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Udemy - Building Medieval Worlds Unreal Engine 5 Modular Kitbash by 3D Tudor (2023)

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种子名称: Udemy - Building Medieval Worlds Unreal Engine 5 Modular Kitbash by 3D Tudor (2023)
文件类型: 视频
文件数目: 118个文件
文件大小: 23.56 GB
收录时间: 2023-10-14 13:41
已经下载: 3
资源热度: 102
最近下载: 2024-6-1 23:05

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Udemy - Building Medieval Worlds Unreal Engine 5 Modular Kitbash by 3D Tudor (2023).torrent
  • 2 - Section 1 Introduction to Unreal Engine 5 and Resource Pack/2 - Lesson 1 Creating New Project UI Basics.mp4184.44MB
  • 2 - Section 1 Introduction to Unreal Engine 5 and Resource Pack/3 - Lesson 2 Viewport Basics.mp4166.26MB
  • 1 - Introduction/1 - Introduction.mp453.51MB
  • 2 - Section 1 Introduction to Unreal Engine 5 and Resource Pack/4 - Lesson 3 RESOURCE PACK and Introduction to Modular Kit.mp4169.97MB
  • 2 - Section 1 Introduction to Unreal Engine 5 and Resource Pack/5 - Lesson 4 Setting up LargeScale Scene.mp4186.06MB
  • 3 - Section 2 Working on Castle Entrance/6 - Lesson 5 Landscape Mode Basics.mp4162.05MB
  • 3 - Section 2 Working on Castle Entrance/7 - Lesson 6 Creating Entrance for the Tower.mp4192.41MB
  • 3 - Section 2 Working on Castle Entrance/8 - Lesson 7 Creating Curvature out of Stone Walls.mp4193.97MB
  • 4 - Section 3 Creating Elevation out of Castle Structure/9 - Lesson 8 Building Archway within Inner Castle Walls.mp4214.11MB
  • 4 - Section 3 Creating Elevation out of Castle Structure/10 - Lesson 9 Building Staircase and Fixing Collisions.mp4220.31MB
  • 4 - Section 3 Creating Elevation out of Castle Structure/11 - Lesson 10 Working with Vertical Slopes of Castle Walls.mp4240.17MB
  • 5 - Section 4 Building a House from the Ground up/12 - Lesson 11 Building House Base.mp4166.95MB
  • 5 - Section 4 Building a House from the Ground up/13 - Lesson 12 Adding Roof to our 3D Hut.mp4256.44MB
  • 5 - Section 4 Building a House from the Ground up/14 - Lesson 13 Breaking up the Surface of a Digital House.mp4223.2MB
  • 5 - Section 4 Building a House from the Ground up/15 - Lesson 14 Creating Variation out of Modular Mesh.mp4193.8MB
  • 6 - Section 5 Structural Decoration of a Virtual House/16 - Lesson 15 Adding Smaller Detail to the House.mp4193.14MB
  • 6 - Section 5 Structural Decoration of a Virtual House/17 - Lesson 16 Customizing 3D House Using Props.mp4190.37MB
  • 6 - Section 5 Structural Decoration of a Virtual House/18 - Lesson 17 Modelling Complexity to our 3D Hut Using Kitbash Assets.mp4198.93MB
  • 7 - Section 6 Working on a 3D Hut from Top Down/19 - Lesson 18 Working on a Small 3D Hut from Roof Downwards.mp4216.48MB
  • 7 - Section 6 Working on a 3D Hut from Top Down/20 - Lesson 19 Adding Door and Overhang to 3D Small Hut.mp4151.19MB
  • 7 - Section 6 Working on a 3D Hut from Top Down/21 - Lesson 20 Adding Detail to Small Modular Houses.mp4212.26MB
  • 7 - Section 6 Working on a 3D Hut from Top Down/22 - Lesson 21 Composition Patterns from Modular Houses.mp4140.08MB
  • 8 - Section 7 Free Form 3D Building Creation/23 - Lesson 22 Creating Grand Building Using Free Flow Modular Building Technique.mp4208MB
  • 8 - Section 7 Free Form 3D Building Creation/24 - Lesson 23 Creating Clock Tower.mp4226.04MB
  • 8 - Section 7 Free Form 3D Building Creation/25 - Lesson 24 Creating Water Mill Using FreeForm Modular Modelling.mp4218.1MB
  • 8 - Section 7 Free Form 3D Building Creation/26 - Lesson 25 Extending 3D Water Mill Creating Custom Attachments.mp4172.51MB
