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Game Development Essentials with Unity 4 LiveLessons

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种子名称: Game Development Essentials with Unity 4 LiveLessons
文件类型:
文件数目: 60个文件
文件大小: 1.49 GB
收录时间: 2015-4-29 21:28
已经下载: 3
资源热度: 122
最近下载: 2024-8-24 16:59

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Game Development Essentials with Unity 4 LiveLessons.torrent
  • 2_6.2.6 Add textures to a terrain.mp495.39MB
  • 7_6.7.6 Build the game control object.mp483.8MB
  • 7_4.7.4 Add powerups to the game.mp467.99MB
  • 3_4.3.4 Work with cameras in Unity 4.mp466.29MB
  • 2_7.2.7 Add foliage to a terrain.mp462.44MB
  • 3_3.3.3 Apply textures to meshes.mp461.65MB
  • 2_10.2.10 Navigate and refine our world.mp461.63MB
  • 7_2.7.2 Sculpt the game world.mp457.51MB
  • 2_3.2.3 Sculpt terrain using Unity tools.mp454.75MB
  • 3_7.3.7 Create and use prefabs.mp446.55MB
  • 4_2.4.2 Create object interactions with colliders.mp443.48MB
  • 3_6.3.6 Illuminate your world with lights.mp442.06MB
  • 3_2.3.2 Use meshes in our project.mp437.82MB
  • 7_8.7.8 Add start and game over screens.mp437.1MB
  • 7_7.7.7 Implement the game HUD.mp436.28MB
  • 2_9.2.9 Add ambient details to a terrain.mp435.94MB
  • 1_3.1.3 Start a Unity project and use the Unity 4 interface.mp435.84MB
  • 7_9.7.9 Build and run the game.mp433.62MB
  • 2_5.2.5 Utilize the terrain toolkit.mp431.18MB
  • 7_5.7.5 Create powerup spawning points.mp430.4MB
  • 6_2.6.2 Set up the Mobile Development Environment.mp429.35MB
  • 2_8.2.8 Add water to a terrain.mp427.32MB
  • 7_3.7.3 Build the player object.mp427.16MB
  • 2_2.2.2 Sculpt terrain using a height map.mp424.47MB
  • 4_1.4.1 Apply rigidbodies to game objects.mp423.11MB
  • 3_5.3.5 Utilize layers to organize objects.mp422.57MB
  • 5_13.5.13 Implement GUIs in Unity 4.mp422.36MB
  • 5_3.5.3 Utilize variables .mp420.77MB
  • 5_5.5.5 Use conditional statements.mp415.86MB
  • Intro.Introduction to Game Development Essentials with Unity 4 LiveLessons.mp414.65MB
  • 5_4.5.4 Compare variables and use operators.mp414.17MB
  • 5_8.5.8 Read user input.mp413.87MB
  • 1_2.1.2 Work with the concepts and terminology of 3D .mp413.56MB
  • 5_9.5.9 Access local components.mp413.48MB
  • 5_7.5.7 Create and use functions.mp413.4MB
  • 5_10.5.10 Access game objects.mp413.07MB
  • 5_2.5.2 Use important Unity functions.mp411.94MB
  • Summary.Summary of Game Development Essentials with Unity 4 LiveLessons.mp411.76MB
  • 5_12.5.12 Use trigger colliders.mp411.53MB
  • 5_6.5.6 Use loops and iteration.mp411.48MB
  • 1_1.1.1 Identify Unity and its versions.mp411.44MB
  • 5_11.5.11 Generate prefabs.mp411.2MB
  • 6_4.6.4 Use a phoneGЂ™s multi-touch screen for game input.mp410.72MB
  • 2_4.2.4 Download and import the terrain toolkit.mp410.43MB
  • 6_3.6.3 Use a phoneGЂ™s accelerometer for game input.mp49.99MB
  • 3_1.3.1 Add game objects to our project.mp49.33MB
  • 5.Learning objectives.mp49.12MB
  • 7.Learning objectives.mp48.64MB
  • 2.Learning objectives.mp48.58MB
  • 6.Learning objectives.mp48.18MB
  • 1_5.1.5 Navigate Unity and use transformation controls .mp47.41MB
  • 4.Learning objectives.mp46.2MB
  • 3.Learning objectives.mp46.11MB
  • 6_1.6.1 Design for mobile devices.mp46.07MB
  • 7_1.7.1 Define the idea of our first game.mp45.64MB
  • 5_1.5.1 Understand the basics of scripts .mp45.57MB
  • 1_4.1.4 Organize a Unity project.mp45.18MB
  • 1.Learning objectives.mp44.91MB
  • 2_1.2.1 Add terrain to the project.mp44.45MB
  • 7_10.7.10 Improve the example game.mp42.62MB