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[Tutorialsplanet.NET] Udemy - iOS 11 & Swift 4 - The Complete iOS App Development Bootcamp

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种子名称: [Tutorialsplanet.NET] Udemy - iOS 11 & Swift 4 - The Complete iOS App Development Bootcamp
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收录时间: 2021-11-4 16:29
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最近下载: 2024-12-11 08:05

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[Tutorialsplanet.NET] Udemy - iOS 11 & Swift 4 - The Complete iOS App Development Bootcamp.torrent
  • 1. Getting Started with iOS 11 and Swift 4/11. The Anatomy of an iOS App.mp45.78MB
  • 1. Getting Started with iOS 11 and Swift 4/2. What You'll Get in This Course.mp426.88MB
  • 1. Getting Started with iOS 11 and Swift 4/3. How to Get All the Free Stuff.mp42.07MB
  • 1. Getting Started with iOS 11 and Swift 4/7. Tools and Materials for iOS 11 App Development.mp421.83MB
  • 1. Getting Started with iOS 11 and Swift 4/8. Download Xcode 9.mp47.4MB
  • 1. Getting Started with iOS 11 and Swift 4/9. A Walkthrough of the Xcode Development Environment.mp4139.86MB
  • 10/1. What You'll Build in This Coding Challenge.mp44.18MB
  • 10/9. Optional Destini Solution Walk Through.mp4105.68MB
  • 11. iOS Auto Layout and Setting Constraints/1. Why Do We Need Auto Layout.mp44.56MB
  • 11. iOS Auto Layout and Setting Constraints/2. Positioning UI Elements Programmatically.mp411.63MB
  • 11. iOS Auto Layout and Setting Constraints/3. The Theory Behind Auto Layout.mp49.28MB
  • 11. iOS Auto Layout and Setting Constraints/5. Auto Layout in Practice - Setting Constraints.mp434.63MB
  • 11. iOS Auto Layout and Setting Constraints/6. [Challenge] Use What You Just Learnt to Practice Auto Layout.mp42.33MB
  • 11. iOS Auto Layout and Setting Constraints/8. Optional Auto Layout Challenge Solution.mp417.55MB
  • 11. iOS Auto Layout and Setting Constraints/9. New! Auto Layout Using Stack Views.mp441.72MB
  • 12. Programming in Swift 4 for Intermediates/1. Classes and Objects.mp42.83MB
  • 12. Programming in Swift 4 for Intermediates/10. Class Inheritance - Putting it into Practice.mp49.73MB
  • 12. Programming in Swift 4 for Intermediates/11. What are Swift Optionals!!.mp416.7MB
  • 12. Programming in Swift 4 for Intermediates/12. Optionals Explained.mp47.69MB
  • 12. Programming in Swift 4 for Intermediates/2. Creating a New Class from Scratch.mp416.47MB
  • 12. Programming in Swift 4 for Intermediates/3. Creating Enums in Swift.mp49.47MB
  • 12. Programming in Swift 4 for Intermediates/4. How to Create an Object from a Class.mp45.85MB
  • 12. Programming in Swift 4 for Intermediates/5. Class Initialization.mp412.89MB
  • 12. Programming in Swift 4 for Intermediates/6. Designated and Convenience Initializers.mp49.31MB
  • 12. Programming in Swift 4 for Intermediates/7. Creating a Method.mp46.04MB
  • 12. Programming in Swift 4 for Intermediates/8. Class Inheritance - The Theory.mp411.91MB
  • 12. Programming in Swift 4 for Intermediates/9. How to Override an Inherited Method.mp44.33MB
  • 13/1. What You'll Make by the End of This Module.mp42.64MB
  • 13/10. Completing the Pod Installation Process.mp46.99MB
  • 13/12. Setting up the Location Manager to Get GPS Data from the iPhone.mp424.33MB
  • 13/13. Asking the User for Location Permissions.mp412.72MB
  • 13/14. Tapping into the GPS.mp428.78MB
  • 13/15. What is Delegation.mp45.21MB
  • 13/16. Swift Dictionaries.mp48.58MB
  • 13/17. What are APIs.mp44.67MB
  • 13/18. Networking with Alamofire.mp424.43MB
  • 13/19. Networking & REST Explained.mp47.41MB
  • 13/20. What is JSON and How to Parse it.mp424.11MB
  • 13/21. Create a Weather Data Model.mp427.22MB
  • 13/22. Update the User Interface.mp44.25MB
  • 13/23. Creating and Using Segues in Xcode.mp424.22MB
