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Digital Tutors - Blend Shape-Based Facial Rigging in Maya

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种子名称: Digital Tutors - Blend Shape-Based Facial Rigging in Maya
文件类型: 视频
文件数目: 46个文件
文件大小: 2.02 GB
收录时间: 2019-5-23 19:32
已经下载: 3
资源热度: 168
最近下载: 2024-12-2 11:52

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种子包含的文件

Digital Tutors - Blend Shape-Based Facial Rigging in Maya.torrent
  • 01. Introduction and project overview.mp46.27MB
  • 02. Checking the model's topology and building core facial joints.mp486.05MB
  • 03. Setting up joints for the nose, ears, and teeth.mp468.55MB
  • 04. Mirroring joints in Maya.mp429.15MB
  • 05. Creating joints for the tongue.mp448.79MB
  • 06. Creating an alignment tool.mp430.96MB
  • 07. Creating an alignment tool with Python.mp426.46MB
  • 08. Controlling the eyes.mp444.38MB
  • 09. Deforming the eyelids.mp449.77MB
  • 10. Connecting the facial skeleton to the character's body and skinning the face.mp443.93MB
  • 11. Refining skin deformations.mp478.16MB
  • 12. Squashing and stretching the mouth.mp451.84MB
  • 13. Finishing our squash and stretch system for the mouth.mp472.43MB
  • 14. Progress check deformations.mp442.65MB
  • 15. Rigging the eyebrows.mp443.28MB
  • 16. Creating a system to drive the deformations of the eyebrows.mp440.67MB
  • 17. Creating a system that will deform the eyebrow geometry.mp457.92MB
  • 18. Creating Blend Shapes for brow deformations.mp463.67MB
  • 19. Mirroring Blend Shapes.mp443.8MB
  • 20. Creating a Blend Shape-mirroring tool with Python.mp448.34MB
  • 21. Finishing the setup of our eyebrow targets.mp415.59MB
  • 22. Deforming the hair.mp451.86MB
  • 23. A fast and effective way of simulating fleshy eyes.mp454.03MB
  • 24. A flexible neck rig.mp451.3MB
  • 25. Setting up a neck control.mp432.83MB
  • 26. Controlling the character's head.mp433.33MB
  • 27. Twisting the neck.mp452.59MB
  • 28. Dynamically parenting the head control.mp429.53MB
  • 29. Creating a jaw control.mp433.23MB
  • 30. Driving the brows.mp437.85MB
  • 31. Finishing our brow rig.mp436.26MB
  • 32. Adding ear controls.mp432.95MB
  • 33. Controlling the nose.mp437.35MB
  • 34. Controlling the tongue.mp458.76MB
  • 35. Finishing our tongue controls.mp425.84MB
  • 36. Teeth controls.mp454.87MB
  • 37. Eye controls.mp456.61MB
  • 38. Dynamically parenting the eye controls to follow the character's head.mp419.53MB
  • 39. Wrapping up our work on the eyelids.mp459.33MB
  • 40. Hair controls.mp451.39MB
  • 41. Creating phonemes for facial animation.mp458.25MB
  • 42. Mirroring our phoneme and exploring other facial shapes.mp436.41MB
  • 43. Creating a facial GUI.mp451.2MB
  • 44. Connecting our facial shapes to the GUI.mp446.48MB
  • 45. Finalizing the rig.mp433.35MB
  • 46. Attaching objects to a deforming model.mp438.22MB