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[DesireCourse.Net] Udemy - Complete Blender Creator Learn 3D Modelling for Beginners

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种子名称: [DesireCourse.Net] Udemy - Complete Blender Creator Learn 3D Modelling for Beginners
文件类型: 视频
文件数目: 368个文件
文件大小: 64.29 GB
收录时间: 2022-1-11 22:37
已经下载: 3
资源热度: 294
最近下载: 2024-5-5 08:27

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[DesireCourse.Net] Udemy - Complete Blender Creator Learn 3D Modelling for Beginners.torrent
  • 1. Getting Going In Blender/1. Welcome.mp420.47MB
  • 1. Getting Going In Blender/10. QT - Intro To Snapping.mp479.2MB
  • 1. Getting Going In Blender/11. Camera Setup Moving Around Your Models.mp4114.65MB
  • 1. Getting Going In Blender/12. A Basic 3 Point Light Setup.mp4153.63MB
  • 1. Getting Going In Blender/13. The Outliner.mp440.12MB
  • 1. Getting Going In Blender/14. Rendering Out Your Scene.mp480.14MB
  • 1. Getting Going In Blender/15. Sharing Your Work And Our Community.mp447.19MB
  • 1. Getting Going In Blender/17. Intro and Setup Final Challenge.mp4204.28MB
  • 1. Getting Going In Blender/18. Blender's Interface.mp492.66MB
  • 1. Getting Going In Blender/19. User Preferences.mp482.3MB
  • 1. Getting Going In Blender/2. New Content Start.mp444.49MB
  • 1. Getting Going In Blender/20. Intro and Setup Section Wrap Up.mp421.74MB
  • 1. Getting Going In Blender/3. Install and Overview.mp4150.43MB
  • 1. Getting Going In Blender/4. WARNING.mp440.08MB
  • 1. Getting Going In Blender/5. Adding Objects.mp491.16MB
  • 1. Getting Going In Blender/6. Transforms.mp4196.4MB
  • 1. Getting Going In Blender/7. Duplication.mp4207.26MB
  • 1. Getting Going In Blender/8. Your First Materials.mp4201.23MB
  • 10. Game Asset Pack 2.7X/1. Section 7 Introduction.mp4135.78MB
  • 10. Game Asset Pack 2.7X/10. Using Our Building Blocks.mp4319.77MB
  • 10. Game Asset Pack 2.7X/11. Introduction To Datablocks.mp4241.79MB
  • 10. Game Asset Pack 2.7X/12. Linking To An External Datablock.mp4223.88MB
  • 10. Game Asset Pack 2.7X/13. Linking Blend Files- Making a Proxy.mp4134.48MB
  • 10. Game Asset Pack 2.7X/14. Linking Blend Files Making Local.mp4391.45MB
  • 10. Game Asset Pack 2.7X/16. Walking And Flying Around The Model.mp4257.07MB
  • 10. Game Asset Pack 2.7X/17. Better Camera Control.mp4299.06MB
  • 10. Game Asset Pack 2.7X/18. What Can You Export.mp4147.33MB
  • 10. Game Asset Pack 2.7X/19. Re-linking Blend Files.mp4329.55MB
  • 10. Game Asset Pack 2.7X/2. Section Specification.mp462.31MB
  • 10. Game Asset Pack 2.7X/20. Profile Modelling By Extrusion.mp4237.22MB
  • 10. Game Asset Pack 2.7X/21. Profile Modelling Using Curves.mp4266.31MB
  • 10. Game Asset Pack 2.7X/22. Profile Modelling Using Mesh Objects.mp4210.14MB
  • 10. Game Asset Pack 2.7X/23. Light Portals.mp4491.23MB
  • 10. Game Asset Pack 2.7X/24. Using Source Control- Resetting.mp4160.98MB
  • 10. Game Asset Pack 2.7X/25. Introduction To UV Unwrapping.mp4456.59MB
  • 10. Game Asset Pack 2.7X/26. Smart UV Project.mp4441.11MB
  • 10. Game Asset Pack 2.7X/27. How Is It Coming Together.mp4283.25MB