  • 13/24. Using Delegates and Protocols in iOS App Development.mp427.92MB
  • 13/25. How to Pass Data Between View Controllers.mp438.47MB
  • 13/26. Delegates and Protocols Explained.mp428.36MB
  • 13/27. Request Weather Data Based on City Name.mp414.81MB
  • 13/3. Setting up the Skeleton Project.mp410.13MB
  • 13/5. What are Cocoapods and Why Do We Need Them.mp43.81MB
  • 13/6. Install and Setup Cocoapods on Your System.mp48.8MB
  • 13/7. Troubleshooting Cocoapods Installation.mp41.41MB
  • 13/8. Installing New Pods in Your Xcode Project.mp416.67MB
  • 13/9. Fix for Those with a Version of Cocoapods Below 1.0.1.mp42.13MB
  • 14. The Command Line and Terminal/1. Introduction to the Command Line.mp410.46MB
  • 14. The Command Line and Terminal/2. Command Line Shortcuts.mp423.75MB
  • 14. The Command Line and Terminal/3. Directory and File Manipulation Using the Command Line + Bonus.mp418.21MB
  • 15/1. What You'll Build by the End of This Coding Challenge.mp42.29MB
  • 15/10. Optional Bitcoin Challenge Solution.mp497.39MB
  • 16/10. Let's Register Some Users to our App.mp436.12MB
  • 16/11. Swift Closures [Advanced Swift].mp426.35MB
  • 16/12. The Event-Driven Nature of Apps.mp46.67MB
  • 16/13. What are Completion Handlers and How Do They Work.mp419.74MB
  • 16/14. How Do Navigation Controllers Work and How do You Create Them.mp415.31MB
  • 16/15. Let's Code Up the Login Screen.mp48.99MB
  • 16/16. What are TableViews and How to Set One Up.mp440.77MB
  • 16/17. Making a Custom Message Class.mp43.75MB
  • 16/19. Learn About UI Animations in iOS and Make Our Own.mp439.76MB
  • 16/2. What You Will Make.mp42.89MB
  • 16/20. Let's Send Some Messages!.mp420.43MB
  • 16/21. Observing for Database Changes.mp441.36MB
  • 16/22. Bug Fix - Where's the Historical Message Data.mp47.64MB
  • 16/23. Update the Security Setting of Your Database.mp42.98MB
  • 16/24. Let's Improve the UX - Add a Progress Spinner.mp48.51MB
  • 16/25. Improving the UI - Differentiating Between Different Users.mp415.42MB
  • 16/3. What is Firebase.mp42.94MB
  • 16/5. Register for an Account on Firebase.mp43.2MB
  • 16/6. Set Up Firebase for Development.mp416.75MB
  • 16/9. Saving Data to Firebase.mp410.83MB
  • 17. Firebase Version 3/11. Swift Closures.mp426.35MB
  • 17. Firebase Version 3/12. The Event Driven Nature of Mobile Apps.mp46.58MB
  • 17. Firebase Version 3/13. What are Completion Handlers and How Do They Work.mp418.45MB
  • 17. Firebase Version 3/14. The Navigation Controller in iOS.mp414.42MB
  • 17. Firebase Version 3/15. How to Use the Swift Guard Statement.mp48.18MB
  • 17. Firebase Version 3/16. Let's Code Up the Login Screen.mp48.92MB
  • 17. Firebase Version 3/17. iOS Table Views and How to Properly Set One Up.mp440.77MB
  • 17. Firebase Version 3/18. Making a Custom Message Class.mp43.75MB
  • 17. Firebase Version 3/19. UI Animations in iOS and How to Make Our Own.mp439.76MB
  • 17. Firebase Version 3/2. What You'll Make by the End of This Module.mp42.89MB
  • 17. Firebase Version 3/20. Let's Send Some Messages.mp421.03MB
  • 17. Firebase Version 3/21. Observing for Real-Time Database Changes.mp445.56MB
  • 17. Firebase Version 3/22. [Bug Fix] Where are the Historical Messages.mp48.03MB
  • 17. Firebase Version 3/23. Update the Security Settings for Your Database Before Your Deploy.mp43.07MB
  • 17. Firebase Version 3/24. Let's Improve the User Experience (UX) of Our App.mp48.96MB
  • 17. Firebase Version 3/25. Let's Improve the User Interface (UI).mp416.69MB
  • 17. Firebase Version 3/3. What is Firebase.mp42.94MB
  • 17. Firebase Version 3/5. Register for a Free Account on Google Firebase.mp43.2MB
  • 17. Firebase Version 3/6. Set up Firebase for Development.mp410.51MB
  • 17. Firebase Version 3/8. Saving Data to Our Own Cloud Database.mp410.86MB
