种子简介
种子名称:
Udemy - Blender - Ultimate Game Art Creation Guide by Victor Deno (2022)
文件类型:
视频
文件数目:
60个文件
文件大小:
5.46 GB
收录时间:
2024-1-22 07:47
已经下载:
3次
资源热度:
137
最近下载:
2024-12-28 11:56
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种子包含的文件
Udemy - Blender - Ultimate Game Art Creation Guide by Victor Deno (2022).torrent
1. Beginner Project/1. Adding References and Modeling.mp493.03MB
1. Beginner Project/2. Completing the Model.mp422.67MB
1. Beginner Project/3. Model Cleanup.mp4109.03MB
1. Beginner Project/4. UV Mapping and Baking Bevels.mp4129.41MB
1. Beginner Project/5. Painting your Color Mask.mp492.35MB
1. Beginner Project/6. Painting Alphas and Panel Lines.mp4139.31MB
1. Beginner Project/7. Creating Emission and Baking Normals.mp487.24MB
1. Beginner Project/8. Creating Roughness.mp478.77MB
1. Beginner Project/9. Creating Edgewear.mp452.74MB
1. Beginner Project/10. Organizing your Scene.mp451.11MB
1. Beginner Project/11. Floor and Scene Setup.mp475.23MB
1. Beginner Project/12. Lighting and Rendering.mp493.24MB
1. Beginner Project/13. Baking Texture Maps.mp481.34MB
1. Beginner Project/14. Exporting to Unreal Engine.mp476.82MB
1. Beginner Project/15. Exporting to Godot.mp448.05MB
1. Beginner Project/16. Exporting to Unity.mp434.49MB
1. Beginner Project/17. Sketchfab Scene Setup.mp4109.22MB
1. Beginner Project/18. Presenting in Sketchfab.mp488.55MB
2. Advanced Section/1. Adding References and Modeling Bottom.mp472.81MB
2. Advanced Section/2. Modeling the Body.mp468.18MB
2. Advanced Section/3. Modeling the Armour.mp484.65MB
2. Advanced Section/4. Modeling the Head A.mp4113.61MB
2. Advanced Section/5. Modeling the Head B.mp4118.31MB
2. Advanced Section/6. Modeling the Latch.mp4121.01MB
2. Advanced Section/7. Modeling the Pin.mp478.04MB
2. Advanced Section/8. Cleanup Part 1.mp4125.39MB
2. Advanced Section/9. Cleanup Part 2.mp4271.38MB
2. Advanced Section/10. UV Mapping the Grenade.mp4173.48MB
2. Advanced Section/11. Bevel Baking and Optimizing UVs.mp484.14MB
2. Advanced Section/12. Painting your alpha Maps.mp4258.26MB
2. Advanced Section/13. Painting the Color Masks.mp4175.53MB
2. Advanced Section/14. Creating the Base Color and Metal.mp4104.31MB
2. Advanced Section/15. Creating the Emission.mp4101.64MB
2. Advanced Section/16. Creating the Roughness Map.mp468.57MB
2. Advanced Section/17. Creating the Edgewear Map.mp457.34MB
2. Advanced Section/18. Scene Setup and Lighting.mp4154.59MB
2. Advanced Section/19. Baking all maps for Game engines.mp4201.16MB
2. Advanced Section/20. Exporting to Unreal.mp497.69MB
2. Advanced Section/21. Exporting to Godot.mp444.16MB
2. Advanced Section/22. Exporting to Unity.mp446.18MB
2. Advanced Section/23. Preparing for Sketchfab.mp4102.62MB
2. Advanced Section/24. Presenting in Sketchfab.mp4101.39MB
3. Techniques and Overview/1. Modeling Bootcamp 1 - Navigation and Workspaces.mp475.11MB
3. Techniques and Overview/2. Modeling Bootcamp 2 - Transforms and Selects.mp491.64MB
3. Techniques and Overview/3. Modeling Bootcamp 3 - Edit Mode Basics.mp472.03MB
3. Techniques and Overview/4. Modeling Bootcamp 4 - Edit Mode Tools.mp4106.39MB
3. Techniques and Overview/5. Modeling Bootcamp 5 - Modifiers & Others.mp478.27MB
3. Techniques and Overview/6. Game Mesh Cleanup Demo.mp466.16MB
3. Techniques and Overview/7. UV Mapping Demo.mp476.98MB
3. Techniques and Overview/8. PBR Texturing Basics.mp4106.71MB
3. Techniques and Overview/9. Common Shader Nodes.mp4124.71MB
3. Techniques and Overview/10. Creating Color Masks.mp449.26MB
3. Techniques and Overview/11. Creating and Baking Normal Maps.mp4110.28MB
3. Techniques and Overview/12. Creating and Baking Metal Maps.mp431.98MB
3. Techniques and Overview/13. Creating and Baking Edgewear.mp459.92MB
3. Techniques and Overview/14. Creating and Baking Ambient Occlusion Map.mp438.17MB
3. Techniques and Overview/15. Creating and Baking Base Color Map.mp478.26MB
3. Techniques and Overview/16. Creating and Baking Roughness Maps.mp452.3MB
3. Techniques and Overview/17. Creating Emission and Opacity Maps.mp431.97MB
3. Techniques and Overview/18. Basic Lighting.mp452.14MB