  • 10. Game Asset Pack 2.7X/28. Adding More Detail.mp4342.13MB
  • 10. Game Asset Pack 2.7X/29. Problem Solving.mp4277.42MB
  • 10. Game Asset Pack 2.7X/3. Planning Your Project.mp4122.54MB
  • 10. Game Asset Pack 2.7X/30. UV Manipulation.mp4290.34MB
  • 10. Game Asset Pack 2.7X/31. Complex Shapes & UV Mapping.mp4369MB
  • 10. Game Asset Pack 2.7X/32. Introduction To Marking Seams.mp4275.53MB
  • 10. Game Asset Pack 2.7X/33. Painting In The Image Editor.mp4195.43MB
  • 10. Game Asset Pack 2.7X/35. Diffuse Maps.mp4388.3MB
  • 10. Game Asset Pack 2.7X/36. Using Images For Control.mp4407.2MB
  • 10. Game Asset Pack 2.7X/37. Illusion of Detail- Using Bump Maps.mp4511.42MB
  • 10. Game Asset Pack 2.7X/38. Using Displacement Maps.mp4418.8MB
  • 10. Game Asset Pack 2.7X/39. Normal Maps.mp4259.75MB
  • 10. Game Asset Pack 2.7X/4. Version Control 2.mp496.69MB
  • 10. Game Asset Pack 2.7X/40. Baking A Normal Map In Blender.mp4213MB
  • 10. Game Asset Pack 2.7X/41. Applying A Normal Map In Blender.mp4332.04MB
  • 10. Game Asset Pack 2.7X/42. Texture Resolution.mp4163.48MB
  • 10. Game Asset Pack 2.7X/43. The Multi-Resolution Modifier.mp4364.4MB
  • 10. Game Asset Pack 2.7X/45. Baking Using The Multires Modifier.mp4336.16MB
  • 10. Game Asset Pack 2.7X/46. Copying Mesh Properties.mp4269.37MB
  • 10. Game Asset Pack 2.7X/47. Optimising A UV Map.mp4388.14MB
  • 10. Game Asset Pack 2.7X/48. Texture Painting In The ViewPort.mp4328.61MB
  • 10. Game Asset Pack 2.7X/49. Realistic Lighting Or Fake It.mp4240.63MB
  • 10. Game Asset Pack 2.7X/5. File Structure & Naming.mp4103.21MB
  • 10. Game Asset Pack 2.7X/50. Creating a New Scene In Blender.mp4177.68MB
  • 10. Game Asset Pack 2.7X/52. Section 7 Wrap Up.mp473.03MB
  • 10. Game Asset Pack 2.7X/6. Level Of Detail (LOD).mp4290.86MB
  • 10. Game Asset Pack 2.7X/7. Building Blocks.mp4222.75MB
  • 10. Game Asset Pack 2.7X/8. Setting Up Our Repo & Committing.mp4163.37MB
  • 10. Game Asset Pack 2.7X/9. Repetitive Tasks In Blender.mp485.48MB
  • 11. The Human Head 2.7X/1. Section 8 Introduction.mp445.64MB
  • 11. The Human Head 2.7X/10. Vertex Slide and Edge Slide.mp4327.06MB
  • 11. The Human Head 2.7X/11. Routing Face Loops Using Poles.mp4390.74MB
  • 11. The Human Head 2.7X/12. Defining A Face's Main Face Loops.mp4341.72MB
  • 11. The Human Head 2.7X/13. Getting The Right Skin Tone.mp4542.14MB
  • 11. The Human Head 2.7X/14. 3 Point Lighting.mp4326.51MB
  • 11. The Human Head 2.7X/15. Subsurface Scattering.mp4414.28MB
  • 11. The Human Head 2.7X/17. The Layer Weight Node.mp4379.96MB
  • 11. The Human Head 2.7X/18. Physics Based Rendering (PBR).mp4349.39MB
  • 11. The Human Head 2.7X/19. The Color Ramp Node.mp4420.16MB
  • 11. The Human Head 2.7X/2. Section 8 Reference Material.mp4112.38MB
  • 11. The Human Head 2.7X/20. How Light Interacts With A Surface.mp4473.79MB
  • 11. The Human Head 2.7X/21. The Fresnel Node.mp4163.48MB
  • 11. The Human Head 2.7X/22. Reusing Shaders And Materials.mp4429.67MB
  • 11. The Human Head 2.7X/23. The MixRGB Node.mp4224.52MB
  • 11. The Human Head 2.7X/24. The Geometry Node.mp4477.55MB
