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[FreeTutorials.Eu] Udemy - unitycourse2

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种子名称: [FreeTutorials.Eu] Udemy - unitycourse2
文件类型: 视频
文件数目: 162个文件
文件大小: 8.3 GB
收录时间: 2018-11-13 19:59
已经下载: 3
资源热度: 54
最近下载: 2024-12-5 11:05

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[FreeTutorials.Eu] Udemy - unitycourse2.torrent
  • 01 First Steps - Getting Setup/001 Why You Should Buy This Course.mp427.06MB
  • 01 First Steps - Getting Setup/002 Get Unity Visual Studio Downloading.mp4150.84MB
  • 01 First Steps - Getting Setup/003 How To Use This Course.mp439.56MB
  • 01 First Steps - Getting Setup/004 Introducing Unity.mp444.23MB
  • 01 First Steps - Getting Setup/005 The Wonder Of Prefabs.mp436.18MB
  • 01 First Steps - Getting Setup/006 Introducing Visual Studio.mp433.17MB
  • 01 First Steps - Getting Setup/007 Instructor Hangout 1.1.mp427.48MB
  • 01 First Steps - Getting Setup/008 Section 1 Conclusion.mp413.71MB
  • 02 Terminal Hacker - Basic C/009 Welcome To Section 2.mp47.15MB
  • 02 Terminal Hacker - Basic C/010 Terminal Hacker Game Design.mp418.1MB
  • 02 Terminal Hacker - Basic C/011 Import WM2000 Terminal Asset.mp425.63MB
  • 02 Terminal Hacker - Basic C/012 Using Our Terminal.WriteLine().mp425.12MB
  • 02 Terminal Hacker - Basic C/013 Your First Function.mp420.16MB
  • 02 Terminal Hacker - Basic C/014 Introducing Variables.mp422.07MB
  • 02 Terminal Hacker - Basic C/015 Functions With Variable Parameters.mp416.44MB
  • 02 Terminal Hacker - Basic C/016 Messages Are Special Functions.mp420.4MB
  • 02 Terminal Hacker - Basic C/017 C Operators Expressions.mp419.73MB
  • 02 Terminal Hacker - Basic C/018 Conditional Program Flow Using if.mp419.06MB
  • 02 Terminal Hacker - Basic C/019 Instructor Hangout 2.1.mp446.76MB
  • 02 Terminal Hacker - Basic C/020 Were About To Pick-Up Pace.mp425.68MB
  • 02 Terminal Hacker - Basic C/021 Member Variables To Hold State.mp425.15MB
  • 02 Terminal Hacker - Basic C/022 Enumerating Our Game States.mp432.09MB
  • 02 Terminal Hacker - Basic C/023 Refactoring Our Code.mp422.63MB
  • 02 Terminal Hacker - Basic C/024 Your First Solo.mp4112.02MB
  • 02 Terminal Hacker - Basic C/025 Arrays Of Variables.mp417.68MB
  • 02 Terminal Hacker - Basic C/026 switch vs if.mp421.21MB
  • 02 Terminal Hacker - Basic C/027 Introducing Random Behaviour.mp430.8MB
  • 02 Terminal Hacker - Basic C/028 Creating A Win Screen.mp424.02MB
  • 02 Terminal Hacker - Basic C/029 Section 2 Integration Challenge.mp440.15MB
  • 02 Terminal Hacker - Basic C/030 Instructor Hangout 2.2.mp460.86MB
  • 02 Terminal Hacker - Basic C/031 Share Online Play Test.mp418.27MB
  • 02 Terminal Hacker - Basic C/032 Feedback Bug Fixes.mp414.17MB
  • 02 Terminal Hacker - Basic C/033 Section 2 Wrap-Up.mp416.72MB
  • 03 Project Boost - Basic Unity/034 Welcome To Section 3.mp417.43MB
  • 03 Project Boost - Basic Unity/035 Project Boost Game Design.mp469.77MB
  • 03 Project Boost - Basic Unity/036 Onion Design.mp415.48MB
  • 03 Project Boost - Basic Unity/038 Introducing Version Control.mp433.86MB
