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Digital-Tutors - Introduction to Maya 2015

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种子名称: Digital-Tutors - Introduction to Maya 2015
文件类型:
文件数目: 105个文件
文件大小: 1.89 GB
收录时间: 2014-5-6 09:19
已经下载: 3
资源热度: 109
最近下载: 2024-11-11 09:52

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Digital-Tutors - Introduction to Maya 2015.torrent
  • 001 Introduction and project overview.flv8.1MB
  • 002 Navigating the viewport.flv21.51MB
  • 003 Working with the Maya interface.flv16.09MB
  • 004 Creating Maya projects.flv7.11MB
  • 005 Working with scene files in Maya.flv8.15MB
  • 006 Viewport shading and selection modes.flv16.46MB
  • 007 Transforming objects in Maya.flv22.15MB
  • 008 Using component mode.flv15.49MB
  • 009 Using the Attribute Editor.flv10.56MB
  • 010 Grouping and parenting.flv13.22MB
  • 011 Using the Maya hotbox.flv9.03MB
  • 012 Writing a MEL script.flv17.65MB
  • 013 Creating custom shelves.flv11.98MB
  • 014 Modeling overview.flv5.1MB
  • 015 Adding image planes.flv16.46MB
  • 016 Creating a blank for the body.flv29.7MB
  • 017 Using Quad Draw to create the body.flv23.95MB
  • 018 Finishing the main body topology.flv27.8MB
  • 019 Cleaning up the main body.flv32.38MB
  • 020 Modeling the thrusters.flv46.42MB
  • 021 Adding edges for smoothing.flv23.97MB
  • 022 Adding tubes using curves.flv28.7MB
  • 023 Adding ribs to the tubes.flv10.77MB
  • 024 Modeling the shoulder guards.flv23.53MB
  • 025 Building the upper arm.flv33.09MB
  • 026 Beginning the lower arm.flv30.17MB
  • 027 Adding the extending gun.flv33.19MB
  • 028 Adding the claws.flv33.46MB
  • 029 Modeling the front detail on the body.flv13.9MB
  • 030 Modeling the underside of the body.flv28.9MB
  • 031 Building the upper leg.flv16.83MB
  • 032 Modeling the lower leg.flv35.75MB
  • 033 Adding the shield.flv39.33MB
  • 034 Hierarchy and model prep.flv29.13MB
  • 035 Materials and texturing overview.flv3.84MB
  • 036 Applying simple materials.flv12.78MB
  • 037 Using ramps to drive material channels.flv18.97MB
  • 038 Adding multiple materials to objects.flv12.31MB
  • 039 Working with procedural textures.flv9.09MB
  • 040 UV Basics.flv28.08MB
  • 041 Using Substance to add metal detail.flv25.11MB
  • 042 Using the Ramp Shader.flv15.77MB
  • 043 Adding file textures.flv26.01MB
  • 044 Adding a bump map.flv21.43MB
  • 045 Rigging overview.flv1.85MB
  • 046 Cleaning up our scene.flv10.59MB
  • 047 Building a control object for the mech's center-of-mass.flv17.57MB
  • 048 Finishing the mech's center-of-gravity control.flv14.81MB
  • 049 Rigging with Driven Keys.flv14.19MB
  • 050 Building your first joint chain.flv21.42MB
  • 051 Completing the setup of our initial joint chain.flv7.61MB
  • 052 Mirroring joints in Maya.flv9.23MB
  • 053 Connecting our leg joints to follow the mech's root.flv9.89MB
  • 054 Binding geometry.flv17.88MB
  • 055 Creating joint chains for the mech's arms.flv24.54MB
  • 056 Controlling the mech's arms.flv18.9MB
  • 057 Adding Inverse Kinematics to the limbs.flv11.88MB
  • 058 Limb controls.flv23.78MB
  • 059 Connecting attributes with the Connection Editor.flv5.51MB
  • 060 Controlling the mech's toes.flv22.15MB
  • 061 Wrapping up our foot controls.flv16.21MB
  • 062 Rigging the mech's weapon.flv25.08MB
  • 063 Finishing the initial setup process of the mech's weapons.flv12.59MB
  • 064 Controlling the guns.flv16.11MB
  • 065 Adding a global control.flv14.09MB
  • 066 Making our scene animator-friendly.flv17.84MB
  • 067 Animation overview.flv2.74MB
  • 068 How to create and edit keyframes in Maya.flv14.82MB
  • 069 Managing keyframes in the Graph Editor and cycling animation infinitely.flv14.51MB
  • 070 Working with Auto Key and creating simple expressions in the Graph Editor.flv10.99MB
  • 071 Working with expressions.flv9.99MB
  • 072 Path animation.flv21.33MB
  • 073 Starting on the mech's sequence.flv15.11MB
  • 074 Animating the mech's platform.flv24.35MB
  • 075 Blocking in the mech's performance.flv15.42MB
  • 076 Finalizing our blocking pass.flv14.62MB
  • 077 Working on the mech's polishing pass.flv19.34MB
  • 078 Finishing the mech's polishing pass.flv27.35MB
  • 079 Adding a shot camera.flv10.63MB
  • 080 Finalizing the shot and previewing animations in real-time with Playblasts.flv22.89MB
  • 081 Dynamics overview.flv1.75MB
  • 082 Key concepts of dynamics in Maya.flv13.11MB
  • 083 Emitting nParticles from a mesh.flv20.31MB
  • 084 Editing nParticle properties, using the correct space scale for particle simulations, and setting up collisions.flv12.67MB
  • 085 Finalizing our nParticle settings.flv11.57MB
  • 086 Shading nParticles.flv13.51MB
  • 087 Animating nParticle attributes.flv13.39MB
  • 088 Adding more particles to enhance our simulation.flv15.19MB
  • 089 Animating our new nParticle object.flv12.35MB
  • 090 Adding wind effects to nParticles and improving the quality of your simulation via the nucleus solver.flv8.53MB
  • 091 Finalizing our nParticle simulation and working with the nCache tools.flv14.62MB
  • 092 Rendering overview.flv6.49MB
  • 093 Understanding various light types.flv28.11MB
  • 094 Controlling light color and intensity.flv14.66MB
  • 095 Adjusting light decay and specular contribution.flv16.15MB
  • 096 Altering the Render Stats of Maya objects.flv14.45MB
  • 097 Using images to generate realistic lighting.flv16.79MB
  • 098 Adding secondary illumination sources to our scene.flv19.86MB
  • 099 Baking Substance textures for mental ray rendering.flv20.42MB
  • 100 Fine-tuning the rendered appearance of materials.flv20.53MB
  • 101 Fine-tuning the rendered appearance of particles.flv18.19MB
  • 102 Adding final quality adjustments to our render.flv20.76MB
  • 103 Preparing render settings for final output.flv17.46MB
  • 104 Rendering the final sequence from Maya.flv25.58MB
  • Introduction to Maya 2015.zip90.12MB