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Lynda - Maya 2016 Essential Training

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种子名称: Lynda - Maya 2016 Essential Training
文件类型:
文件数目: 107个文件
文件大小: 1.37 GB
收录时间: 2015-6-27 13:30
已经下载: 3
资源热度: 84
最近下载: 2024-4-30 09:28

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Lynda - Maya 2016 Essential Training.torrent
  • 088 Understanding the basics of cameras.mp433.66MB
  • Exercise Files.zip33.37MB
  • 081 Mapping objects in the UV Editor.mp432.86MB
  • 029 Selecting polygonal components.mp426.96MB
  • 078 Basic UV mapping for polygonal objects.mp424.28MB
  • 034 Setting up reference.mp422.19MB
  • 030 Using Soft Select and Reflection.mp421.74MB
  • 036 Using the Extrude tools.mp420.47MB
  • 031 Modeling a low poly tree.mp420.27MB
  • 069 Understanding the basic shader types.mp420.01MB
  • 028 Creating polygonal objects.mp419.67MB
  • 006 Configuring viewports.mp419.32MB
  • 082 Projecting textures on NURBS surfaces.mp419.09MB
  • 056 Using the NURBS curve tools.mp418.86MB
  • 055 NURBS primitives.mp418.58MB
  • 039 Modeling symmetrical objects.mp418.49MB
  • 033 Boolean tools.mp417.96MB
  • 079 Using cylindrical projections on polygons.mp417.34MB
  • 053 Sculpting a basic landscape.mp417.3MB
  • 057 Creating radial surfaces with Revolve.mp417.26MB
  • 059 Opening and closing curves and surfaces.mp417.12MB
  • 063 Extracting NURBS curves from surfaces.mp416.84MB
  • 083 3D painting.mp416.78MB
  • 070 Creating and applying maps.mp416.71MB
  • 097 Modifying keys in the Graph Editor.mp416.26MB
  • 102 Animating objects along spline paths.mp416.22MB
  • 004 Overview of the Maya interface.mp416.07MB
  • 013 Manipulating pivots.mp415.82MB
  • 054 Introducing NURBS modeling and editing.mp415.6MB
  • 011 Using the Move tool.mp415.52MB
  • 067 Converting NURBS to polygons.mp415.49MB
  • 085 Lights and lighting types in Maya.mp415.47MB
  • 064 Creating curves on a surface.mp415.45MB
  • 049 Modeling with nonlinear deformers.mp415.42MB
  • 091 Raytracing reflections and refractions.mp415.34MB
  • 047 Smoothing models and managing detail.mp414.95MB
  • 020 Creating hierarchies.mp414.95MB
  • 019 Working with the Outliner.mp414.87MB
  • 080 Understanding the UV Editor.mp414.86MB
  • 048 Using Edge Flow to smooth geometry.mp414.84MB
  • 007 Navigation.mp414.7MB
  • 040 Merging components and target weld.mp414.6MB
  • 023 Understanding the Hypergraph.mp414.59MB
  • 038 Working with edge loops.mp414.56MB
  • 024 Hiding and showing objects.mp414.24MB
  • 077 Applying multiple materials to polygonal objects.mp414.15MB
  • 089 Adding depth of field.mp413.83MB
  • 010 Selecting objects.mp413.7MB
  • 076 mental ray materials.mp413.67MB
  • 021 Grouping objects.mp413.65MB
  • 061 Using NURBS extrude.mp413.37MB
  • 096 Animating objects using Set Key.mp413.35MB
  • 068 Overview of Maya rendering.mp413.22MB
  • 058 Using NURBS loft.mp413.15MB
  • 051 Managing object history.mp412.7MB
  • 012 Rotating and scaling.mp412.61MB
  • 095 Understanding the animation interface.mp412.57MB
  • 060 Creating shapes with NURBS planar.mp412.26MB
  • 084 Render Settings menu.mp412.15MB
  • 025 Creating layers.mp412.04MB
  • 035 Modeling against reference.mp411.91MB
  • 073 Creating materials in the Hypershade window.mp411.75MB
  • 046 Creating creases in smooth surfaces.mp411.68MB
  • 093 Creating image-based lighting.mp411.34MB
  • 075 Using displacement and bump mapping.mp411.27MB
  • 052 Understanding the brush interface.mp411.22MB
  • 045 Working with subdivision surfaces.mp410.9MB
  • 050 Modeling with lattices.mp410.78MB
  • 032 Combine and Separate.mp410.76MB
  • 086 Creating shadows.mp410.63MB
  • 043 Using the Polygon Bridge tool.mp410.62MB
  • 037 Using the Bevel tools.mp410.51MB
  • 016 Working with the Attribute Editor.mp410.5MB
  • 074 Using the Ramp material.mp410.44MB
  • 094 Batch rendering.mp410.33MB
  • 104 Creating animation cycles.mp410.09MB
  • 017 Resetting and freezing transformations.mp410.03MB
  • 062 Using isoparms to refine NURBS surfaces.mp410.02MB
  • 072 Working with the Hypershade window.mp49.91MB
  • 009 Customizing the interface.mp49.78MB
  • 087 Using falloff for realistic lighting.mp49.58MB
  • 042 Extruding along a path.mp49.06MB
  • 041 Mirroring geometry.mp49MB
  • 090 Using Motion Blur.mp48.46MB
  • 018 Snapping objects.mp48.21MB
  • 022 Using groups as pivots.mp48.02MB
  • 071 Using bitmaps as texture.mp47.93MB
  • 014 Duplicating objects.mp47.92MB
  • 008 Using the hotbox and marking menus.mp47.6MB
  • 100 Ghosting animation.mp47.54MB
  • 015 Understanding the Channel Box.mp46.95MB
  • 044 Using the Modeling Toolkit.mp46.67MB
  • 092 Using indirect lighting for softer shadows.mp46.58MB
  • 066 Trimming NURBS surfaces.mp46.48MB
  • 099 Creating breakdown keys.mp46.21MB
  • 098 Modifying keys in the Dope Sheet.mp46.04MB
  • 005 Working with files and Maya projects.mp45.82MB
  • 105 Adding sound to animations.mp45.79MB
  • 065 Projecting curves on surfaces.mp45.54MB
  • 027 Differences between NURBS and polygons.mp45.52MB
  • 026 Working with selection masks.mp45.35MB
  • 103 Animation playback using Playblast.mp45.12MB
  • 101 Using the Grease Pencil tool.mp44.95MB
  • 001 Welcome.mp44.8MB
  • 003 Using the exercise files.mp4980.43KB
  • 106 Next steps.mp4725.91KB
  • 002 System requirements.mp4619.39KB