  • 11. The Human Head 2.7X/25. Hue Saturation Value (HSV).mp4424.68MB
  • 11. The Human Head 2.7X/26. Making Objects Separately.mp4456.86MB
  • 11. The Human Head 2.7X/27. Joining Separate Objects.mp4380.72MB
  • 11. The Human Head 2.7X/28. Adding Detail with Sculpting.mp4512.78MB
  • 11. The Human Head 2.7X/29. UV Unwrapping A Head.mp4253.39MB
  • 11. The Human Head 2.7X/3. Good Mesh Topology.mp4215.77MB
  • 11. The Human Head 2.7X/30. Texturing The Head.mp4493.77MB
  • 11. The Human Head 2.7X/31. Reviewing Your Work Objectively.mp4471.36MB
  • 11. The Human Head 2.7X/33. Section 8 Wrap Up.mp431.43MB
  • 11. The Human Head 2.7X/4. Possible Construction Methods.mp4263.64MB
  • 11. The Human Head 2.7X/5. Introduction To Retopology.mp4442.75MB
  • 11. The Human Head 2.7X/6. Creating The Base Mesh.mp4484.79MB
  • 11. The Human Head 2.7X/7. The Grease Pencil.mp4441.82MB
  • 11. The Human Head 2.7X/8. The Knife Tool.mp4402.41MB
  • 11. The Human Head 2.7X/9. Rip and Rip Fill.mp4273.42MB
  • 12. BONUS Destruction 2.7X/1. Section 9 Introduction.mp444.06MB
  • 12. BONUS Destruction 2.7X/10. Force Fields And Particles.mp4400.68MB
  • 12. BONUS Destruction 2.7X/11. Force Fields And Other Objects.mp4233.6MB
  • 12. BONUS Destruction 2.7X/12. Cell Fracture Add-On.mp4347.97MB
  • 12. BONUS Destruction 2.7X/13. Fracturing With A Child Object.mp4249.49MB
  • 12. BONUS Destruction 2.7X/14. Fracturing With The Grease Pencil.mp474.32MB
  • 12. BONUS Destruction 2.7X/15. Animating Render Layers.mp4169.85MB
  • 12. BONUS Destruction 2.7X/17. Destruction Wrap Up.mp430.13MB
  • 12. BONUS Destruction 2.7X/2. Welcome to Destruction.mp434.04MB
  • 12. BONUS Destruction 2.7X/3. Quick Explode.mp4150.92MB
  • 12. BONUS Destruction 2.7X/4. Introduction To Blender Physics.mp4324.2MB
  • 12. BONUS Destruction 2.7X/5. Copying Physics Properties.mp4144.07MB
  • 12. BONUS Destruction 2.7X/6. Applying Transforms With Physics.mp457.17MB
  • 12. BONUS Destruction 2.7X/7. Centre Of Mass.mp4260.29MB
  • 12. BONUS Destruction 2.7X/8. Animating With Physics.mp4304.92MB
  • 12. BONUS Destruction 2.7X/9. Breaking Up A Model Using Particles.mp4319.42MB
  • 13. Bonus VFX and CGI 2.7X/1. Introduction to VFX & CGI.mp425.43MB
  • 13. Bonus VFX and CGI 2.7X/10. Blender Camera Tracking Markers.mp4454.46MB
  • 13. Bonus VFX and CGI 2.7X/11. Solving Camera Motion.mp4514.07MB
  • 13. Bonus VFX and CGI 2.7X/12. CGI VFX Final Scene.mp4270.55MB
  • 13. Bonus VFX and CGI 2.7X/13. Transparent Backgrounds.mp449.22MB
  • 13. Bonus VFX and CGI 2.7X/15. VFX and CGI Wrap Up.mp432.92MB
  • 13. Bonus VFX and CGI 2.7X/2. Video Effects (VFX).mp463.26MB
  • 13. Bonus VFX and CGI 2.7X/3. Good Source Material.mp4183.38MB
  • 13. Bonus VFX and CGI 2.7X/4. Introduction to Compositing.mp4176.97MB
  • 13. Bonus VFX and CGI 2.7X/5. Matching Camera Settings.mp4286.19MB
  • 13. Bonus VFX and CGI 2.7X/6. Mathematics And Images.mp4251.73MB
  • 13. Bonus VFX and CGI 2.7X/7. Overlaying Images.mp4300.76MB
  • 13. Bonus VFX and CGI 2.7X/8. Extracting Image Data.mp4376.54MB
  • 13. Bonus VFX and CGI 2.7X/9. Blender Camera Tracking Footage.mp4380.04MB