  • 9 - Section 8 Thinking of Location for Modular Structure Setup/27 - Lesson 26 Building Base for River Pass House.mp4216.34MB
  • 9 - Section 8 Thinking of Location for Modular Structure Setup/28 - Lesson 27 Building Modular Hut for River Top.mp4187.53MB
  • 9 - Section 8 Thinking of Location for Modular Structure Setup/29 - Lesson 28 Combining the Modular Collections for a Grand 3D Watermill.mp4235.84MB
  • 9 - Section 8 Thinking of Location for Modular Structure Setup/30 - Lesson 29 Creating Roof Archway Attachments for Custom Buildings.mp4220.79MB
  • 9 - Section 8 Thinking of Location for Modular Structure Setup/31 - Lesson 30 Adding Water mill to the Center of a Castle.mp4226.18MB
  • 10 - Section 9 Creating UE5 Modular Hut Iterations/32 - Lesson 31 Creating Hut Tower Extensions Using 3D Modular Pack.mp4217.94MB
  • 10 - Section 9 Creating UE5 Modular Hut Iterations/33 - Lesson 32 Reinforcing 3D Huts with Stone.mp4218.58MB
  • 10 - Section 9 Creating UE5 Modular Hut Iterations/34 - Lesson 33 Finishing Small Hut Iteration and Planning Ahead.mp4100.92MB
  • 10 - Section 9 Creating UE5 Modular Hut Iterations/35 - Lesson 34 Populating UE5 Castle with Houses.mp4231.25MB
  • 11 - Section 10 Creating Castle Harbor/36 - Lesson 35 Creating River Housing Area in UE5.mp4199.27MB
  • 11 - Section 10 Creating Castle Harbor/37 - Lesson 36 Breaking up River Roofs with more Roofs.mp4207.93MB
  • 12 - Section 11 Working with Unreal Engine 5 Water Plugin/38 - Lesson 37 Creating River in Unreal Engine 5.mp4204.85MB
  • 12 - Section 11 Working with Unreal Engine 5 Water Plugin/39 - Lesson 38 Setting up River Material.mp4234.48MB
  • 12 - Section 11 Working with Unreal Engine 5 Water Plugin/40 - Lesson 39 Creating Lake Water in UE5.mp4217.85MB
  • 13 - Section 12 UE5 Modeling Mode/41 - Lesson 40 Setting up Bridge.mp4226.91MB
  • 13 - Section 12 UE5 Modeling Mode/42 - Lesson 41 Deforming Bridge Using Modeling Toolkit.mp4297.02MB
  • 14 - Section 13 Decorating Harbor Area/43 - Lesson 42 Creating Harbor Area in UE5.mp4243.62MB
  • 14 - Section 13 Decorating Harbor Area/44 - Lesson 43 Finalizing Harbor Environment for Castle City.mp4245.1MB
  • 14 - Section 13 Decorating Harbor Area/45 - Lesson 44 Creating Boat Occlusion.mp4212.23MB
  • 15 - Section 14 Working with Water Visuals within the Scene/46 - Lesson 45 Material Graph Basics.mp4163.79MB
  • 15 - Section 14 Working with Water Visuals within the Scene/47 - Lesson 46 Tweaking Water Material for Boat Masking.mp4187.43MB
  • 15 - Section 14 Working with Water Visuals within the Scene/48 - Lesson 47 Material Instance Basics.mp4124.28MB
  • 15 - Section 14 Working with Water Visuals within the Scene/49 - Lesson 48 Creating Depth Fade Material Instance.mp4181.59MB
  • 16 - Section 15 Building Digital Alleyway/50 - Lesson 49 Designing Alley Way 3D Environment.mp4220.13MB
  • 16 - Section 15 Building Digital Alleyway/51 - Lesson 50 Creating Mini Huts for Extra Space Fillings of a Castle.mp4252.15MB
  • 16 - Section 15 Building Digital Alleyway/52 - Lesson 51 Finding Place for Smaller Houses Within 3D City Scene.mp4217.68MB
  • 16 - Section 15 Building Digital Alleyway/53 - Lesson 52 Design Overhangs for a Virtual Street.mp4213.96MB
  • 16 - Section 15 Building Digital Alleyway/54 - Lesson 53 Adding Attachments to the Street.mp4204.68MB
  • 17 - Section 16 Working on Street Elevation in UE5/55 - Lesson 54 Creating Huts on Top of Castle Walls.mp4266.36MB
  • 17 - Section 16 Working on Street Elevation in UE5/56 - Lesson 55 Adjusting Structural Detail for a UE5 Street.mp4221.56MB
