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种子名称:
Digital Tutors - Introduction to 3ds Max 2014
文件类型:
文件数目:
79个文件
文件大小:
4.56 GB
收录时间:
2015-9-21 11:26
已经下载:
3次
资源热度:
140
最近下载:
2024-12-2 07:22
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Digital Tutors - Introduction to 3ds Max 2014.torrent
#1 Introduction and Project Overview.flv11.86MB
#10 3ds Max file management.flv53.97MB
#11 Modeling Overview.flv8.49MB
#12 Setting up reference images.flv43.89MB
#13 Modeling the hull.flv68.25MB
#14 Modeling the tail.flv52.9MB
#15 Modeling the tail fins.flv90.21MB
#16 Modeling the fenders.flv87.33MB
#17 Modeling the jets.flv79.92MB
#18 Modeling the hull top.flv67.56MB
#19 Modeling the rotors.flv68.27MB
#2 Breaking down the interface.flv73.6MB
#20 Modeling the stabilizers for the rotors.flv90.7MB
#21 Modeling the fan blade assembly.flv73.81MB
#22 Assembling the rotor parts.flv78.41MB
#23 Modeling the rear landing gear.flv76.41MB
#24 Modeling the front landing gear.flv29.98MB
#25 Adding the hull details.flv47.52MB
#26 Modeling the gun turret.flv66.79MB
#27 Using symmetry and mirror.flv76.7MB
#28 Modeling any final details.flv101.86MB
#29 Using smoothing techniques.flv91.42MB
#3 Modifying the workspace.flv41.24MB
#30 Material Overview.flv37.93MB
#31 Adding materials to specific polygons.flv45.98MB
#32 Using procedural textures.flv34.4MB
#33 Nesting procedural textures.flv43.25MB
#34 UV Basics.flv68.58MB
#35 Bump map basics.flv33.16MB
#36 Creating a complex UV.flv76.22MB
#37 Managing symmetrical UVs.flv98.85MB
#38 Exporting UVs.flv41.57MB
#39 Rigging Overview.flv4.78MB
#4 Viewport navigation.flv48.72MB
#40 Cleaning up the asset working with groups and layers.flv101.8MB
#41 Modifying pivots in 3ds Max.flv53.26MB
#42 Building control objects.flv56.31MB
#43 Creating custom parameters.flv40.01MB
#44 Wiring parameters.flv64.55MB
#45 Working with expressions.flv61.86MB
#46 Controlling parameters with 3ds Max's Reaction Manager.flv52.46MB
#47 Rigging the airship's front landing gear.flv43.37MB
#48 Creating bone systems.flv86.48MB
#49 Understanding inverse kinematics.flv48.91MB
#5 Viewport render modes.flv31.8MB
#50 Enveloping geometry.flv51.02MB
#51 Making your rigs animator-friendly.flv24.04MB
#52 Animation Overview.flv5.68MB
#53 Creating and editing keyframes on the TrackBar.flv62.94MB
#54 Managing keyframes in the Curve Editor cycling animations infinitely.flv61.89MB
#55 Path animation.flv57.18MB
#56 Simulating crowds with Populate.flv25.88MB
#57 Starting on the flight sequence.flv56.43MB
#58 Finalizing the airship's blocking pass.flv63.4MB
#59 Completing the movements of the airship's body.flv98.55MB
#6 Selecting objects.flv32.43MB
#60 Enhancing our animation with Secondary Action.flv54.31MB
#61 Wrapping up our work on the airship.flv64.81MB
#62 Adding a shot camera.flv103.79MB
#63 Completing our shot creating real-time previews in 3ds Max.flv48.1MB
#64 Dynamics Overview.flv5.09MB
#65 Creating particles in 3ds Max.flv51.1MB
#66 Fine-tuning particle behavior.flv41.52MB
#67 Creating particle collisions.flv64.95MB
#68 Basic particle shading.flv39.73MB
#69 Finalizing particle shading.flv42.2MB
#7 Creating objects.flv55.22MB
#70 Rendering Overview.flv6.55MB
#71 Overview of 3ds Max light types.flv61.24MB
#72 Basic attributes of 3ds Max lights.flv60.63MB
#73 Working with shadows.flv52.7MB
#74 Image-based lighting in 3ds Max.flv97.55MB
#75 Adjusting the Rendering Controls for 3ds Max objects.flv37.17MB
#76 Rendering with mental ray materials in 3ds Max.flv46.63MB
#77 Creating custom material libraries in 3ds Max.flv92.52MB
#78 Rendering the final sequence from 3ds Max.flv97.08MB
#8 Grouping and Parenting.flv60.9MB
#9 Subobject modes.flv59.31MB
project_files.zip229.46MB