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Digital Tutors - Introduction to Maya 2016

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种子名称: Digital Tutors - Introduction to Maya 2016
文件类型:
文件数目: 177个文件
文件大小: 8.76 GB
收录时间: 2015-9-29 06:15
已经下载: 3
资源热度: 206
最近下载: 2024-12-14 00:39

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Digital Tutors - Introduction to Maya 2016.torrent
  • Introduction to Maya 2016.zip4.41GB
  • 88.mp494.61MB
  • 16.mp486.81MB
  • 63.mp486.63MB
  • 81.mp485.95MB
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  • 72.mp434.19MB
  • 25.mp433.18MB
  • 2.mp432.2MB
  • 86.mp431.9MB
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  • 35.mp430.63MB
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  • 48.mp427.28MB
  • 3.mp427.15MB
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  • 55.mp423.87MB
  • 36.mp423.51MB
  • 5.mp418.36MB
  • 9.mp418.32MB
  • 66.mp415.87MB
  • 88. Configuring output settings and rendering the final sequence.mp313.45MB
  • 4.mp412.71MB
  • 83. Fine-tuning ship materials for rendering.mp312.38MB
  • 59. Path Animation.mp312.26MB
  • 33.mp412.23MB
  • 16. Finishing the wings.mp311.77MB
  • 84. Fine-tuning environment materials for rendering.mp311.72MB
  • 1.mp411.52MB
  • 63. Animating a shot camera.mp311.51MB
  • 11.mp411.32MB
  • 85. Fine-tuning the look of the particles.mp310.99MB
  • 77. Understanding various light types.mp310.83MB
  • 78. Controlling light color and intensity.mp310.53MB
  • 81. Creating lights to match environment.mp310.52MB
  • 52. Setting up an auto-idle system.mp39.94MB
  • 14. Creating the basic body shape.mp39.29MB
  • 46. Orientation continued.mp39.2MB
  • 80. Altering the Render Stats of Maya objects.mp39.12MB
  • 58. Cycling animation infinitely.mp39.06MB
  • 79. Adjusting light decay and specular contribution.mp38.99MB
  • 82. Adjusting attributes for the Physical Sun and Sky.mp38.82MB
  • 44. Control objects and groups.mp38.82MB
  • 12.mp48.78MB
  • 71. Enhancing the look of our dust particles.mp38.71MB
  • 51. Adding Spline IK control to our joint system.mp38.63MB
  • 37. Working with procedural textures.mp38.58MB
  • 30. Creating radial gun barrels.mp38.54MB
  • 20. Starting the front guard.mp38.45MB
  • 57. Managing animation in the Graph Editor.mp38.23MB
  • 38. Working with UVs.mp38.14MB
  • 31. Hierarchy and model prep.mp37.88MB
  • 67. Simulating the fueling line with nDynamics.mp37.81MB
  • 62. Polishing the animation.mp37.81MB
  • 18. Creating the canopy.mp37.53MB
  • 60. Starting on the flight sequence.mp37.48MB
  • 15. Extruding out the wings.mp37.48MB
  • 64. Finishing the flight sequence.mp37.46MB
  • 76.mp47.38MB
  • 56. Keyframing in Maya.mp37.36MB
  • 17. Extruding up the top section.mp37.27MB
  • 27. Adding support edges for smoothing.mp37.27MB
  • 87. Adding final adjustments for lighting and quality.mp37.25MB
  • 21. Finishing the guard piece.mp37.22MB
  • 49. Building joints.mp37.17MB
  • 35. Using ramps to drive material channels.mp37.14MB
  • 41. Using bump maps.mp36.95MB
  • 55. Setting your animation preferences.mp36.93MB
  • 3. Working with the user interface.mp36.86MB
  • 32. Sculpting in Maya.mp36.76MB
  • 23. Creating the back vents.mp36.67MB
  • 74. Duplicating particle emitters.mp36.67MB
  • 13. Adding reference images.mp36.63MB
  • 34. Applying and manipulating simple materials.mp36.56MB
  • 39. Creating a ramp shader.mp36.5MB
  • 50. Skinning geometry in Maya.mp36.46MB
  • 7. Transforming objects in Maya.mp36.31MB
  • 43. Cleaning up the scene.mp36.23MB
  • 29. Modeling the main gun body.mp36.16MB
  • 69. Baking the animation of the fueling line.mp36.06MB
  • 61. Finalizing our blocking pass.mp36.06MB
  • 75. Creating a low-resolution collision object.mp36.03MB
  • 24. Creating pipes with curves.mp36MB
  • 22. Modeling pieces between the wings.mp35.86MB
  • 47. Creating custom channels.mp35.83MB
  • 54.mp45.7MB
  • 40. Adding file textures.mp35.48MB
  • 26. Modeling the thrusters.mp35.47MB
  • 68. Setting up collisions for an nDynamics solve.mp35.45MB
  • 8. Using component mode.mp35.4MB
  • 70. Using a Fluid emitter to add dust particles.mp35.29MB
  • 5. Working with scene files.mp35.25MB
  • 19. Extruding the thruster compartment.mp35.22MB
  • 73. Animating our Fluid emitter.mp35.21MB
  • 6. Viewport shading and selection modes.mp34.96MB
  • 42.mp44.92MB
  • 10. Grouping and parenting in Maya.mp34.78MB
  • 2. Navigating the 3D viewport.mp34.69MB
  • 53. Making the rig animator-friendly.mp34.69MB
  • 4. Creating a Maya project.mp34.56MB
  • 25. Creating shapes with closed curves.mp34.55MB
  • 72. Repositioning our emitter and enhancing the behavior of our particles.mp34.53MB
  • 65.mp44.46MB
  • 86. Preparing particles for batch rendering.mp34.38MB
  • 48. Connecting channels in Maya.mp34.03MB
  • 28. Creating the gun base.mp33.99MB
  • 9. Accessing scene objects.mp33.89MB
  • 45. Modifying an object's pivot and orientation.mp33.36MB
  • 36. Adding multiple materials to an object.mp33.1MB
  • 11. Using the hotbox.mp33.06MB
  • 66. Bringing back the fueling line and getting ready for our first simulation.mp32.1MB
  • 33. Materials and textures overview.mp31.66MB
  • 1. Introduction and project overview.mp31.56MB
  • 12. Modeling section overview.mp31.21MB
  • 76. Rendering overview.mp3996.51KB
  • 54. Animation overview.mp3797.76KB
  • 42. Rigging overview.mp3681.13KB
  • 65. Dynamics overview.mp3609.13KB