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Udemy-Learn Advanced C# Scripting in Unity 5

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种子名称: Udemy-Learn Advanced C# Scripting in Unity 5
文件类型: 视频
文件数目: 64个文件
文件大小: 2.19 GB
收录时间: 2017-1-21 17:24
已经下载: 3
资源热度: 192
最近下载: 2024-11-1 15:43

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Udemy-Learn Advanced C# Scripting in Unity 5.torrent
  • Section 4 Expanding on Ammo and Inventory Items/04-Introducting Twin Stick Controls.mp48.59MB
  • Section 4 Expanding on Ammo and Inventory Items/08-Introducing Ammo Pooling.mp410.25MB
  • Section 5 Building AI/10-Creating States.mp410.81MB
  • Section 4 Expanding on Ammo and Inventory Items/01-Introduction.mp410.82MB
  • Section 5 Building AI/09-Introducing FSMs.mp412.27MB
  • Section 3 Character Animation and the Inventory/01-Introduction.mp412.54MB
  • Section 1 Introduction to the Course and an Intro to Movement/05-DeltaTime.mp414.82MB
  • Section 5 Building AI/11-State Switching.mp414.96MB
  • Section 1 Introduction to the Course and an Intro to Movement/02-Course Requirements.mp416.27MB
  • Section 4 Expanding on Ammo and Inventory Items/12-Introducing Queues.mp416.53MB
  • Section 4 Expanding on Ammo and Inventory Items/10-Creating an Ammo Manager.mp417.23MB
  • Section 1 Introduction to the Course and an Intro to Movement/01-Introduction.mp417.68MB
  • Section 4 Expanding on Ammo and Inventory Items/09-Scripting Ammo.mp417.85MB
  • Section 4 Expanding on Ammo and Inventory Items/11-Creating an Ammo Pool.mp418.01MB
  • Section 3 Character Animation and the Inventory/12-Scripting Inventory Items.mp418.87MB
  • Section 1 Introduction to the Course and an Intro to Movement/11-Rotation and Rotational Speed.mp419.56MB
  • Section 3 Character Animation and the Inventory/04-Starting a Blend Tree.mp419.6MB
  • Section 3 Character Animation and the Inventory/10-The Inventory GUI.mp419.69MB
  • Section 5 Building AI/13-Exploring the Patrol State.mp420.43MB
  • Section 4 Expanding on Ammo and Inventory Items/02-Approaching Object Picking.mp421.38MB
  • Section 3 Character Animation and the Inventory/09-Planning an Inventory.mp423.13MB
  • Section 4 Expanding on Ammo and Inventory Items/06-Ammo Prefabs.mp424.43MB
  • Section 3 Character Animation and the Inventory/08-JSON and Persistent Data.mp424.51MB
  • Section 2 Gravity, Jumping, and basic Physics/04-World Space vs Local Space.mp425.49MB
  • Section 4 Expanding on Ammo and Inventory Items/13-Managing Ammo Spawning and Conclusion.mp427.35MB
  • Section 3 Character Animation and the Inventory/11-Creating an Inventory Panel.mp428.75MB
  • Section 4 Expanding on Ammo and Inventory Items/03-Handling Tap Input.mp429.13MB
  • Section 2 Gravity, Jumping, and basic Physics/01-Introduction.mp430.72MB
  • Section 2 Gravity, Jumping, and basic Physics/05-Coordinate Space Conversions.mp431.43MB
  • Section 1 Introduction to the Course and an Intro to Movement/03-Getting Started with Movement and Motion.mp431.56MB
  • Section 3 Character Animation and the Inventory/13-Completing the Inventory.mp431.81MB
  • Section 3 Character Animation and the Inventory/07-JSON Data.mp432.19MB
  • Section 5 Building AI/06-Navmesh Generation.mp432.41MB
  • Section 5 Building AI/14-Chase, Attack and Conclusion.mp432.42MB
  • Section 5 Building AI/08-Codeless Patrolling.mp433.18MB
  • Section 2 Gravity, Jumping, and basic Physics/09-Terrain Hovering Project.mp433.54MB
  • Section 1 Introduction to the Course and an Intro to Movement/07-Gizmo Icons.mp434.97MB
  • Section 5 Building AI/01-Introduction.mp435.46MB
  • Section 1 Introduction to the Course and an Intro to Movement/10-Rotation and Looking.mp436.45MB
  • Section 4 Expanding on Ammo and Inventory Items/05-Mouse Looking.mp437.61MB
  • Section 4 Expanding on Ammo and Inventory Items/07-Instantiating Ammo.mp438.27MB
  • Section 2 Gravity, Jumping, and basic Physics/07-Quaternion Slerping.mp439.25MB
  • Section 3 Character Animation and the Inventory/06-Scripting with Blend Trees.mp439.72MB
  • Section 2 Gravity, Jumping, and basic Physics/10-Terrain Planar Movement.mp441.01MB
  • Section 5 Building AI/02-Preparing for AI.mp441.19MB
  • Section 2 Gravity, Jumping, and basic Physics/06-Gravity and Jumping.mp441.58MB
  • Section 5 Building AI/07-Path-Finding and Steering.mp441.91MB
  • Section 1 Introduction to the Course and an Intro to Movement/04-Vectors and Coordinate Spaces.mp442.55MB
  • Section 5 Building AI/12-Completing the AI.mp443.33MB
  • Section 3 Character Animation and the Inventory/02-Getting Started with Character Animation.mp443.6MB
  • Section 1 Introduction to the Course and an Intro to Movement/09-Rotation and Circular Motion.mp444.23MB
  • Section 1 Introduction to the Course and an Intro to Movement/08-Quaternions.mp445.22MB
  • Section 2 Gravity, Jumping, and basic Physics/08-Vector Projection.mp449.4MB
  • Section 1 Introduction to the Course and an Intro to Movement/12-Orbiting and Movement with Quaternions.mp450.47MB
  • Section 2 Gravity, Jumping, and basic Physics/03-Physics and Collisions.mp453.14MB
  • Section 2 Gravity, Jumping, and basic Physics/02-Player Movement.mp456.27MB
  • Section 2 Gravity, Jumping, and basic Physics/11-Terrain Elevation.mp458.15MB
  • Section 5 Building AI/05-Line of Sight.mp458.96MB
  • Section 5 Building AI/04-Field of View.mp461.88MB
  • Section 1 Introduction to the Course and an Intro to Movement/06-Gizmos.mp463.69MB
  • Section 5 Building AI/03-Proximity Detection.mp465.42MB
  • Section 2 Gravity, Jumping, and basic Physics/12-Normal Vectors.mp485.6MB
  • Section 3 Character Animation and the Inventory/03-Correcting Root Motion.mp489.19MB
  • Section 3 Character Animation and the Inventory/05-Working with Motion Fields.mp4114.26MB