  • 03 Project Boost - Basic Unity/039 Add Unity .gitignore Easily.mp430.63MB
  • 03 Project Boost - Basic Unity/040 The Origin Of Our World.mp431.27MB
  • 03 Project Boost - Basic Unity/041 Placeholder Art From Primitives.mp441.72MB
  • 03 Project Boost - Basic Unity/042 Basic Input Binding.mp428.5MB
  • 03 Project Boost - Basic Unity/043 Physics and Rigidbodies.mp423.59MB
  • 03 Project Boost - Basic Unity/044 Coordinate System Handedness.mp458.8MB
  • 03 Project Boost - Basic Unity/045 Using Time.deltaTime.mp428.26MB
  • 03 Project Boost - Basic Unity/046 Instructor Hangout 3.1.mp450.81MB
  • 03 Project Boost - Basic Unity/047 Adding A Touch Of Audio.mp440.67MB
  • 03 Project Boost - Basic Unity/048 Resolving Movement Bugs.mp426.49MB
  • 03 Project Boost - Basic Unity/049 Using SerializeField vs public.mp436.13MB
  • 03 Project Boost - Basic Unity/050 Tagging Game Objects As Friendly.mp431.71MB
  • 03 Project Boost - Basic Unity/051 Basic Level Design.mp430.01MB
  • 03 Project Boost - Basic Unity/052 Design Levers And Tuning.mp425.26MB
  • 03 Project Boost - Basic Unity/053 Making A Second Level.mp439.33MB
  • 03 Project Boost - Basic Unity/054 Prefabs In Detail.mp426.01MB
  • 03 Project Boost - Basic Unity/055 Level Loading Scene Management.mp423.87MB
  • 03 Project Boost - Basic Unity/056 Invoke() As A Coroutine Warm-up.mp435.09MB
  • 03 Project Boost - Basic Unity/057 Instructor Hangout 3.2.mp481.2MB
  • 03 Project Boost - Basic Unity/058 Playing Multiple Audio Clips.mp432.58MB
  • 03 Project Boost - Basic Unity/059 Introducing Particle Effects.mp448.44MB
  • 03 Project Boost - Basic Unity/060 Moving Platform Pattern.mp428.13MB
  • 03 Project Boost - Basic Unity/061 Mathf.Sin() For Movement Cycles.mp433.85MB
  • 03 Project Boost - Basic Unity/062 Protecting Against NaN.mp416.91MB
  • 03 Project Boost - Basic Unity/063 Organise Your Assets.mp443.59MB
  • 03 Project Boost - Basic Unity/064 Light Your Scene.mp432.95MB
  • 03 Project Boost - Basic Unity/065 Nested Prefab Joy.mp432.5MB
  • 03 Project Boost - Basic Unity/066 Make Game Moments.mp437.76MB
  • 03 Project Boost - Basic Unity/067 Debug Keys Builds.mp430.93MB
  • 03 Project Boost - Basic Unity/068 Instructor Hangout 3.3.mp4182.2MB
  • 03 Project Boost - Basic Unity/069 Looping Through Levels.mp431.37MB
  • 03 Project Boost - Basic Unity/070 Sharing With Teaser Video.mp436.9MB
  • 03 Project Boost - Basic Unity/071 Spit Polish.mp422.08MB
  • 03 Project Boost - Basic Unity/072 Section 3 Wrap-Up.mp412.05MB
  • 04 Argon Assault - Rails Shooter/073 Welcome To Section 4.mp425.03MB
  • 04 Argon Assault - Rails Shooter/074 Argon Assault Game Design.mp451.68MB
  • 04 Argon Assault - Rails Shooter/075 Update Unity Create Project.mp411.54MB
  • 04 Argon Assault - Rails Shooter/076 Create Terrain.mp430.06MB
  • 04 Argon Assault - Rails Shooter/077 Texture The Terrain.mp459.62MB
  • 04 Argon Assault - Rails Shooter/078 Add A Skybox.mp435.48MB
  • 04 Argon Assault - Rails Shooter/079 Add Player Ship.mp439.08MB
  • 04 Argon Assault - Rails Shooter/080 Setup A Splash Screen.mp420.34MB
