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[Coursezone.net] Lynda - 3ds Max 2018 Essential Training

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种子名称: [Coursezone.net] Lynda - 3ds Max 2018 Essential Training
文件类型: 视频
文件数目: 119个文件
文件大小: 2.01 GB
收录时间: 2019-5-7 13:46
已经下载: 3
资源热度: 142
最近下载: 2024-11-13 12:13

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[Coursezone.net] Lynda - 3ds Max 2018 Essential Training.torrent
  • 001 Welcome.mp49.07MB
  • 002 How to use the exercise files.mp47.79MB
  • 003 Choosing a workspace.mp45.92MB
  • 004 Customize user Interface and defaults.mp45.81MB
  • 005 Setting preferences.mp410.79MB
  • 006 Using project folders.mp411.87MB
  • 007 Getting familiar with the interface.mp420.95MB
  • 008 Using the Create and Modify panels.mp413.71MB
  • 009 Navigating in viewports.mp427.03MB
  • 010 Transforming objects with Move and Rotate.mp428.69MB
  • 011 Using hotkeys.mp414.38MB
  • 012 Specifying display units.mp49.52MB
  • 013 Specifying system units.mp412.24MB
  • 014 Defining the Home Grid.mp412.32MB
  • 015 Choosing shading modes.mp418.98MB
  • 016 Configuring viewports.mp46.78MB
  • 017 Customizing colors.mp49.38MB
  • 018 Customizing hotkeys.mp415.93MB
  • 019 Choosing a coordinate system.mp418.44MB
  • 020 Choosing a transform center.mp414.8MB
  • 021 Duplicating objects with Array.mp419.14MB
  • 022 Duplicating objects with Clone.mp415.8MB
  • 023 Using Isolate Selection and Lock Selection.mp46.53MB
  • 024 Working with the Scene Explorer.mp49.32MB
  • 025 Selecting with Window-Crossing.mp49.38MB
  • 026 Collecting objects in Groups.mp419.53MB
  • 027 Understanding level of detail.mp419.51MB
  • 028 Moving a pivot point.mp411.07MB
  • 029 Selecting sub-objects.mp412.06MB
  • 030 Building a modifier stack.mp414.28MB
  • 031 Understanding topology dependence.mp414.89MB
  • 032 Using a Volume Select modifier.mp419.92MB
  • 033 Clearing a selection in the stack.mp413.29MB
  • 034 Collapsing the modifier stack.mp421.24MB
  • 035 Creating a line.mp417.73MB
  • 036 Editing vertex types.mp411.11MB
  • 037 Revolving a surface with a Lathe modifier.mp412.04MB
  • 038 Editing Splines.mp416.13MB
  • 039 Adjusting level of detail with Interpolation.mp420.44MB
  • 040 Understanding NURBS.mp414.44MB
  • 041 Importing Illustrator paths to 3ds Max.mp413.4MB
  • 042 Rendering splines.mp411.1MB
  • 043 Adding a Bevel modifier.mp419.62MB
  • 044 Creating a TextPlus primitive.mp424.77MB
  • 045 Lofting with the Sweep modifier.mp413.41MB
  • 046 Creating an image plane.mp426.18MB
  • 047 Tracing an image plane.mp421.31MB
  • 048 Creating solid geometry with Extrude modifier.mp410.32MB
  • 049 Adding edges with Cut.mp419.7MB
  • 050 Correcting topology with QuickSlice.mp428.56MB
  • 051 Preparing Boolean operands.mp442.78MB
  • 052 Cutting with Booleans.mp423.19MB
  • 053 Creating doors and windows.mp425.14MB
  • 054 Constraining sub-object transforms.mp419.2MB
  • 055 Detailing with Chamfer.mp419.75MB
  • 056 Branching with Extrude.mp422.21MB
  • 057 Simplifying geometry with Remove.mp425.63MB
  • 058 Welding vertices.mp415.54MB
  • 059 Understanding subdivision surfaces.mp410.84MB
  • 060 Preparing for subdivision surfaces.mp418.1MB
  • 061 Adding the OpenSubDiv modifier.mp46.66MB
  • 062 Shaping with Editable Poly Ribbon tools.mp423.81MB
  • 063 Baking subdivisions.mp412.87MB
  • 064 Sculpting with Paint Deform.mp420.3MB
  • 065 Using Paint Deform brushes.mp425.6MB
  • 066 Setting paint options.mp49.91MB
  • 067 Controlling brush options.mp49.05MB
  • 068 Conforming one object to another.mp423.1MB
  • 069 Sculpting with Conform Transform.mp420.24MB
  • 070 Understanding hierarchies.mp49.81MB
  • 071 Transforming pivot points.mp416.44MB
  • 072 Rotating in Gimbal coordinate space.mp416.06MB
  • 073 Setting rotation Axis Order.mp415.22MB
  • 074 Linking objects.mp418.56MB
  • 075 Locking transforms.mp49.56MB
  • 076 Avoiding problems with scaling linked objects.mp428.39MB
  • 077 Merging scenes.mp410.69MB
  • 078 Referencing scenes with Xref Objects.mp415.51MB
  • 079 Managing display layers.mp418.1MB
  • 080 Creating a target camera.mp414.66MB
  • 081 Creating a free camera.mp423.09MB
  • 082 Enabling safe frames.mp413.53MB
  • 083 Choosing aspect ratio in Render Setup.mp413.78MB
  • 084 Setting up Time Configuration.mp418.68MB
  • 085 Creating keyframes in Auto Key mode.mp420.85MB
  • 086 Creating keyframes in Set Key mode.mp416.61MB
  • 087 Editing animation in the Timeline.mp424.85MB
  • 088 Editing animation in the Dope Sheet.mp412.66MB
  • 089 Interpolating keys in the function Curve Editor.mp426.33MB
  • 090 Moving position keys with Motion Paths.mp420.24MB
  • 091 Creating photometric lights.mp410.54MB
  • 092 Controlling viewport quality.mp49.35MB
  • 093 Adjusting light Intensity and color.mp410.43MB
  • 094 Adjusting exposure control.mp418.02MB
  • 095 Using the ART renderer.mp419.4MB
  • 096 Adjusting light shape.mp414.37MB
  • 097 Adjusting light distribution.mp428.81MB
  • 098 Creating a sun and sky.mp427.28MB
  • 099 Previewing renders with ActiveShade.mp414.43MB
  • 100 Using the Light Explorer.mp431.51MB
  • 101 Using the Compact Material Editor.mp416.33MB
  • 102 Using the Slate Material Editor.mp420.99MB
  • 103 Managing scene materials and sample slots.mp420.88MB
  • 104 Adjusting standard material parameters.mp412.25MB
  • 105 Adjusting physical material parameters.mp425.91MB
  • 106 Assigning multi-sub-object materials.mp425.24MB
  • 107 Placing 3D procedural maps.mp433.38MB
  • 108 Mapping bitmap image files.mp416.26MB
  • 109 Tracking scene assets.mp421.58MB
  • 110 Projecting UVs with UVW Map.mp427.44MB
  • 111 Using Real-World Map Size.mp46.9MB
  • 112 Painting on objects with Viewport Canvas.mp437.04MB
  • 113 Choosing a renderer.mp410.16MB
  • 114 Choosing render output file options.mp411.01MB
  • 115 Rendering a preview animation.mp425.02MB
  • 116 Playing image sequences in the RAM Player.mp414.86MB
  • 117 Setting Arnold render options.mp423.63MB
  • 118 Rendering an image sequence.mp417.17MB
  • 119 Next steps.mp45.86MB