  • 14. Continuing Your GameDev Journey/2. What Next.mp448.11MB
  • 14. Continuing Your GameDev Journey/3. Blender Resources.mp488.77MB
  • 14. Continuing Your GameDev Journey/5. Procedural Generation - Deformation of Materials and Mesh.mp4776.3MB
  • 14. Continuing Your GameDev Journey/6. Credits.mp4237.89MB
  • 2. Your First 3D Model In Blender/1. Introduction to Box Modelling.mp414.04MB
  • 2. Your First 3D Model In Blender/10. Mid-Section Challenge A Small Scene.mp4139.76MB
  • 2. Your First 3D Model In Blender/11. What Are Normals.mp460.33MB
  • 2. Your First 3D Model In Blender/12. Normals In Blender.mp4118.45MB
  • 2. Your First 3D Model In Blender/14. Insetting In Blender.mp4120.65MB
  • 2. Your First 3D Model In Blender/15. Edge Loops, Loop Cut and Slide.mp4145.94MB
  • 2. Your First 3D Model In Blender/16. QT - Sliding.mp446.95MB
  • 2. Your First 3D Model In Blender/17. Mistakes When Subdividing A Surface.mp4158.05MB
  • 2. Your First 3D Model In Blender/18. QT - Different Selection Methods.mp4159.92MB
  • 2. Your First 3D Model In Blender/2. Basic Modelling Concepts.mp423.66MB
  • 2. Your First 3D Model In Blender/20. The Snapping Tool.mp4165.34MB
  • 2. Your First 3D Model In Blender/21. More Than One Way.mp450.36MB
  • 2. Your First 3D Model In Blender/22. Using The Array Modifier.mp4164.28MB
  • 2. Your First 3D Model In Blender/23. Joining Mesh Objects.mp470.71MB
  • 2. Your First 3D Model In Blender/24. Finish Your Mayan Pyramid.mp480.1MB
  • 2. Your First 3D Model In Blender/26. Block Modelling Wrap Up.mp423.22MB
  • 2. Your First 3D Model In Blender/3. Edit Mode.mp4116.41MB
  • 2. Your First 3D Model In Blender/4. Vertices, Edges And Faces.mp4101.98MB
  • 2. Your First 3D Model In Blender/5. Merging Vertices In Blender.mp4141.52MB
  • 2. Your First 3D Model In Blender/6. Extruding In Blender.mp4106.62MB
  • 2. Your First 3D Model In Blender/8. Pivot Points.mp4143.46MB
  • 2. Your First 3D Model In Blender/9. Multiple Materials.mp4191.41MB
  • 3. Bowling Ball And Pins/1. Welcome To Bowling Ball And Pins.mp423.12MB
  • 3. Bowling Ball And Pins/10. Spin In Blender.mp4140.83MB
  • 3. Bowling Ball And Pins/11. Different Material Properties.mp4140.66MB
  • 3. Bowling Ball And Pins/12. Choosing An Appropriate Sphere.mp4115.11MB
  • 3. Bowling Ball And Pins/13. Bevel Vertex.mp462.97MB
  • 3. Bowling Ball And Pins/15. QT - To Sphere.mp444.5MB
  • 3. Bowling Ball And Pins/16. Extruding To A Normal.mp476.88MB
  • 3. Bowling Ball And Pins/17. Sharp Edges On Curved Surfaces.mp4190.36MB
  • 3. Bowling Ball And Pins/18. Importing Simple Blender Files.mp4102.24MB
  • 3. Bowling Ball And Pins/19. Collection Basics.mp469.04MB
  • 3. Bowling Ball And Pins/2. Knowing Your Topic And Specification.mp461.22MB
  • 3. Bowling Ball And Pins/20. Adding New Scenes.mp4109.83MB
  • 3. Bowling Ball And Pins/21. Eevee’s Shadow Options.mp4201MB
  • 3. Bowling Ball And Pins/22. Eevee Render Settings.mp4204.72MB
  • 3. Bowling Ball And Pins/24. Fun With Physics.mp4162.78MB
  • 3. Bowling Ball And Pins/25. Bowling Pin and Ball Wrap Up.mp415.54MB
  • 3. Bowling Ball And Pins/3. Blender Model Scale And Units.mp463.79MB