  • 04 Argon Assault - Rails Shooter/081 Playing Music Between Scenes.mp426.74MB
  • 04 Argon Assault - Rails Shooter/082 Unitys Waypoint Utility Scripts.mp451.76MB
  • 04 Argon Assault - Rails Shooter/083 Instructor Hangout 4.1.mp4151.92MB
  • 04 Argon Assault - Rails Shooter/084 Using Cross Platform Input.mp499.46MB
  • 04 Argon Assault - Rails Shooter/085 Input Sensitivity Gravity.mp468.43MB
  • 04 Argon Assault - Rails Shooter/086 Mathf.Clamp() To Restrict Movement.mp452.1MB
  • 04 Argon Assault - Rails Shooter/087 Understanding Roll Pitch Yaw.mp461.41MB
  • 04 Argon Assault - Rails Shooter/088 How To Set Local Rotation.mp445.5MB
  • 04 Argon Assault - Rails Shooter/089 Rotate Ship With Position Throw.mp4137.64MB
  • 04 Argon Assault - Rails Shooter/090 Time To Tweak And Tune.mp4127.73MB
  • 04 Argon Assault - Rails Shooter/091 Create Bullet Particles.mp4109.39MB
  • 04 Argon Assault - Rails Shooter/092 Explosion Particles SFX.mp456.13MB
  • 04 Argon Assault - Rails Shooter/093 Dodge And Shoot.mp476.41MB
  • 04 Argon Assault - Rails Shooter/094 Instructor Hangout 4.2.mp4416.67MB
  • 04 Argon Assault - Rails Shooter/095 Project Tidying Checklist.mp434.78MB
  • 04 Argon Assault - Rails Shooter/096 Triggers Collisions In Unity.mp485.46MB
  • 04 Argon Assault - Rails Shooter/097 SendMessage() Between Components.mp445.88MB
  • 04 Argon Assault - Rails Shooter/098 Enable A Gameobject From C.mp4119.72MB
  • 04 Argon Assault - Rails Shooter/099 Singleton Pattern Without Statics.mp437.47MB
  • 04 Argon Assault - Rails Shooter/100 Detecting Particle Collisions.mp454.01MB
  • 04 Argon Assault - Rails Shooter/101 Making Scripts Add Components.mp441.6MB
  • 04 Argon Assault - Rails Shooter/102 Instantiating At Runtime.mp463.97MB
  • 04 Argon Assault - Rails Shooter/103 Add Simple Score UI.mp448.34MB
  • 04 Argon Assault - Rails Shooter/104 A ScoreBoard Class.mp435.37MB
  • 04 Argon Assault - Rails Shooter/105 Instructor Hangout 4.3.mp4337.5MB
  • 04 Argon Assault - Rails Shooter/106 Introducing Encapsulation.mp465.3MB
  • 04 Argon Assault - Rails Shooter/107 Back-pedalling With Version Control.mp443.92MB
  • 04 Argon Assault - Rails Shooter/108 Iterating With foreach.mp449.31MB
  • 04 Argon Assault - Rails Shooter/109 Enemy Health System.mp451.42MB
  • 04 Argon Assault - Rails Shooter/110 Level Design Beat Chart.mp443MB
  • 04 Argon Assault - Rails Shooter/111 Level Design Iteration.mp4107MB
  • 04 Argon Assault - Rails Shooter/112 Introduction To Unity Timeline.mp429.76MB
  • 04 Argon Assault - Rails Shooter/113 Unity Timeline For Player Path.mp446.5MB
  • 04 Argon Assault - Rails Shooter/114 Unity Timeline Enemy Waves.mp453.04MB
  • 04 Argon Assault - Rails Shooter/115 Adding Flavour With Timeline.mp440.64MB
  • 04 Argon Assault - Rails Shooter/116 Stop Particle Emission In C.mp454.18MB
  • 04 Argon Assault - Rails Shooter/117 Visual Polish.mp484.41MB
  • 04 Argon Assault - Rails Shooter/118 Section 4 Wrap-Up.mp415.25MB
  • 05 Realm Rush - Tower Defence/119 Welcome To Section 5.mp470.62MB
  • 05 Realm Rush - Tower Defence/120 Realm Rush Game Design.mp433.38MB
