种子简介
种子名称:
Pluralsight - Unity Multiplayer Game Development with Node
文件类型:
文件数目:
38个文件
文件大小:
1006.75 MB
收录时间:
2016-4-3 00:03
已经下载:
3次
资源热度:
186
最近下载:
2024-11-16 10:35
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种子包含的文件
Pluralsight - Unity Multiplayer Game Development with Node.torrent
26. Refactoring Our Network Class.mp414.94MB
27. Creating a Targeting Class.mp440.07MB
28. Attacking Players.mp413.93MB
25. Optimizing Our JSON.mp425.97MB
24. Stopping Our Player Follow.mp410.57MB
21. Following Players.mp433.78MB
22. Sending a Follow Target to the Server.mp435.36MB
23. Synchronizing Player Follows.mp444.95MB
29. Synchronizing Player Attacks.mp421.61MB
30. Implementing Health and Damage.mp416.55MB
36. Determining if a Player Is Hacking Their Position.mp437.73MB
37. Concluding the Course.mp414.73MB
unity-multiplayer-game-dev-node-2454.zip22.35KB
35. Estimating Player Travel Time.mp424.43MB
34. Improving Anti-hacking with Server Authoritative Code.mp430.33MB
31. Adding Attack Animations.mp440.71MB
32. Implementing Player Death Logic.mp426.68MB
33. Respawning Players.mp426.04MB
20. Creating a Spawner Factory.mp441.46MB
19. Interacting with Players Using Interfaces.mp433MB
07. Moving Our Player with Clicks.mp420.4MB
08. Animating Our Player.mp419.25MB
09. Run Animation for Our Player.mp427.64MB
06. Navigating Our Player.mp427.44MB
05. Spawning Existing Players.mp411.61MB
02. Setting up Unit and Node for Multiplayer Development.mp425.36MB
03. Connecting Our First Client to the Server.mp419.46MB
04. Spawning Our First Player.mp425.94MB
10. Sending a Move Request to the Server.mp436.27MB
11. Passing Our Move Position.mp439.29MB
16. Disconnecting Players.mp428.34MB
17. Updating Position with New Clients.mp435.56MB
18. Updating Movement with New Clients.mp441.02MB
15. Moving All Players.mp424.7MB
14. Moving Other Players.mp442.5MB
12. Identifying Our Players.mp424.88MB
13. Associating Our Player Objects with ID's.mp420.07MB
01. Introduction and Project Overview.mp44.17MB