  • 3. Bowling Ball And Pins/4. Importing Reference Material.mp4100.22MB
  • 3. Bowling Ball And Pins/5. Importing Reference Alternative.mp446.1MB
  • 3. Bowling Ball And Pins/6. Placeholders.mp497.42MB
  • 3. Bowling Ball And Pins/7. Introduction To Bézier Curves.mp4214.99MB
  • 3. Bowling Ball And Pins/9. Converting A Curve To Mesh.mp470.8MB
  • 4. Low Poly Chess Set/1. Introduction To The Low Poly Chess Set.mp430.56MB
  • 4. Low Poly Chess Set/10. Dissolving Geometry.mp479.67MB
  • 4. Low Poly Chess Set/11. Edge Rings.mp487.8MB
  • 4. Low Poly Chess Set/12. Exploring Alternatives To Bevelling.mp4126.43MB
  • 4. Low Poly Chess Set/13. Appending Vs Duplication.mp4147.52MB
  • 4. Low Poly Chess Set/14. Bridging Edge Loops.mp4198.82MB
  • 4. Low Poly Chess Set/15. Using Common Features.mp4171.2MB
  • 4. Low Poly Chess Set/16. 3D Cursor And Origins.mp4126.95MB
  • 4. Low Poly Chess Set/17. Boolean Modifier.mp484.25MB
  • 4. Low Poly Chess Set/18. Boolean In Edit Mode.mp456.94MB
  • 4. Low Poly Chess Set/19. Parent And Children - Collections and Organisations.mp4166.99MB
  • 4. Low Poly Chess Set/2. Managing A Larger Project.mp451.41MB
  • 4. Low Poly Chess Set/20. Introduction To Empties.mp4216.1MB
  • 4. Low Poly Chess Set/21. QT Better Viewport Control.mp4103.62MB
  • 4. Low Poly Chess Set/22. Lighting - Lamp Types.mp4220.19MB
  • 4. Low Poly Chess Set/23. Controlling Materials - Roughness.mp4141.22MB
  • 4. Low Poly Chess Set/24. Hiding Unneeded Objects.mp473.08MB
  • 4. Low Poly Chess Set/25. Your First Texture.mp4246.02MB
  • 4. Low Poly Chess Set/26. Introduction To The Mapping Node.mp4250.82MB
  • 4. Low Poly Chess Set/27. Managing Your Chess Scene Assets.mp444.22MB
  • 4. Low Poly Chess Set/28. Generated Textures.mp4118.97MB
  • 4. Low Poly Chess Set/29. Topology - Tris, Quads, nGons.mp4266.45MB
  • 4. Low Poly Chess Set/3. Planning Your Project.mp459.7MB
  • 4. Low Poly Chess Set/30. Non-Planar Geometry.mp470.88MB
  • 4. Low Poly Chess Set/31. The Mirror Modifier.mp4498.43MB
  • 4. Low Poly Chess Set/32. Rook Challenge.mp4132.52MB
  • 4. Low Poly Chess Set/33. King Challenge.mp4247.07MB
  • 4. Low Poly Chess Set/34. Setup Your Chess Scene.mp4130.53MB
  • 4. Low Poly Chess Set/35. Multiple Cameras.mp4161.51MB
  • 4. Low Poly Chess Set/36. Camera Properties.mp461.22MB
  • 4. Low Poly Chess Set/37. Depth Of Field In Eevee.mp4154.7MB
  • 4. Low Poly Chess Set/38. Grouping for Export Collections.mp451.26MB
  • 4. Low Poly Chess Set/39. Creating An Assets Portfolio Scene.mp4125.53MB
  • 4. Low Poly Chess Set/4. Mesh Objects Vs Mesh Data.mp4125.46MB
  • 4. Low Poly Chess Set/40. Chess Set Wrap Up.mp418.43MB
  • 4. Low Poly Chess Set/5. Re-centring Your Objects.mp451.17MB
  • 4. Low Poly Chess Set/6. Creating A Standard Asset.mp4119.27MB
  • 4. Low Poly Chess Set/7. Using The Bevel Tool.mp4159.81MB
  • 4. Low Poly Chess Set/8. QT View port and Camera Clipping.mp456.08MB
  • 4. Low Poly Chess Set/9. What Is Low Poly.mp467.23MB
  • 5. An Animated Lamp/1. Animated Lamp Introduction.mp418.62MB
  • 5. An Animated Lamp/10. Dedicated Graphics Cards.mp492.7MB