  • 05 Realm Rush - Tower Defence/121 Limitations Of Unity Pathfinding.mp421.3MB
  • 05 Realm Rush - Tower Defence/122 Z-Fighting And Quads.mp419.39MB
  • 05 Realm Rush - Tower Defence/123 [ExecuteInEditMode] Attribute.mp441.38MB
  • 05 Realm Rush - Tower Defence/124 Using Text Mesh For Labels.mp443.77MB
  • 05 Realm Rush - Tower Defence/125 C-Sharp Lists For Custom Path.mp430.81MB
  • 05 Realm Rush - Tower Defence/126 Introducing Coroutines.mp433.96MB
  • 05 Realm Rush - Tower Defence/127 Types Of Pathfinding.mp417.97MB
  • 05 Realm Rush - Tower Defence/128 The Path Ahead.mp424.5MB
  • 05 Realm Rush - Tower Defence/129 Instance Variables And Constants.mp429.15MB
  • 05 Realm Rush - Tower Defence/130 The Dictionary Data Structure.mp429.29MB
  • 05 Realm Rush - Tower Defence/131 Finding Game Objects By Name.mp421.23MB
  • 05 Realm Rush - Tower Defence/132 Explore Thy Neighbour.mp435.08MB
  • 05 Realm Rush - Tower Defence/133 Breadth First Search Algorithm.mp4150.35MB
  • 05 Realm Rush - Tower Defence/134 Introducing C Queues.mp423.83MB
  • 05 Realm Rush - Tower Defence/135 Running Manual Tests.mp422.8MB
  • 05 Realm Rush - Tower Defence/136 A Breadcrumb Trail.mp429.83MB
  • 05 Realm Rush - Tower Defence/137 Reversing A List.mp428.27MB
  • 05 Realm Rush - Tower Defence/138 Adding Production Assets.mp430.77MB
  • 05 Realm Rush - Tower Defence/139 Tower LookAt Enemy.mp423.21MB
  • 05 Realm Rush - Tower Defence/140 MagicaVoxel Bonus Content.mp420.47MB
  • 05 Realm Rush - Tower Defence/141 Another Solo Challenge.mp411.42MB
  • 05 Realm Rush - Tower Defence/142 Make Tower Shoot.mp444.77MB
  • 05 Realm Rush - Tower Defence/143 Enemy HitPoints.mp49.88MB
  • 05 Realm Rush - Tower Defence/144 Check For Distance.mp432.35MB
  • 05 Realm Rush - Tower Defence/145 Subtleties Of Spawning.mp423.53MB
  • 05 Realm Rush - Tower Defence/146 Revise Coroutines Much More.mp428.79MB
  • 05 Realm Rush - Tower Defence/147 Target Closest Enemy.mp453.07MB
  • 05 Realm Rush - Tower Defence/148 Detecting Mouse In 3D.mp455.21MB
  • 05 Realm Rush - Tower Defence/149 Conditional Instantiation.mp4144.54MB
  • 05 Realm Rush - Tower Defence/150 Blooms Taxonomy.mp414.91MB
  • 05 Realm Rush - Tower Defence/151 Particles Algorithm Improvements.mp439.6MB
  • 05 Realm Rush - Tower Defence/152 Circular Or Ring Buffers.mp415.18MB
  • 05 Realm Rush - Tower Defence/153 Implementing A Ring Buffer.mp422.94MB
  • 05 Realm Rush - Tower Defence/154 Revising C Queues.mp429.87MB
  • 05 Realm Rush - Tower Defence/155 How To Destroy Particles.mp431.02MB
  • 05 Realm Rush - Tower Defence/156 Complete Game Loop.mp426.23MB
  • 05 Realm Rush - Tower Defence/157 Health For Base.mp4137.38MB
  • 05 Realm Rush - Tower Defence/158 Display Health Score.mp4164.85MB
  • 05 Realm Rush - Tower Defence/159 Unity Post Processing Stack.mp4153.73MB
  • 05 Realm Rush - Tower Defence/160 Hook Up SFX.mp4183.62MB
  • 05 Realm Rush - Tower Defence/161 PlayClipAtPoint() For SFX.mp4226.19MB
  • 05 Realm Rush - Tower Defence/162 Tune Your Game Moment.mp4246.37MB
  • 05 Realm Rush - Tower Defence/163 Section 5 Wrap Up.mp4156.19MB