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Digital Tutors - Texturing Sci-Fi Game Assets in Substance Designer

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种子名称: Digital Tutors - Texturing Sci-Fi Game Assets in Substance Designer
文件类型: 视频
文件数目: 25个文件
文件大小: 921.44 MB
收录时间: 2017-11-21 02:26
已经下载: 3
资源热度: 238
最近下载: 2024-12-12 10:56

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种子包含的文件

Digital Tutors - Texturing Sci-Fi Game Assets in Substance Designer.torrent
  • 01. Introduction and project overview.mp44.82MB
  • 02. Creating normal map based off linework.mp433.96MB
  • 03. Extruding panels with the bevel tool.mp422.06MB
  • 04. Developing normal mapping workflow.mp431.62MB
  • 05. Adding layers to our normal mapper.mp444.81MB
  • 06. Exposing normal map parameters.mp434.63MB
  • 07. Reviewing the final normal map.mp432.41MB
  • 08. Baking mesh data.mp440.01MB
  • 09. Creating the base metal material.mp450.37MB
  • 10. Instancing the triplanar node.mp441.68MB
  • 11. Creating the base paint material.mp435.4MB
  • 12. Adding striping to material.mp429.61MB
  • 13. Modulating our stripe layer.mp430.47MB
  • 14. Creating the base glass material.mp433.78MB
  • 15. Exposing parameters on the base materials.mp435.39MB
  • 16. Blending materials.mp438.28MB
  • 17. Building our bank of decals.mp428.95MB
  • 18. Placing decals.mp429.61MB
  • 19. Adding emissive lighting.mp444.27MB
  • 20. Creating wear and tear.mp450.45MB
  • 21. Creating the master node.mp449.6MB
  • 22. Tweaking the master node.mp446.71MB
  • 23. Begin texturing the drone.mp453.41MB
  • 24. Finishing the drone and turret texture.mp457.65MB
  • 25. Reviewing the final models.mp421.46MB