  • 17. Firebase Version 3/9. Let's Register Some Users to Our App.mp437.69MB
  • 18. Git, GitHub and Version Control/1. Introduction to Version Control and Git.mp43.58MB
  • 18. Git, GitHub and Version Control/2. Version Control Using Git and the Command Line.mp424.6MB
  • 18. Git, GitHub and Version Control/3. GitHub and Remote Repositories.mp416.39MB
  • 18. Git, GitHub and Version Control/4. Gitignore.mp421.94MB
  • 18. Git, GitHub and Version Control/5. Cloning.mp411.62MB
  • 18. Git, GitHub and Version Control/6. Branching and Merging.mp430MB
  • 18. Git, GitHub and Version Control/7. Using Git and GitHub in Xcode 9.mp437.42MB
  • 18. Git, GitHub and Version Control/8. Forking and Pull Requests.mp428.98MB
  • 19/1. The Clear app Clone that You'll Build By the End of This Module.mp46.57MB
  • 19/10. [Advanced Swift] The Swift Ternary Operator.mp47.5MB
  • 19/11. Restructuring Our App with MVC.mp415.48MB
  • 19/12. The Concept of iOS Sandboxing.mp46.84MB
  • 19/13. Encoding Data with NSCoder.mp437.59MB
  • 19/14. Decoding Data with NSCoder.mp422.3MB
  • 19/15. Introduction to Databases.mp418.26MB
  • 19/16. How to Setup and Configure Core Data.mp440.9MB
  • 19/17. How to Save Data with Core Data (Create in CRUD).mp424.07MB
  • 19/18. How to View Your SQLite Database Backend for Core Data.mp412.26MB
  • 19/19. Core Data Fundamentals.mp416.01MB
  • 19/2. Subclassing a UITableViewController.mp438.22MB
  • 19/20. Reading Data from Core Data (Read in CRUD).mp413.99MB
  • 19/21. Updating Data with Core Data (Update in CRUD).mp47.56MB
  • 19/22. Removing Data from Core Data (Delete in CRUD).mp414.22MB
  • 19/23. How to Implement a UISearchBar and Querying with Core Data.mp453.36MB
  • 19/24. How to Go Back to the Original List.mp418.29MB
  • 19/25. How to Create Relationship Graphs in Core Data.mp428.84MB
  • 19/26. [Solution to Challenge] Setting Up CategoryViewController.mp436.19MB
  • 19/27. Adding the Delegate Method.mp439.22MB
  • 19/28. Introduction to Realm.mp445.31MB
  • 19/29. How to Save Data Using Realm (Create in CRUD).mp444.2MB
  • 19/3. TableView Delegate Methods and Accessories.mp420.46MB
  • 19/30. Fetching Data from Realm (Read in CRUD).mp467.26MB
  • 19/31. Updating Data with Realm (Update in CRUD).mp410.16MB
  • 19/32. Removing Data from Realm (Delete in CRUD).mp47.82MB
  • 19/33. Querying Data Using Realm.mp434.11MB
  • 19/34. Review of How Our App Uses Realm for Data Persistence.mp439.61MB
  • 19/35. Making Our Cells Swipeable.mp471.07MB
  • 19/36. Inheriting from SwipeTableViewController.mp459.62MB
  • 19/37. [Solution to Challenge] Inheriting from SwipeTableViewController.mp417.03MB
  • 19/38. Adding Colour to Our App.mp427.43MB
  • 19/39. [Solution to Challenge] Persisting the Colour Property.mp421.63MB
  • 19/4. Creating a Textfield Inside UIAlert to Add New Items.mp440.55MB
  • 19/40. Creating Gradient Flow Cells.mp456.82MB
  • 19/41. Updating the UI of the Navigation Bar.mp481.09MB
  • 19/5. Why Do We Need Persistent Local Data Storage.mp417.53MB
  • 19/6. Persistent Local Data Storage Using UserDefaults.mp428.03MB
  • 19/7. UserDefaults Explained.mp419.64MB
  • 19/8. [Advanced Swift] The Swift Singleton Object.mp412.51MB
  • 19/9. Creating a Custom Data Model.mp437.79MB
  • 2. iOS Interface Builder - The $999 App/1. The I Am Rich App.mp43.15MB
  • 2. iOS Interface Builder - The $999 App/11. Run and Test Your App!.mp47.46MB
  • 2. iOS Interface Builder - The $999 App/2. How to Properly Create a New Xcode Project.mp49.19MB
  • 2. iOS Interface Builder - The $999 App/4. Let's Design the User Interface Using Storyboards.mp414.46MB
  • 2. iOS Interface Builder - The $999 App/5. How to Position User Interface (UI) Elements.mp43.89MB
  • 2. iOS Interface Builder - The $999 App/7. How to Incorporate Image Assets into Your Xcode Project.mp411.3MB
