本站已收录 番号和无损神作磁力链接/BT种子 

Digital Tutors. Introduction to Maya 2011

种子简介

种子名称: Digital Tutors. Introduction to Maya 2011
文件类型: 视频
文件数目: 87个文件
文件大小: 3.26 GB
收录时间: 2021-1-9 16:33
已经下载: 3
资源热度: 169
最近下载: 2024-12-15 17:08

下载BT种子文件

下载Torrent文件(.torrent) 立即下载

磁力链接下载

magnet:?xt=urn:btih:a8f4c06d0939355ea13555e19a693a97094dd093&dn=Digital Tutors. Introduction to Maya 2011 复制链接到迅雷、QQ旋风进行下载,或者使用百度云离线下载。

喜欢这个种子的人也喜欢

种子包含的文件

Digital Tutors. Introduction to Maya 2011.torrent
  • project_files/Intro_maya_2011_project/scenes/intro_2011_groups_parents.ma924.54KB
  • 30. Modeling cables from NURBS curves.flv85.72MB
  • 28. Adding rails over the racer cab.flv83.82MB
  • 27. Building the windshield and exterior panels.flv81.07MB
  • 17. Building the rear of the engine from NURBS.flv78.59MB
  • 26. Modeling the cab interior.flv76.05MB
  • 29. Building the cable connectors and hood ornaments.flv74.56MB
  • 18. Extracting a rim from the front of the engine.flv73.26MB
  • 24. Adding a power coupling and side rail.flv71.23MB
  • 54. Binding the geometry onto joints.flv69.51MB
  • 16. Modeling the basic shape of the engine shell.flv68.82MB
  • 03. Overview of the User Interface.flv59.23MB
  • 21. Modeling the rear cone and thrust ring.flv57.16MB
  • 53. Drawing your first joint chain.flv56.29MB
  • 22. Adding radial struts around the engine.flv53.93MB
  • 59. Managing key frames with the Graph Editor.flv53.62MB
  • 19. Extruding a vent from the top of the engine.flv53.35MB
  • 52. Using Set Driven Key to simplify the rigging process.flv50.97MB
  • 33. Applying and manipulating materials.flv50.02MB
  • 45. Creating control curves for our objects.flv49.19MB
  • 34. Modulating color using ramps.flv48.25MB
  • 50. Writing your first expression.flv47.73MB
  • 23. Building vents on the sides of the engine.flv47.66MB
  • 20. Adding slats to the main vent of the engine.flv47.39MB
  • 62. Using the Auto Key feature.flv46.7MB
  • 86. Batch Rendering your animated sequence from Maya.flv45.01MB
  • 61. Animating objects using path animation.flv44.83MB
  • 42. Adding a car paint material.flv44.05MB
  • 78. Matching Maya light sources to a photographic environment.flv43.42MB
  • 37. Using UVs to prepare polygons for texturing.flv43.13MB
  • 25. Creating the basic shape of the cab.flv43.03MB
  • 79. Using the Attribute Spread Sheet to adjust multiple objects.flv42.44MB
  • 43. Using the 3D Paint Tool to paint textures.flv41.57MB
  • 07. Getting used to QWERTY.flv41.49MB
  • 56. Adding random movement through expressions.flv41.33MB
  • 51. Adding a speed setting for the expression.flv41.32MB
  • 74. Exploring common attributes of Maya lights.flv41.2MB
  • 60. Creating a cycling animation.flv40.48MB
  • 69. Creating a Particle Simulation.flv40.41MB
  • 41. Combining ramps with other procedural nodes.flv40.33MB
  • 68. Using the Lightning Effect.flv40.05MB
  • 47. Organizing the scene and using selection handles.flv38.3MB
  • 08. Channel Box and Layer Editor.flv37.2MB
  • 40. Using bump maps to simulate depth.flv36.64MB
  • 32. Hypershade overview .flv36.44MB
  • 06. Viewing Geometry.flv36.15MB
  • 70. Getting Smoke Behavior.flv36.14MB
  • 71. Modifying the Shape of the Particles.flv35.71MB
  • 02. Creating Your First Object.flv35.04MB
  • 63. Modifying key frames using the time slider.flv33.75MB
  • 39. Working with external texture maps.flv33.71MB
  • 58. Learn to set key frames and use the time slider and Graph Editor.flv33.33MB
  • 55. Making the scene animator friendly.flv32.86MB
  • 49. Using the Connection Editor to drive values.flv32.64MB
  • 66. Using the Fire Effect.flv31.75MB
  • 64. Creating Playblasts to preview the animation.flv30.8MB
  • 82. Matching the Maya camera to a photographic environment.flv30.73MB
  • 46. Using display layers to organize our rig.flv30.33MB
  • 35. Adding multiple materials to objects.flv29.93MB
  • 67. Adding Fire to the Engine.flv28.18MB
  • 11. Working with the Hotbox.flv27.72MB
  • 76. Rendering with raytraced shadows.flv27.71MB
  • 57. Removing channels from the Channel Box.flv27.18MB
  • 73. Overview of various light types in Maya.flv27.09MB
  • 75. Rendering with depth map shadows.flv26.44MB
  • 77. Using Image Planes to create a renderable environment.flv25.98MB
  • 14. Working with Shelves.flv25.78MB
  • 80. Isolating shadows with the Use Background shader.flv25.37MB
  • 84. Adjusting the rendered smoothness of NURBS objects .flv24.86MB
  • 85. Adding displacement maps to Maya geometry.flv24.29MB
  • 81. Using Light Linking to control an object's illumination.flv24.02MB
  • 13. Writing Your First MEL Script.flv24MB
  • 83. Using the 2D Pan-Zoom feature in Maya.flv22.15MB
  • 38. Working with procedural textures.flv20.57MB
  • 10. Grouping and Parenting.flv18.64MB
  • 04. Creating a Project in Maya.flv18.46MB
  • 05. Saving Files and File Types.flv18.06MB
  • 12. Selection Masks.flv17.93MB
  • 09. Using the Attribute Editor.flv17.68MB
  • 36. Using transparency with our materials.flv17.52MB
  • 48. Creating custom attributes.flv16.22MB
  • 01. Introduction and Project Overview.flv13.4MB
  • 44. Introduction to the Rigging & Animation Process.flv11.65MB
  • 31. Texturing Project Overview.flv9.45MB
  • 15. Modeling Project Overview.flv8.71MB
  • 72. Introduction to the Lighting and Rendering Section.flv8.25MB
  • 65. Dynamics Project Overview.flv7.25MB