  • 17 - Section 16 Working on Street Elevation in UE5/57 - Lesson 56 Connecting Edges of our UE5 Castle.mp4234.73MB
  • 18 - Section 17 Landmark Tower in our Unreal Castle/58 - Lesson 57 Working on our Environment 3D Landmark.mp4232.06MB
  • 19 - Section 18 Castle Stone Stronghold in UE5/59 - Lesson 58 Creating Stronghold Structure in Unreal Engine 5.mp4234.78MB
  • 19 - Section 18 Castle Stone Stronghold in UE5/60 - Lesson 59 Creating DifferentSized Cobblestone Buildings.mp4176.44MB
  • 19 - Section 18 Castle Stone Stronghold in UE5/61 - Lesson 60 Adding Detail Variances to the Stronghold Structural Assets.mp4224.17MB
  • 19 - Section 18 Castle Stone Stronghold in UE5/62 - Lesson 61 Creating Stronghold Structures Inbetween Landmark and City.mp4227.51MB
  • 19 - Section 18 Castle Stone Stronghold in UE5/63 - Lesson 62 Connecting the Edge to the Stronghold.mp4261.71MB
  • 20 - Section 19 Working on Castle back/64 - Lesson 63 Finishing Elevation Edges.mp4226.9MB
  • 20 - Section 19 Working on Castle back/65 - Lesson 64 Shaping out the Stronghold.mp4213.44MB
  • 20 - Section 19 Working on Castle back/66 - Lesson 65 Patching up the Back end of our Virtual Stronghold.mp4244.7MB
  • 20 - Section 19 Working on Castle back/67 - Lesson 66 Reinforcing Virtual Castle Walls.mp4252.12MB
  • 21 - Section 20 OpenWorld Landscape Setup in UE5/68 - Lesson 67 Preparing for Landscape Creation.mp4164.22MB
  • 21 - Section 20 OpenWorld Landscape Setup in UE5/69 - Lesson 68 Creating Landscape base Material with Quixel Textures.mp4157.04MB
  • 21 - Section 20 OpenWorld Landscape Setup in UE5/70 - Lesson 69 Using Noise Texture to Break Landscape Pattern.mp4153.03MB
  • 21 - Section 20 OpenWorld Landscape Setup in UE5/71 - Lesson 70 Distance Based Material Blending.mp4198.74MB
  • 22 - Section 21 Landscape Material Creation Expansion/72 - Lesson 71 Creating Material Blend.mp4195.89MB
  • 22 - Section 21 Landscape Material Creation Expansion/73 - Lesson 72 Automatic Landscape Material Setup.mp4197.2MB
  • 22 - Section 21 Landscape Material Creation Expansion/74 - Lesson 73 Creating Tile Textures for Landscape Material.mp4254.97MB
  • 22 - Section 21 Landscape Material Creation Expansion/75 - Lesson 74 Creating Node Reroutes.mp4195.2MB
  • 22 - Section 21 Landscape Material Creation Expansion/76 - Lesson 75 UE5 Landscape Material Cleanup.mp4222.38MB
  • 23 - Section 22 Working on a Castle Ground/77 - Lesson 76 Fixing Ground for Digital Castle.mp4255.16MB
  • 23 - Section 22 Working on a Castle Ground/78 - Lesson 77 Creating Puddles in our Castle.mp4202.59MB
  • 24 - Section 23 Asset Collection Blueprints in UE5/79 - Lesson 78 Creating our First Blueprint.mp4172.91MB
  • 24 - Section 23 Asset Collection Blueprints in UE5/80 - Lesson 79 Blueprint Basics.mp488.86MB
  • 24 - Section 23 Asset Collection Blueprints in UE5/81 - Lesson 80 Creating Blueprint Variations.mp4221.6MB
  • 24 - Section 23 Asset Collection Blueprints in UE5/82 - Lesson 81 Populating our Castle With 3D Market Stalls.mp4160.51MB
  • 24 - Section 23 Asset Collection Blueprints in UE5/83 - Lesson 82 Populating Castle with Asset Collections.mp4246.75MB
  • 25 - Section 24 Working on Castle Overall Appearance/84 - Lesson 83 Working on Structure Aesthetics inside of Castle Walls.mp4188.95MB
  • 26 - Section 25 Sculpting Castle Terrain/85 - Lesson 84 Landscape Building.mp4221.01MB
  • 26 - Section 25 Sculpting Castle Terrain/86 - Lesson 85 Eroding Edges of our Cliffs in UE5.mp4223.72MB
  • 26 - Section 25 Sculpting Castle Terrain/87 - Lesson 86 Working with Chunk Copies.mp4265MB