  • 5. An Animated Lamp/11. Lighting Cycles Vs Eevee.mp4234.62MB
  • 5. An Animated Lamp/12. Reflections Cycles Vs Eevee.mp4110.42MB
  • 5. An Animated Lamp/13. Rendering A Small Area.mp483.91MB
  • 5. An Animated Lamp/14. Using Curves To Generate Geometry.mp4215.11MB
  • 5. An Animated Lamp/15. Altering Curve Resolution.mp4132.92MB
  • 5. An Animated Lamp/16. Converting A Curve Obj To A Mesh Obj.mp4157.86MB
  • 5. An Animated Lamp/17. Existing Geometry To Create New.mp4127.2MB
  • 5. An Animated Lamp/18. Creating Sharper Edges.mp4132.73MB
  • 5. An Animated Lamp/19. Lowering Your Cycles Render Time.mp4168.24MB
  • 5. An Animated Lamp/2. Animation Design Document.mp491MB
  • 5. An Animated Lamp/20. Introduction to Armatures.mp481.42MB
  • 5. An Animated Lamp/21. Revisiting the Mirror Modifier.mp4164.99MB
  • 5. An Animated Lamp/22. Adding Bones To Our Armature.mp4112.69MB
  • 5. An Animated Lamp/23. Applying Transforms With Animations.mp477.12MB
  • 5. An Animated Lamp/24. Pose Mode.mp474.32MB
  • 5. An Animated Lamp/25. Constraining Bones Movement.mp4112.03MB
  • 5. An Animated Lamp/26. The Lamp Upper Arm.mp469.58MB
  • 5. An Animated Lamp/27. The Screw Modifier.mp4166.77MB
  • 5. An Animated Lamp/28. The Solidify Modifier.mp4149.16MB
  • 5. An Animated Lamp/29. The Bevel Modifier.mp4168.3MB
  • 5. An Animated Lamp/3. Scene and Asset Design.mp437.7MB
  • 5. An Animated Lamp/30. Finishing The Lamp And Rig.mp4118.71MB
  • 5. An Animated Lamp/31. Introduction To The Shader Editor.mp4240.44MB
  • 5. An Animated Lamp/32. Simple Worn Edges.mp4218.26MB
  • 5. An Animated Lamp/33. Lamps And Emissive Materials.mp4231.08MB
  • 5. An Animated Lamp/34. Auto Inverse Kinematics (IK).mp4108.82MB
  • 5. An Animated Lamp/35. IK Control Bones.mp4111.72MB
  • 5. An Animated Lamp/36. Auto IK Constraints.mp4138.31MB
  • 5. An Animated Lamp/37. IK Limits.mp4127.07MB
  • 5. An Animated Lamp/38. The Timeline.mp488.87MB
  • 5. An Animated Lamp/39. Keyframes.mp4208.84MB
  • 5. An Animated Lamp/4. Introduction To The Grease Pencil.mp4160.89MB
  • 5. An Animated Lamp/40. Auto Keyframing.mp447.7MB
  • 5. An Animated Lamp/41. The Dope Sheet Overview.mp479.09MB
  • 5. An Animated Lamp/42. The Graph Editor Overview.mp4214.33MB
  • 5. An Animated Lamp/43. Setting Up The Camera.mp4133.34MB
  • 5. An Animated Lamp/44. Rough Render Techniques.mp4139.31MB
  • 5. An Animated Lamp/45. Rendering An Animation.mp4130.1MB
  • 5. An Animated Lamp/46. Safely Rendering Longer Animations.mp4115.51MB
  • 5. An Animated Lamp/47. Multi-Blender Renders.mp4136.4MB
  • 5. An Animated Lamp/48. Vertex Groups.mp492.04MB
  • 5. An Animated Lamp/49. Re-Rigging The Lamp.mp4119.66MB
  • 5. An Animated Lamp/5. Workflow Choices.mp437.28MB
  • 5. An Animated Lamp/50. Exporting Your Animated Lamp.mp4135.02MB
  • 5. An Animated Lamp/51. Animated Lamp Wrap Up.mp416.13MB
  • 5. An Animated Lamp/6. Creating A Backdrop.mp482MB
  • 5. An Animated Lamp/7. Making The Grease Pencil Real.mp453.16MB
  • 5. An Animated Lamp/8. Cycles Vs Eevee.mp467.78MB
  • 5. An Animated Lamp/9. Cycles On A Mac.mp443.04MB
