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Lynda – Game Art Asset Texture Pipeline RUS

种子简介

种子名称: Lynda – Game Art Asset Texture Pipeline RUS
文件类型: 视频
文件数目: 26个文件
文件大小: 272.17 MB
收录时间: 2020-12-10 05:35
已经下载: 3
资源热度: 173
最近下载: 2024-6-1 23:46

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种子包含的文件

Lynda – Game Art Asset Texture Pipeline RUS.torrent
  • 001 Welcome.mp46.12MB
  • 002 Course prerequisites.mp42.17MB
  • 003 How to use the exercise files.mp4568.27KB
  • 004 Methods of collecting references.mp43.77MB
  • 005 Set up the 3ds Max project file.mp45.73MB
  • 006 Begin the high-poly modeling process.mp418.82MB
  • 007 High-poly modeling techniques and tricks.mp425.6MB
  • 008 Apply high-poly details to the rocket.mp418.18MB
  • 009 Begin the low-poly modeling process.mp43.93MB
  • 010 Unwrap low-poly rocket pieces.mp416.12MB
  • 011 Apply a lightmap to the game-ready mesh.mp48.94MB
  • 012 Export low-poly model for Unreal and create a simple collision.mp416.92MB
  • 013 Export for exploded baking in Substance Painter.mp48.6MB
  • 014 Prep the Unreal level for rocket prop.mp44.22MB
  • 015 Import static mesh into Unreal.mp46.45MB
  • 016 Set up your project in Substance Painter.mp43.12MB
  • 017 Set up baking parameters.mp412.68MB
  • 018 Add adjusted maps and start a new Paint file.mp43.61MB
  • 019 Review Substance Painter masking tools.mp412.71MB
  • 020 Begin painting within Substance Painter.mp416.87MB
  • 021 Apply textures with materials and smart materials.mp421.94MB
  • 022 Apply stenciled designs to your rocket.mp422.36MB
  • 023 Export Painter files to Substance Designer.mp410.6MB
  • 024 Import maps and create Unreal materials.mp410.76MB
  • 025 Final positioning within Unreal and check in the prop.mp49.39MB
  • 026 Next steps.mp42.01MB