  • 2. iOS Interface Builder - The $999 App/8. What's the Difference Between Points and Pixels & How to Design iOS Image Assets.mp48.73MB
  • 20. Introduction to Machine Learning/1. Introduction to Machine Learning.mp46.26MB
  • 20. Introduction to Machine Learning/2. Supervised Learning.mp418.31MB
  • 20. Introduction to Machine Learning/3. Unsupervised Learning.mp48.35MB
  • 20. Introduction to Machine Learning/4. Reinforcement Learning.mp411.49MB
  • 21/2. What is CoreML.mp49.89MB
  • 21/3. What we'll be making.mp410.11MB
  • 21/4. How to Import the Image Recognition Model & Enable Camera Functionality.mp442.1MB
  • 21/5. Getting Image Recognition Results Back from Our V3 Model.mp431.31MB
  • 21/6. Hotdog or Not Hotdog.mp415.48MB
  • 22/1. What You'll Make by the End of This Module.mp415.87MB
  • 22/3. How to Install and Use Carthage as a Dependency Manager.mp424.54MB
  • 22/5. How to Implement the Camera and Photo Library Functionality in iOS.mp439.75MB
  • 22/6. How Use A Pre-Trained Neural Net from IBM to Classify Any Image.mp428.19MB
  • 22/7. How to Process the Data You Get Back from IBM Bluemix.mp434.19MB
  • 22/8. Let's Beautify Our App and Make it Look Like the Real Deal.mp459.75MB
  • 23/1. What we'll be making.mp46.96MB
  • 23/10. [Challenge] Making HTTP GET requests to Wikipedia using Alamofire and REST.mp413.77MB
  • 23/11. [Solution] Making HTTP GET requests to Wikipedia using Alamofire and REST.mp49.71MB
  • 23/12. [Challenge] Parsing the JSON Result using SwiftyJSON.mp44.55MB
  • 23/13. [Solution] Parsing the JSON Result using SwiftyJSON.mp411.77MB
  • 23/14. Displaying Images From a URL using SDWebImage.mp413.24MB
  • 23/15. [Bonus Lesson] Creating the App Icon From Scratch and Styling the App.mp418.03MB
  • 23/2. Installing CoremlTools using Python PIP.mp439.22MB
  • 23/3. Converting a Caffe Model into MLModel.mp424.6MB
  • 23/4. [Challenge] - Set up a UIImagePickerController.mp44.27MB
  • 23/5. [Solution] - Setting up a UIImagePickerController.mp412.14MB
  • 23/6. [Challenge] Getting Classifications from Our Model.mp42.1MB
  • 23/7. [Solution] Getting Classifications from our Model.mp418.75MB
  • 23/8. [Challenge] Adding Cocoapods to Our Project.mp47.51MB
  • 23/9. [Solution] Adding Cocoapods to Our Project.mp44.59MB
  • 24. iOS 11 - ARKit - How to Make Augmented Reality Apps in iOS/10. How to Place Our Dice in 3D Using Touch.mp420.5MB
  • 24. iOS 11 - ARKit - How to Make Augmented Reality Apps in iOS/11. How to Animate 3D Objects in AR.mp418.72MB
  • 24. iOS 11 - ARKit - How to Make Augmented Reality Apps in iOS/12. How to Animate and Roll all the 3D Dice at Once.mp413.82MB
  • 24. iOS 11 - ARKit - How to Make Augmented Reality Apps in iOS/13. How to Remove Our 3D Objects from the AR Scene.mp48.29MB
  • 24. iOS 11 - ARKit - How to Make Augmented Reality Apps in iOS/14. [Optional Lesson] Refactoring Our Code for Better Readability.mp420.54MB
  • 24. iOS 11 - ARKit - How to Make Augmented Reality Apps in iOS/2. Introduction to Augmented Reality and ARKit.mp420.64MB
  • 24. iOS 11 - ARKit - How to Make Augmented Reality Apps in iOS/3. How to Setup and Configure Your Project for AR.mp427.85MB
  • 24. iOS 11 - ARKit - How to Make Augmented Reality Apps in iOS/4. How to Create a 3D Object in Augmented Reality.mp420.56MB
  • 24. iOS 11 - ARKit - How to Make Augmented Reality Apps in iOS/5. Bring the Moon into Your Living Room Using AR.mp413.88MB
  • 24. iOS 11 - ARKit - How to Make Augmented Reality Apps in iOS/6. How to Find and Import 3D Models for AR.mp425.72MB
  • 24. iOS 11 - ARKit - How to Make Augmented Reality Apps in iOS/8. How to Detect Horizontal Planes in the Real World.mp439.44MB
  • 24. iOS 11 - ARKit - How to Make Augmented Reality Apps in iOS/9. How to Detect Touch on Real World 3D Objects.mp415.24MB
