06. Adjustments of the general shape of hands in ZBrush.mp432.21MB
01 - Model Making/07. Rapid production of proxies in ZBrush.mp469.23MB
01 - Model Making/08. Basics of Blender.mp441.91MB
01 - Model Making/09. Topology of bra in Blender-Part 1.mp453.53MB
01 - Model Making/10. Topology of bra in Blender-Part 2.mp486.22MB
01 - Model Making/11. Topology of underpants in Blender.mp440.11MB
01 - Model Making/12. Production of the general shape of boots in ZBrush.mp482.63MB
01 - Model Making/13. Refining boots using Blender and ZBrush-Part 1.mp4107.6MB
01 - Model Making/14. Refining boots using Blender and ZBrush-Part 2.mp4121.44MB
02 - Material Production/15. More about Blender techniques.mp47.07MB
02 - Material Production/16. Refining boots using Blender and ZBrush-Part 3.mp476.51MB
02 - Material Production/17. Simulation of coat in Marvelous Designer.mp461.23MB
02 - Material Production/18. Facial high poly model adjustments in ZBrush-Part 1.mp451.67MB
02 - Material Production/19. Facial high poly model adjustments in ZBrush-Part 2.mp431.04MB
02 - Material Production/20. UV unwrapping in Blender-Part 1.mp445.64MB
02 - Material Production/21. UV unwrapping in Blender-Part 2.mp491.48MB
02 - Material Production/22. Map baking in ZBrush.mp428.26MB
02 - Material Production/23. Test rendering in Maya.mp437.96MB
02 - Material Production/24. Eye production-Part 1.mp449.62MB
02 - Material Production/25. Eye production-Part 2.mp475.63MB
02 - Material Production/26. Skin maps production in Substance Painter-Part 1.mp448.65MB
02 - Material Production/27. Skin maps production in Substance Painter-Part 2.mp448.5MB
02 - Material Production/28. Test skin maps in Maya.mp461.45MB
02 - Material Production/29. Production of maps on boots in Substance Painter.mp453.43MB
02 - Material Production/30. Test boots maps in Maya.mp440.87MB
02 - Material Production/31. Production of maps on other parts in Maya.mp441.93MB
02 - Material Production/32. Projection files setting in Maya.mp47.9MB
03 - Hair Making/33. Reminders for XGen.mp428.13MB
03 - Hair Making/34. Basic operation of XGen.mp460.15MB
03 - Hair Making/35. Production of eyelashes in XGen.mp496.79MB
03 - Hair Making/36. Production of eyebrow in XGen.mp469.42MB
03 - Hair Making/37. Production of general shape of hair in XGen-Part 1.mp480.79MB
03 - Hair Making/38. Production of general shape of hair in XGen-Part 2.mp474.2MB
03 - Hair Making/39. Production of fringe in XGen.mp446.86MB
03 - Hair Making/40. Production of hair details and adding modifiers in XGen.mp483.86MB
04 - Binding Pose/41. Create bone binding in Blender.mp474.64MB
04 - Binding Pose/42. Pose the model in Blender.mp4107.57MB
04 - Binding Pose/43. Pose follow in XGen-Part 1.mp451.6MB
04 - Binding Pose/44. Pose follow in XGen-Part 2.mp4117.64MB
04 - Binding Pose/45. Final adjustments and project integration.mp4123.25MB
05 - Rendering/46. Lighting settings and XGen materials.mp446.82MB
05 - Rendering/47. Rendering settings and preliminary product in Maya.mp417.18MB
05 - Rendering/48. Simple composition in Photoshop.mp425.59MB
06 - Supplement/49. Basics of Blender.mp4122.52MB
06 - Supplement/50. A case study of chandelier-Part 1.mp4104.38MB
06 - Supplement/51. A case study of chandelier-Part 2.mp4181.5MB