  • 6. Game Asset Pack/1. Welcome To The Game Asset Pack Section.mp442.73MB
  • 6. Game Asset Pack/10. Doorway Challenge.mp4108.55MB
  • 6. Game Asset Pack/11. Profile Modelling By Extrusion.mp4164.56MB
  • 6. Game Asset Pack/12. Profile Modelling With Curves.mp4179.8MB
  • 6. Game Asset Pack/13. Profile Modelling Using Mesh Objects.mp4150.73MB
  • 6. Game Asset Pack/14. Window Challenge.mp4185.72MB
  • 6. Game Asset Pack/15. Checking Pieces Fit Together.mp4258.14MB
  • 6. Game Asset Pack/16. Creating Your Own Shortcuts.mp473.44MB
  • 6. Game Asset Pack/17. Datablocks.mp4131.73MB
  • 6. Game Asset Pack/18. Linking To An External Datablock.mp4111.35MB
  • 6. Game Asset Pack/19. Linking Blend Files - Proxies.mp4160.64MB
  • 6. Game Asset Pack/2. What's Coming Up.mp444.07MB
  • 6. Game Asset Pack/20. Linking Blend Files - Library Overrides.mp490.83MB
  • 6. Game Asset Pack/21. Linking Blend Files - Making Local.mp4152.77MB
  • 6. Game Asset Pack/22. File Structure & Naming.mp498.26MB
  • 6. Game Asset Pack/23. Finish Your Basic Building Blocks.mp4209.84MB
  • 6. Game Asset Pack/24. What Are Textures.mp4126.98MB
  • 6. Game Asset Pack/25. Where Can You Get Textures.mp460.24MB
  • 6. Game Asset Pack/26. The Node Wrangler.mp4127.14MB
  • 6. Game Asset Pack/27. Texture Mapping And Projection.mp4190.78MB
  • 6. Game Asset Pack/3. Modular Design.mp4314.38MB
  • 6. Game Asset Pack/4. Planning Your Project.mp430.9MB
  • 6. Game Asset Pack/5. Reference Material.mp4124.42MB
  • 6. Game Asset Pack/6. Version Control.mp451.24MB
  • 6. Game Asset Pack/7. Designing Your World.mp463.39MB
  • 6. Game Asset Pack/8. Level Of Detail.mp480.48MB
  • 6. Game Asset Pack/9. Managing Your Assets.mp453.88MB
  • 7. Furry Heads/1. Section Intro - Furry Heads.mp416.88MB
  • 7. Furry Heads/10. Sculpt The Neck.mp482.52MB
  • 7. Furry Heads/11. Sculpt The Mouth.mp465.17MB
  • 7. Furry Heads/12. Vertex Painting Experimenting.mp4163.65MB
  • 7. Furry Heads/13. Blending Vertex Paint Layers.mp4254.66MB
  • 7. Furry Heads/14. Sub Surface Scattering.mp4111.86MB
  • 7. Furry Heads/15. Hair Particle System.mp4151.17MB
  • 7. Furry Heads/16. Particle Edit Tools.mp4283.33MB
  • 7. Furry Heads/17. Weight Painting For Hair.mp4165.96MB
  • 7. Furry Heads/18. Hair Strand Shape.mp4119.5MB
  • 7. Furry Heads/19. Hair Color Variety.mp4114.57MB
  • 7. Furry Heads/2. Using Metaballs.mp4148.94MB
  • 7. Furry Heads/20. Shrinkwrap & Eyebrows.mp4172.08MB
  • 7. Furry Heads/21. Animal Reference Images.mp479.35MB
  • 7. Furry Heads/22. Blocking Out Our Shape.mp488.65MB
  • 7. Furry Heads/23. Sculpt Animal Body.mp4106.14MB
  • 7. Furry Heads/24. Sculpt Animal Head.mp4175.76MB
  • 7. Furry Heads/25. Set Up Lights & Camera.mp470.68MB
  • 7. Furry Heads/26. Find Your Fur Style.mp4161.38MB
  • 7. Furry Heads/27. Groom The Body.mp4120.81MB
  • 7. Furry Heads/28. Adding Face Fuzz.mp4125.3MB
  • 7. Furry Heads/29. Whiskers Particle System.mp4116.93MB
  • 7. Furry Heads/3. Metaball Families.mp475.73MB
  • 7. Furry Heads/30. Eyes To See With.mp4181.71MB
  • 7. Furry Heads/31. Deleting Hair Particles.mp446.21MB
  • 7. Furry Heads/32. Grass Particle System.mp4185.67MB
