本站已收录 番号和无损神作磁力链接/BT种子 

Udemy - iOS OSX Game Development - From Start to Store in Swift

种子简介

种子名称: Udemy - iOS OSX Game Development - From Start to Store in Swift
文件类型: 视频
文件数目: 58个文件
文件大小: 1.31 GB
收录时间: 2017-10-1 15:42
已经下载: 3
资源热度: 362
最近下载: 2024-12-26 12:29

下载BT种子文件

下载Torrent文件(.torrent) 立即下载

磁力链接下载

magnet:?xt=urn:btih:50245628593d7519f1fd2aac8f8e5ef7123f8cf3&dn=Udemy - iOS OSX Game Development - From Start to Store in Swift 复制链接到迅雷、QQ旋风进行下载,或者使用百度云离线下载。

喜欢这个种子的人也喜欢

种子包含的文件

Udemy - iOS OSX Game Development - From Start to Store in Swift.torrent
  • 4_-_Building_the_App/41_-_Jump_Throw_and_Pause.mp483.2MB
  • 4_-_Building_the_App/44_-_Character_Picker_Level_Picker_and_Post_Scene.mp476.7MB
  • 4_-_Building_the_App/39_-_Create_a_Player.mp456.54MB
  • 4_-_Building_the_App/32_-_Template_Walkthrough.mp453.46MB
  • 4_-_Building_the_App/36_-_Create_a_Parallax_Background.mp452.88MB
  • 1_-_Introduction/1_-_What_you_will_Learn.mp449.98MB
  • 4_-_Building_the_App/46_-_Taking_Advantage_of_Glyph_Designer.mp448.09MB
  • 4_-_Building_the_App/37_-_Setting_up_Game_World_with_Tiles.mp447.11MB
  • 2_-_Fundamentals_of_SpriteKit/8_-_Introduction_to_Xcode_Projects_.mp441.74MB
  • 4_-_Building_the_App/43_-_Triggers_for_wins_and_losses_and_Gem_Collecting.mp437.62MB
  • 4_-_Building_the_App/45_-_Sounds_and_Music.mp435.55MB
  • 1_-_Introduction/2_-_Why_Swift_and_Why_SpriteKit.mp433.23MB
  • 3_-_Create_your_first_Game_Pre-Start/28_-_Create_a_Title_Graphic.mp430.34MB
  • 3_-_Create_your_first_Game_Pre-Start/21_-_The_10_Step_Game_Development_Workflow.mp430.21MB
  • 4_-_Building_the_App/34_-_Setup_the_Main_Menu.mp429.36MB
  • 4_-_Building_the_App/47_-_Refine_your_game_UI_to_meet_UX_Standards.mp429.22MB
  • 5_-_Finishing_the_App_Post_Production_to_AppStore/57_-_Submitting_the_app_to_Apple.mp427.47MB
  • 2_-_Fundamentals_of_SpriteKit/18_-_Control_Methods_in_Swift.mp426.44MB
  • 2_-_Fundamentals_of_SpriteKit/16_-_Physics_in_Swift.mp425.97MB
  • 2_-_Fundamentals_of_SpriteKit/12_-_SKLabelNode_and_SKEmitterNode_in_Swift.mp425.71MB
  • 2_-_Fundamentals_of_SpriteKit/20_-_Basic_Game_Architecture_in_Swift.mp424.07MB
  • 6_-_Wrapping_it_Up/58_-_Congratulations_and_where_to_go_Next.mp423.65MB
  • 1_-_Introduction/4_-_Course_Requirements.mp423.26MB
  • 2_-_Fundamentals_of_SpriteKit/5_-_Welcome_to_Nodes.mp421.77MB
  • 2_-_Fundamentals_of_SpriteKit/14_-_SKActions_in_Swift.mp420.6MB
  • 3_-_Create_your_first_Game_Pre-Start/27_-_Finding_Royalty_Free_Game_Assets.mp420.19MB