  • 25. [Bonus Project 2] - Make an Augmented Reality Pokemon Go app Using Vuforia/2. Setting Up Vuforia and Unity 5.mp423.99MB
  • 25. [Bonus Project 2] - Make an Augmented Reality Pokemon Go app Using Vuforia/3. Conjuring Your Pikachu in Augmented Reality.mp434.76MB
  • 26/1. What We'll Make By the End of This Module.mp48.7MB
  • 26/2. Adding the Start and End Measuring Points in 3D.mp428.64MB
  • 26/4. Measuring the Distance in AR.mp434.57MB
  • 26/5. Creating 3D Text to Display in AR.mp421.71MB
  • 26/6. Enabling New Measurements.mp425.45MB
  • 27. How to Submit Your App to the App Store/1. How to Publish Your App on to the App Store.mp417.13MB
  • 27. How to Submit Your App to the App Store/3. Useful Tools to Help You with App Submissions.mp45.25MB
  • 28. Next Steps/1. Where to Go From Here.mp418.61MB
  • 29. The Complete App Design Course/1. Introduction to App Design.mp42.14MB
  • 29. The Complete App Design Course/2. Why Design is Important for an App Entrepreneur.mp43.45MB
  • 29. The Complete App Design Course/3. Designer vs. Non-Designer Thinking.mp44.46MB
  • 3. Sideloading in iOS/1. What is Sideloading and How Can You Get Your App onto Your iPhone.mp42.39MB
  • 3. Sideloading in iOS/3. How to Sideload Your App using Xcode.mp419.04MB
  • 30. Colour Theory/1. Understanding the Mood of Your Colour Palette.mp49.68MB
  • 30. Colour Theory/2. How to Combine Colours to Create Colour Palettes.mp45.07MB
  • 30. Colour Theory/3. Tools for Designing with Colour.mp43.28MB
  • 31. Typography/1. Introduction to Typography.mp41.1MB
  • 31. Typography/2. The Serif Type Family - Origins and Use.mp410.43MB
  • 31. Typography/3. The Sans-Serif Type Family - Origins and Use.mp42.08MB
  • 31. Typography/4. How Typography Determines Readability.mp43.38MB
  • 31. Typography/5. How to Combine Fonts Like a Pro.mp47.75MB
  • 32. The Fundamentals of User Interface (UI) Design for Mobile/1. What is User Interface (UI) Design.mp4869.28KB
  • 32. The Fundamentals of User Interface (UI) Design for Mobile/2. The Tour Guide Approach to UI Design.mp43.91MB
  • 32. The Fundamentals of User Interface (UI) Design for Mobile/3. The Importance of Alignment.mp43.63MB
  • 32. The Fundamentals of User Interface (UI) Design for Mobile/4. What is Good Practice in Interaction Design.mp410.26MB
  • 32. The Fundamentals of User Interface (UI) Design for Mobile/5. Colour in User Interface Design.mp43.07MB
  • 32. The Fundamentals of User Interface (UI) Design for Mobile/6. The Many Ways of Designing Text Overlays.mp45.49MB
  • 32. The Fundamentals of User Interface (UI) Design for Mobile/7. How to Be an Attention Architect.mp45.83MB
  • 33. The Fundamentals of User Experience (UX) Design for Mobile/1. What is User Experience (UX) Design.mp411.32MB
  • 33. The Fundamentals of User Experience (UX) Design for Mobile/10. Idiot Boxes.mp45.45MB
  • 33. The Fundamentals of User Experience (UX) Design for Mobile/2. Usability.mp48.43MB
  • 33. The Fundamentals of User Experience (UX) Design for Mobile/3. Asking for Permissions.mp44.54MB
  • 33. The Fundamentals of User Experience (UX) Design for Mobile/4. User Profiling.mp44.1MB
  • 33. The Fundamentals of User Experience (UX) Design for Mobile/5. Form vs. Function.mp43.68MB
  • 33. The Fundamentals of User Experience (UX) Design for Mobile/6. Consistency.mp44.48MB
  • 33. The Fundamentals of User Experience (UX) Design for Mobile/7. Simplicity.mp46.56MB
  • 33. The Fundamentals of User Experience (UX) Design for Mobile/8. Don't Make Me Think.mp49.99MB
  • 33. The Fundamentals of User Experience (UX) Design for Mobile/9. Onboarding.mp43.91MB
  • 34. Designing for IOS vs. Android - What are the Important Differences/1. Android vs. iOS Design.mp44.12MB
  • 34. Designing for IOS vs. Android - What are the Important Differences/2. Navigation.mp43.72MB
