种子简介
种子名称:
Creative Development Creating a Low Poly Game Character in Maya and Silo with Antony Ward
文件类型:
文件数目:
33个文件
文件大小:
2.36 GB
收录时间:
2012-4-25 14:58
已经下载:
3次
资源热度:
236
最近下载:
2024-12-2 21:28
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Creative Development Creating a Low Poly Game Character in Maya and Silo with Antony Ward.torrent
project_files.zip234.04MB
11. Adding in the boots.flv95.77MB
21. Assigning texture space priority to UV shells.flv94.53MB
12. Refining the helmet.flv91.46MB
18. Adding UVs for the torso upper arm and thighs.flv91.06MB
25. Defining sections of armor.flv87.44MB
24. Exporting basic normal maps.flv87.36MB
17. Creating UVs for the stomach and hands.flv87.32MB
10. Building lower leg details.flv86.93MB
13. Beginning to clean up our model in Maya.flv84.7MB
8. Continuing to work in more details.flv82.27MB
19. Laying out additional UVs.flv82.02MB
14. Testing areas of deformation.flv81.4MB
6. Adding the chest and combining the body.flv80.54MB
15. Optimizing and smoothing our model.flv80.36MB
26. Adding dirt and worn metal to our textures.flv79.52MB
5. Building the head and helmet.flv77.85MB
7. Starting to add upper body armor details.flv76.06MB
31. Enhancing the diffuse map with our normal map.flv73.69MB
29. Enhancing our normal map in CrazyBump.flv70.93MB
16. Preparing our model for UVs.flv70.05MB
3. Starting to add the hands.flv64.35MB
23. Baking the diffuse and lighting passes.flv63.71MB
30. Using 3D-Coat to paint normal maps for the organic details.flv58.52MB
27. Texturing the face of our model.flv54.67MB
4. Refining the hands.flv53.11MB
9. Optimizing as we work.flv46.07MB
32. Filling in empty texture space.flv43.62MB
2. Beginning to block out the shape.flv40.89MB
28. Removing texture seams in 3D-Coat.flv39.26MB
22. Applying basic shaders to our model.flv29.68MB
1. Introduction and project overview.flv15.76MB
20. Adding UVs to the feet.flv11.88MB