  • 4_-_Building_the_App/40_-_Create_a_HUD_with_Controls.mp420.09MB
  • 4_-_Building_the_App/42_-_Create_a_Destructible_Crate.mp420.05MB
  • 4_-_Building_the_App/49_-_Create_the_Content.mp419.05MB
  • 2_-_Fundamentals_of_SpriteKit/7_-_Nodes_in_Swift.mp416.97MB
  • 2_-_Fundamentals_of_SpriteKit/10_-_SKNode_and_SKSpriteNode_in_Swift.mp416.51MB
  • 3_-_Create_your_first_Game_Pre-Start/23_-_Pre-Start_Research.mp416.16MB
  • 5_-_Finishing_the_App_Post_Production_to_AppStore/56_-_Setting_up_the_App_in_iTunes_Connnect.mp415.99MB
  • 4_-_Building_the_App/38_-_Affiliate_-_iOS_Games_by_Tutorials.mp415.45MB
  • 4_-_Building_the_App/35_-_Preparing_the_GameScene.mp415.43MB
  • 5_-_Finishing_the_App_Post_Production_to_AppStore/53_-_Introduction_to_Apple_Developer_Accounts.mp415.42MB
  • 5_-_Finishing_the_App_Post_Production_to_AppStore/50_-_Pre-Marketing.mp414.77MB
  • 2_-_Fundamentals_of_SpriteKit/13_-_Making_Things_Move.mp414.55MB
  • 3_-_Create_your_first_Game_Pre-Start/29_-_Create_Game_Icons.mp414.39MB
  • 2_-_Fundamentals_of_SpriteKit/15_-_The_Game_Loop_in_Swift.mp413.94MB
  • 3_-_Create_your_first_Game_Pre-Start/24_-_Build_a_Prototype.mp413.16MB
  • 1_-_Introduction/3_-_Course_Roadmap.mp412.84MB
  • 5_-_Finishing_the_App_Post_Production_to_AppStore/55_-_Introduction_to_iTunes_Connect.mp412.53MB
  • 2_-_Fundamentals_of_SpriteKit/6_-_Introduction_to_Xcode_Playground_.mp411.41MB
  • 2_-_Fundamentals_of_SpriteKit/11_-_Introduction_to_SKLabelNode_and_SKEmitterNode.mp410.6MB
  • 3_-_Create_your_first_Game_Pre-Start/22_-_Designing_your_First_Game.mp49.44MB
  • 4_-_Building_the_App/48_-_Add_Icons_to_the_Game.mp48.13MB
  • 4_-_Building_the_App/33_-_Prepare_the_structure_of_Project.mp47.51MB
  • 3_-_Create_your_first_Game_Pre-Start/25_-_Design_your_Game_Architecture.mp46.78MB
  • 4_-_Building_the_App/31_-_Accessing_the_Course_Files.mp46.45MB
  • 5_-_Finishing_the_App_Post_Production_to_AppStore/52_-_The_Product_Submission_and_Launch.mp46.19MB
  • 2_-_Fundamentals_of_SpriteKit/9_-_Introduction_to_SKNode_and_SKSpriteNode.mp46.07MB
  • 4_-_Building_the_App/30_-_Build_your_Game_Engine.mp45.48MB
  • 5_-_Finishing_the_App_Post_Production_to_AppStore/54_-_Creating_Bundle_IDs.mp45.38MB
  • 2_-_Fundamentals_of_SpriteKit/17_-_Controlling_the_Game.mp45.16MB
  • 2_-_Fundamentals_of_SpriteKit/19_-_Game_Design_Architecture.mp45MB
  • 3_-_Create_your_first_Game_Pre-Start/26_-_Source_your_Resources.mp44.72MB
  • 5_-_Finishing_the_App_Post_Production_to_AppStore/51_-_Testing_your_App.mp44.06MB