  • 34. Designing for IOS vs. Android - What are the Important Differences/3. The Devil is in the Details.mp41.38MB
  • 34. Designing for IOS vs. Android - What are the Important Differences/4. Differences in Icon Design.mp4697.21KB
  • 34. Designing for IOS vs. Android - What are the Important Differences/5. Flat Design vs. Material Design.mp43.16MB
  • 34. Designing for IOS vs. Android - What are the Important Differences/6. Differences in Establishing Visual Hierarchy.mp4946.59KB
  • 34. Designing for IOS vs. Android - What are the Important Differences/7. iOS and Android Design Guidelines.mp43.86MB
  • 35/1. Step1 - Design Patterns and Colour Palettes.mp45.48MB
  • 35/10. How to Use Canva to Create Mockups.mp48MB
  • 35/11. Your Turn to Create Your Own Mockups.mp44.11MB
  • 35/13. Step 5 - How to Create an Animated App Prototype.mp45.84MB
  • 35/15. Prototyping with Keynote.mp415.2MB
  • 35/16. Prototyping with Marvel.mp411.22MB
  • 35/17. Your Turn to Create a Prototype.mp42.1MB
  • 35/3. Step 2 - How to Create a User Flow Diagram.mp411.75MB
  • 35/4. Step 3 - How to Create Wireframes.mp419.45MB
  • 35/6. Step 4 - How to Create Professional Mockups.mp46.41MB
  • 35/8. How to Use Sketch to Create Mockups.mp429.44MB
  • 35/9. [Optional] Watch me Create a Mock up Using Sketch.mp496.9MB
  • 36. Design Resources/3. How to Keep Designing and Improving.mp42.56MB
  • 37. The Complete App Marketing Course - How to Make Money From Your Apps/1. The Importance of App Marketing.mp41.37MB
  • 37. The Complete App Marketing Course - How to Make Money From Your Apps/2. The Fallacy of Build it and They Will Come.mp46.84MB
  • 38/1. The Importance of Idea Validation.mp410.71MB
  • 38/2. 1. The Simplest Way of Validating Your Idea - The Starbucks Method.mp410.27MB
  • 38/3. 2. Using Google Trends to Estimate the Size of Your Market.mp47.03MB
  • 38/4. 3. The Landing Page Validation Method.mp420.86MB
  • 38/5. How to Create a Landing Page Website in Less than an Hour.mp46.17MB
  • 38/6. 4. Creating a Minimum Viable Product.mp412.15MB
  • 38/7. 5. Using Crowd-funding to Validate and Fund Your Idea.mp411.27MB
  • 39. App Monetisation Methods - How to Make Money From Your App/1. How to Monetise Your App on iOS vs. Android.mp43.83MB
  • 39. App Monetisation Methods - How to Make Money From Your App/2. When You Should Create a Paid App.mp411.81MB
  • 39. App Monetisation Methods - How to Make Money From Your App/3. When to use In-App Advertisements.mp48.35MB
  • 39. App Monetisation Methods - How to Make Money From Your App/4. How You Thought About These Alternative Monetisation Models.mp48.46MB
  • 4. Coding Challenge #1 - Using Interface Builder in Xcode/1. What are Coding Challenges.mp42.82MB
  • 4. Coding Challenge #1 - Using Interface Builder in Xcode/2. What You Will Create by the End of this Challenge.mp41.67MB
  • 4. Coding Challenge #1 - Using Interface Builder in Xcode/3. What is GitHub and How to Download the Stub Projects.mp48.4MB
  • 40. How to Optimise Your App Store Listing/1. How to Get an App icon Designed without Breaking the Bank.mp46.97MB
  • 40. How to Optimise Your App Store Listing/2. Split Testing for Super Success.mp48.38MB
  • 40. How to Optimise Your App Store Listing/3. What Makes a Good App Icon.mp41.4MB
  • 40. How to Optimise Your App Store Listing/4. The Dos and Don'ts of Making App Screenshots.mp45.15MB
  • 40. How to Optimise Your App Store Listing/5. Tools for Building Screenshots.mp41.57MB
  • 41. Growth Hacking Techniques for App Downloads/1. Your First 1000 Customers.mp45.35MB
  • 41. Growth Hacking Techniques for App Downloads/10. Cross Promotion.mp42.06MB
  • 41. Growth Hacking Techniques for App Downloads/11. Social Referrals and Social Queuing.mp44.77MB
  • 41. Growth Hacking Techniques for App Downloads/12. How to Make Social Media Work for You.mp45.93MB