  • 7. Furry Heads/33. Image As Plane Particles.mp4198.81MB
  • 7. Furry Heads/34. HDRI And Tidy Up.mp4103.07MB
  • 7. Furry Heads/35. Furry Heads Wrap Up.mp419.08MB
  • 7. Furry Heads/4. Basics Of Sculpting.mp4257.87MB
  • 7. Furry Heads/5. Preparing To Sculpt A Head.mp476.33MB
  • 7. Furry Heads/6. Sculpt The Head Shape.mp4202.73MB
  • 7. Furry Heads/7. Sculpt The Eyes.mp4241.37MB
  • 7. Furry Heads/8. Sculpt The Ears.mp4142.73MB
  • 7. Furry Heads/9. Sculpt The Nose.mp493.18MB
  • 8. Updates and Important Messages/1. Message About New Content.mp444.27MB
  • 8. Updates and Important Messages/3. More Updates Soon.mp414.95MB
  • 9. Fluffy Bunny 2.7X/1. Section 6 Introduction.mp425.23MB
  • 9. Fluffy Bunny 2.7X/10. GPU Rendering In This Section.mp426.53MB
  • 9. Fluffy Bunny 2.7X/11. Applying Transforms With Particle Systems.mp457.78MB
  • 9. Fluffy Bunny 2.7X/12. Alternative Ear Construction.mp496.39MB
  • 9. Fluffy Bunny 2.7X/13. Your First Particle System.mp4382.42MB
  • 9. Fluffy Bunny 2.7X/14. Fake Users.mp4283.32MB
  • 9. Fluffy Bunny 2.7X/15. Particle Editing.mp4345.73MB
  • 9. Fluffy Bunny 2.7X/16. Weight Painting.mp4334.45MB
  • 9. Fluffy Bunny 2.7X/17. Adding Randomness with Children.mp4506.09MB
  • 9. Fluffy Bunny 2.7X/18. Multiple Cameras.mp4238.66MB
  • 9. Fluffy Bunny 2.7X/19. Exporting and Particle Systems.mp4216.9MB
  • 9. Fluffy Bunny 2.7X/2. What's Coming Up In Section 6.mp459.13MB
  • 9. Fluffy Bunny 2.7X/20. Hiding Objects.mp4107.1MB
  • 9. Fluffy Bunny 2.7X/21. Introduction To The Image Editor.mp4182.3MB
  • 9. Fluffy Bunny 2.7X/22. Combining Shaders In Cycles.mp4163.41MB
  • 9. Fluffy Bunny 2.7X/23. UV Unwrapping and Texture Mapping.mp4325.66MB
  • 9. Fluffy Bunny 2.7X/24. Adding a Sky Box.mp4237.31MB
  • 9. Fluffy Bunny 2.7X/26. Using Textures Vs. Geometry.mp4143.03MB
  • 9. Fluffy Bunny 2.7X/27. Importing Images As Planes.mp481.14MB
  • 9. Fluffy Bunny 2.7X/28. Packing External Data.mp4151.74MB
  • 9. Fluffy Bunny 2.7X/29. Node Type Overview.mp4193.04MB
  • 9. Fluffy Bunny 2.7X/30. Textures With Transparency.mp4222.78MB
  • 9. Fluffy Bunny 2.7X/31. Textures Without Transparency.mp4111.08MB
  • 9. Fluffy Bunny 2.7X/32. Testing The Grass.mp4146.12MB
  • 9. Fluffy Bunny 2.7X/33. Light Path Render Settings.mp4196.91MB
  • 9. Fluffy Bunny 2.7X/34. Making Textures Look More 3D.mp4336.71MB
  • 9. Fluffy Bunny 2.7X/35. Using Objects With Particle Systems.mp4197.6MB
  • 9. Fluffy Bunny 2.7X/36. Layering Particles Systems in Blender.mp4521.23MB
  • 9. Fluffy Bunny 2.7X/37. Introduction to Sapling.mp4417.94MB
  • 9. Fluffy Bunny 2.7X/38. Using Sapling To Make A Basic Tree.mp4348.53MB
  • 9. Fluffy Bunny 2.7X/39. Depth Of Field Using Cycles.mp4258.53MB
  • 9. Fluffy Bunny 2.7X/4. Planning Our Scene.mp4123.98MB
  • 9. Fluffy Bunny 2.7X/41. End of Section 6 Wrap Up.mp432.02MB
  • 9. Fluffy Bunny 2.7X/5. Knowing Your Subject.mp4147.01MB
  • 9. Fluffy Bunny 2.7X/6. Layers.mp4175.35MB
  • 9. Fluffy Bunny 2.7X/7. Meta Balls.mp4173.14MB
  • 9. Fluffy Bunny 2.7X/8. The Basics Of Sculpting.mp4231.12MB
  • 9. Fluffy Bunny 2.7X/9. Basic Sculpting Solution Video.mp4440.78MB