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种子名称:
Digital Tutors - Introduction to 3ds Max 2014 (Multiple Authors) [03.06.2013]
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文件数目:
78个文件
文件大小:
4.9 GB
收录时间:
2015-3-27 07:51
已经下载:
3次
资源热度:
252
最近下载:
2025-4-9 06:58
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Digital Tutors - Introduction to 3ds Max 2014 (Multiple Authors) [03.06.2013].torrent
01. Introduction and project overview.flv11.86MB
02. Breaking down the interface.flv73.6MB
03. Modifying the workspace.flv41.24MB
04. Viewport navigation.flv48.72MB
05. Viewport render modes.flv31.8MB
06. Selecting objects.flv32.43MB
07. Creating objects.flv55.22MB
08. Grouping and Parenting.flv60.9MB
09. Subobject modes.flv59.31MB
10. 3ds Max file management.flv53.97MB
11. Modeling Overview.flv8.49MB
12. Setting up reference images.flv43.89MB
13. Modeling the hull.flv68.25MB
14. Modeling the tail.flv52.9MB
15. Modeling the tail fins.flv90.21MB
16. Modeling the fenders.flv87.33MB
17. Modeling the jets.flv79.92MB
18. Modeling the hull top.flv67.56MB
19. Modeling the rotors.flv68.27MB
20. Modeling the stabilizers for the rotors.flv90.7MB
21. Modeling the fan blade assembly.flv73.81MB
22. Assembling the rotor parts.flv78.41MB
23. Modeling the rear landing gear.flv76.41MB
24. Modeling the front landing gear.flv29.98MB
25. Adding the hull details.flv47.52MB
26. Modeling the gun turret.flv66.79MB
27. Using symmetry and mirror.flv76.7MB
28. Modeling any final details.flv101.86MB
29. Using smoothing techniques.flv91.42MB
30. Material Overview.flv37.93MB
31. Adding materials to specific polygons.flv45.98MB
32. Using procedural textures.flv34.4MB
33. Nesting procedural textures.flv43.25MB
34. UV Basics.flv68.58MB
35. Bump map basics.flv33.16MB
36. Creating a complex UV.flv76.22MB
37. Managing symmetrical UVs.flv98.85MB
38. Exporting UVs.flv41.57MB
39. Rigging Overview.flv4.78MB
40. Cleaning up the asset working with groups and layers.flv101.8MB
41. Modifying pivots in 3ds Max.flv53.26MB
42. Building control objects.flv56.31MB
43. Creating custom parameters.flv40.01MB
44. Wiring parameters.flv64.55MB
45. Working with expressions.flv61.86MB
46. Controlling parameters with 3ds Max's Reaction Manager.flv52.46MB
47. Rigging the airship's front landing gear.flv43.37MB
48. Creating bone systems.flv86.48MB
49. Understanding inverse kinematics.flv48.91MB
50. Enveloping geometry.flv51.02MB
51. Making your rigs animator-friendly.flv24.04MB
52. Animation Overview.flv5.68MB
53. Creating and editing keyframes on the TrackBar.flv62.94MB
54. Managing keyframes in the Curve Editor, cycling animations infinitely.flv61.89MB
55. Path animation.flv57.18MB
56. Simulating crowds with Populate.flv25.88MB
57. Starting on the flight sequence.flv56.43MB
58. Finalizing the airship's blocking pass.flv63.4MB
59. Completing the movements of the airship's body.flv98.55MB
60. Enhancing our animation with Secondary Action.flv54.31MB
61. Wrapping up our work on the airship.flv64.81MB
62. Adding a shot camera.flv103.79MB
63. Completing our shot, creating real-time previews in 3ds Max.flv48.1MB
64. Dynamics Overview.flv5.09MB
65. Creating particles in 3ds Max.flv51.1MB
66. Fine-tuning particle behavior.flv41.52MB
67. Creating particle collisions.flv64.95MB
68. Basic particle shading.flv39.73MB
69. Finalizing particle shading.flv42.2MB
70. Rendering Overview.flv6.55MB
71. Overview of 3ds Max light types.flv61.24MB
72. Basic attributes of 3ds Max lights.flv60.63MB
73. Working with shadows.flv52.7MB
74. Image-based lighting in 3ds Max.flv97.55MB
75. Adjusting the Rendering Controls for 3ds Max objects.flv37.17MB
76. Rendering with mental ray materials in 3ds Max.flv46.63MB
77. Creating custom material libraries in 3ds Max.flv92.52MB
78. Rendering the final sequence from 3ds Max.flv97.08MB