  • 41. Growth Hacking Techniques for App Downloads/2. Building an Email List.mp44.24MB
  • 41. Growth Hacking Techniques for App Downloads/3. The All Important Landing Page.mp49.56MB
  • 41. Growth Hacking Techniques for App Downloads/4. Blogging Your Way to Success.mp47.2MB
  • 41. Growth Hacking Techniques for App Downloads/5. Content Marketing for App Downloads.mp44.22MB
  • 41. Growth Hacking Techniques for App Downloads/6. How to Successfully Launch on Product Hunt.mp420.01MB
  • 41. Growth Hacking Techniques for App Downloads/7. How to Launch on Beta List.mp41.93MB
  • 41. Growth Hacking Techniques for App Downloads/8. How to Launch on Hacker News.mp44.47MB
  • 41. Growth Hacking Techniques for App Downloads/9. If At First You Don't Succeed....mp44.51MB
  • 42. How to Get Press Coverage for Your App/1. Do I Need a PR Agency.mp41016.98KB
  • 42. How to Get Press Coverage for Your App/10. What if You Still Can't Get Anyone to Write About You.mp45.07MB
  • 42. How to Get Press Coverage for Your App/11. Final Tips on Getting Press.mp43.76MB
  • 42. How to Get Press Coverage for Your App/2. Not All Press is Created Equal.mp4994.82KB
  • 42. How to Get Press Coverage for Your App/3. How to Craft Your Story.mp47.48MB
  • 42. How to Get Press Coverage for Your App/4. How to Craft Your Pitch.mp42.4MB
  • 42. How to Get Press Coverage for Your App/5. How to Figure Out Which Journalists to Pitch.mp44.6MB
  • 42. How to Get Press Coverage for Your App/6. How to Find Anyone's Email Address.mp41.77MB
  • 42. How to Get Press Coverage for Your App/7. How to Pitch a Journalist.mp46.19MB
  • 42. How to Get Press Coverage for Your App/9. Establishing a Relationship with a Journalist.mp41.77MB
  • 43. How to Get Your App Featured on the App Store/1. How to Get Featured on the App Store.mp41.54MB
  • 43. How to Get Your App Featured on the App Store/2. Only on the App Store.mp42.3MB
  • 43. How to Get Your App Featured on the App Store/3. Work with the Corporate Mindset.mp41.91MB
  • 43. How to Get Your App Featured on the App Store/4. Native vs. Cross-Platform Apps.mp46.77MB
  • 43. How to Get Your App Featured on the App Store/5. Tips and Tricks for Getting Featured.mp43.68MB
  • 44/1. What is App Store Optimisation (ASO).mp41.35MB
  • 44/2. Top Tips to Optimise Your App Store Listing.mp42.37MB
  • 44/3. My Complete ASO Workflow.mp48.24MB
  • 44/4. Using Apple Search Ads as a Research Tool.mp43.13MB
  • 44/5. Early vs. Late Game Strategies.mp41.52MB
  • 44/6. Differences Between Google Play and Apple App Store.mp43.84MB
  • 45. The Right Way of Using Paid Advertising to Drive App Downloads/1. When to use Paid Advertising or App Marketing.mp4982.34KB
  • 45. The Right Way of Using Paid Advertising to Drive App Downloads/2. Always Test Before You Advertise.mp45.5MB
  • 45. The Right Way of Using Paid Advertising to Drive App Downloads/3. Which Platform to Advertise On.mp4658.77KB
  • 45. The Right Way of Using Paid Advertising to Drive App Downloads/4. How Much Does it Cost.mp42.21MB
  • 45. The Right Way of Using Paid Advertising to Drive App Downloads/5. How to Setup Your Facebook Ad.mp43.17MB
  • 45. The Right Way of Using Paid Advertising to Drive App Downloads/6. Use Your Competitors' Ad Budget.mp43.37MB
  • 45. The Right Way of Using Paid Advertising to Drive App Downloads/7. Where Can I Find More Customers.mp41.18MB
  • 45. The Right Way of Using Paid Advertising to Drive App Downloads/8. One Weird Trick to Get More Money from Apple.mp41.9MB
  • 46. App Store Reviews and Ratings/1. How to Get More 5 Star Ratings and Reviews.mp45.33MB
  • 46. App Store Reviews and Ratings/2. Use This Free Tools to Monitor Your App Reviews.mp41.4MB
  • 47. How to Use App Analytics to Increase User Retention/1. How to use App Analytics to Increase User Retention.mp44.01MB