  • 27 - Section 26 Populating Scene with Stone Formations/88 - Lesson 87 Bringing in Stone Assets onto our Environment.mp4195.57MB
  • 27 - Section 26 Populating Scene with Stone Formations/89 - Lesson 88 Setting up Rock Formation in our Digital Landscape.mp4233.29MB
  • 27 - Section 26 Populating Scene with Stone Formations/90 - Lesson 89 Reforming Rock Formation in 3D Environment.mp4206.44MB
  • 27 - Section 26 Populating Scene with Stone Formations/91 - Lesson 90 Placing Stone Clusters using Foliage Mode.mp4250.04MB
  • 28 - Section 27 Quixel Material Blend Setup/92 - Lesson 91 Quixel Material Blend Setup.mp4202.2MB
  • 28 - Section 27 Quixel Material Blend Setup/93 - Lesson 92 Adjusting Textures using Material Blend Controls.mp4167.97MB
  • 28 - Section 27 Quixel Material Blend Setup/94 - Lesson 93 Vertex Painting.mp4196.34MB
  • 29 - Section 28 Foliage in Unreal Engine 5/95 - Lesson 94 Small Foliage Setup.mp4249.22MB
  • 29 - Section 28 Foliage in Unreal Engine 5/96 - Lesson 95 Building Our Shrubs.mp4225.18MB
  • 29 - Section 28 Foliage in Unreal Engine 5/97 - Lesson 96 Setting up Large Trees.mp4155.17MB
  • 29 - Section 28 Foliage in Unreal Engine 5/98 - Lesson 97 Planting Trees in Unreal Engine 5.mp4220.09MB
  • 30 - Section 29 Working on Addition Detail to Give Character to our Castle/99 - Lesson 98 Cloth Simulation for Flags.mp4212.03MB
  • 30 - Section 29 Working on Addition Detail to Give Character to our Castle/100 - Lesson 99 Adding Fighting Ring to Castle.mp4217.27MB
  • 30 - Section 29 Working on Addition Detail to Give Character to our Castle/101 - Lesson 100 Setting up Chimneys and Slabs to Decorate 3D Huts.mp4206.08MB
  • 31 - Section 30 Day and Night Cycle Setup in UE5/102 - Lesson 101 Setting up DayNight Cycle Using BP.mp4106.22MB
  • 31 - Section 30 Day and Night Cycle Setup in UE5/103 - Lesson 102 Setting up the Moon in UE5.mp4188.46MB
  • 31 - Section 30 Day and Night Cycle Setup in UE5/104 - Lesson 103 Adding Moon Cycles.mp4161.43MB
  • 31 - Section 30 Day and Night Cycle Setup in UE5/105 - Lesson 104 Setting up Night Light.mp4168.3MB
  • 31 - Section 30 Day and Night Cycle Setup in UE5/106 - Lesson 105 Window Light Sources in UE5.mp4186.23MB
  • 32 - Section 31 UE5 Particle Effects/107 - Lesson 106 Setting up Fire Particle within Torch Blueprints.mp4247.04MB
  • 32 - Section 31 UE5 Particle Effects/108 - Lesson 107 Setting Torches in Medieval Castle.mp4217.59MB
  • 33 - Section 32 Working on Background Terrain for the Scene/109 - Lesson 108 Large Scale Terrain Sculpting.mp4237.82MB
  • 33 - Section 32 Working on Background Terrain for the Scene/110 - Lesson 109 Sculpting out Large Terrain for Castle Scene.mp4252.14MB
  • 33 - Section 32 Working on Background Terrain for the Scene/111 - Lesson 110 Creating Clusters of Foliage for LargeScale Environments.mp4221.99MB
  • 33 - Section 32 Working on Background Terrain for the Scene/112 - Lesson 111 Setting up Bush Clusters for Large Environments.mp4231.96MB
  • 34 - Section 33 Background Mountain Setup/113 - Lesson 112 Adding Decorative Mountains in Background.mp4160.84MB
  • 34 - Section 33 Background Mountain Setup/114 - Lesson 113 Setting up Custom Vertex Blend.mp4189.85MB
  • 34 - Section 33 Background Mountain Setup/115 - Lesson 114 Blending in Mountains with Landscape in UE5.mp4186.68MB
  • 35 - Section 34 Final Touches in Unreal Engine 5/116 - Lesson 115 Post Processing in UE5.mp4252.19MB
  • 35 - Section 34 Final Touches in Unreal Engine 5/117 - Lesson 116 Water Wheel Motion.mp4151.37MB
  • 35 - Section 34 Final Touches in Unreal Engine 5/118 - Lesson 117 Final Unreal Engine 5 Steps.mp4165.44MB