  • 48. White Hat vs. Black Hat Methods of Getting More App Downloads and Revenue/1. White Hat Techniques.mp49.24MB
  • 48. White Hat vs. Black Hat Methods of Getting More App Downloads and Revenue/2. Black Hat Techniques.mp48.2MB
  • 49/1. A 5 Second Way of Building a Web Page for Your iOS App.mp44.21MB
  • 49/2. How to Use Bootstrap to Build Your App Showcase Website.mp425.1MB
  • 5/1. What You'll Make by the End of This Module.mp42.91MB
  • 5/10. Learn About Arrays in Swift and Programmatically Update the Display.mp426.01MB
  • 5/11. [How to Become a Better Programmer] The DRY Principle.mp417.17MB
  • 5/12. How to Add Motion Detection in to Your App.mp412.86MB
  • 5/3. How to Design Your App.mp420.61MB
  • 5/4. Linking Design with Code.mp422.47MB
  • 5/5. [Common Errors] IBOutletsIBActions Debugging.mp413.73MB
  • 5/6. How to Create Randomisation in Swift.mp421.98MB
  • 5/8. Data Types, Constants and Variables.mp418.21MB
  • 51. Ask Me Anything Series/1. Ask Me Anything - Questions for Angela - Episode 1.mp4233.33MB
  • 51. Ask Me Anything Series/2. Ask Me Anything - Questions for Angela - Episode 2.mp4225.07MB
  • 51. Ask Me Anything Series/3. Ask Me Anything - Questions for Angela - Episode 3.mp4565.95MB
  • 6/1. What You'll Build in this Coding Challenge.mp43.88MB
  • 6/13. Optional Magic 8 Ball Solution Walk Through.mp465.29MB
  • 7/1. Introduction to the Programming Modules.mp42.33MB
  • 7/10. Optional BMI Calculator Challenge Solution.mp447.43MB
  • 7/11. Introduction to Loops in Swift - The For In loop.mp414.46MB
  • 7/12. Using Loops in Your Program.mp445.53MB
  • 7/13. Optional A Brain Teaser with Loops and the Fibonacci Sequence.mp418.95MB
  • 7/2. Comments, Print Statements and Debug Console.mp412.32MB
  • 7/3. Optional Review Data Types, Constants and Variables.mp416.85MB
  • 7/4. Swift Functions Part 1 - The Simple Function.mp411.75MB
  • 7/5. Swift Functions Part 2 - Functions with Inputs.mp418.66MB
  • 7/6. Swift Functions Part 3 - Functions with Outputs.mp415.73MB
  • 7/7. Control Flow with Conditional Statements in Swift (IFELSE).mp426.62MB
  • 8. Apple iOS APIs - Make a Music App/1. What You'll Make by the End of This Module.mp42.32MB
  • 8. Apple iOS APIs - Make a Music App/10. Make the App Play a Different Sound for Each Button.mp411.17MB
  • 8. Apple iOS APIs - Make a Music App/11. The Importance of Scope in Programming.mp415.34MB
  • 8. Apple iOS APIs - Make a Music App/3. How to Use Tags in the Storyboards.mp414.1MB
  • 8. Apple iOS APIs - Make a Music App/4. How to Use the Apple Documentation to Tap into Any iPhone Capability You Want.mp454.58MB
  • 8. Apple iOS APIs - Make a Music App/6. Incorporate AVFoundation to Play Sound.mp413.57MB
  • 8. Apple iOS APIs - Make a Music App/7. Error Catching in Swift 4 - Do, Catch and Try.mp410.76MB
  • 8. Apple iOS APIs - Make a Music App/8. Create a Method to Contain the Sound Playing Functionality.mp411.99MB
  • 8. Apple iOS APIs - Make a Music App/9. [Common Swift Errors] Index Out of Range and How to Debug it.mp47.7MB
  • 9/1. What You'll Make by the End of This Module.mp42.41MB
  • 9/10. [ELI5] The Model View Controller (MVC) Design Pattern - Explain Like I'm 5.mp414.68MB
  • 9/11. Initialise the First Question.mp426.74MB
  • 9/12. How to Progress Through the Question Bank.mp415.23MB
  • 9/13. [Debugging Practice] Using the Xcode Debug Console.mp413.03MB
  • 9/14. How to Implement a UIAlertController and Show a Popup to the User.mp420.66MB
  • 9/15. A High Level Overview of How Our App Works.mp49.9MB
  • 9/16. How to Track Progress and Score.mp424.97MB
  • 9/17. How to Incorporate Objective-C Code in to Swift.mp421.77MB
  • 9/3. Set up the Project.mp418.96MB
  • 9/5. Let's Create a Data Model.mp418.66MB
  • 9/7. Object-Oriented Programming - What are Objects and Classes.mp417.05MB
  • 9/9. Creating the Question Bank Class.mp416.71MB