种子简介
种子名称:
Unity Game Development Master Class
文件类型:
视频
文件数目:
231个文件
文件大小:
8.34 GB
收录时间:
2021-7-16 18:40
已经下载:
3次
资源热度:
170
最近下载:
2024-8-10 17:45
下载BT种子文件
下载Torrent文件(.torrent)
立即下载
磁力链接下载
magnet:?xt=urn:btih:c10c29ee1d4f67d392668dc9fe20de2fdd4a2c3e&dn=Unity Game Development Master Class
复制链接到迅雷、QQ旋风进行下载,或者使用百度云离线下载。
喜欢这个种子的人也喜欢
种子包含的文件
Unity Game Development Master Class.torrent
3. CLASS 2 Creating a Top Down Shooter/14. ADVANCED Equipping and unequipping weapons.mp4144.57MB
1. Introduction/3. Downloading and installing Unity.mp419.39MB
1. Introduction/4. Summer Course Result Compilation Video.mp469.05MB
1. Introduction/1. Unity Course Projects Overview.mp436.78MB
2. CLASS 1 Creating an Interactive Character/1. Class 1 introduction & Unity User Interface.mp443.04MB
2. CLASS 1 Creating an Interactive Character/2. Lighting.mp441.65MB
2. CLASS 1 Creating an Interactive Character/3. C#, Variables, Functions & Code grouping.mp421.88MB
2. CLASS 1 Creating an Interactive Character/4. Creating & executing scripts in Unity.mp422.11MB
2. CLASS 1 Creating an Interactive Character/5. Rigidbody Collisions & AddForce.mp425.6MB
2. CLASS 1 Creating an Interactive Character/6. Rigidbody Triggers.mp428.73MB
2. CLASS 1 Creating an Interactive Character/7. CharacterController & Creating an Interactive Character, Time.deltaTime.mp436.33MB
2. CLASS 1 Creating an Interactive Character/8. CharacterController & Jumping logics.mp438.13MB
2. CLASS 1 Creating an Interactive Character/9. Prefabs.mp441.25MB
2. CLASS 1 Creating an Interactive Character/10. Audio & Importing Custom Assets.mp437.48MB
3. CLASS 2 Creating a Top Down Shooter/1. Class 2 introduction.mp45.08MB
3. CLASS 2 Creating a Top Down Shooter/2. Parenting objects in Scene Hierarchy.mp419.1MB
3. CLASS 2 Creating a Top Down Shooter/3. 2D movement - 3D movement & Rotate towards Movement Direction.mp434.74MB
3. CLASS 2 Creating a Top Down Shooter/4. Character Rotation to Mouse Position.mp444.98MB
3. CLASS 2 Creating a Top Down Shooter/5. Creating Bullet Prefab.mp420.75MB
3. CLASS 2 Creating a Top Down Shooter/6. Creating Gun Prefab & Setting up Bullet Spawn.mp445.79MB
3. CLASS 2 Creating a Top Down Shooter/7. Spawning Bullets.mp426.63MB
3. CLASS 2 Creating a Top Down Shooter/8. Rotating & Shooting Bullets.mp422.05MB
3. CLASS 2 Creating a Top Down Shooter/9. Shot Cooldown & Ammo Count.mp421.98MB
3. CLASS 2 Creating a Top Down Shooter/10. Canvas UI & Ammo Visualization.mp431.2MB
3. CLASS 2 Creating a Top Down Shooter/11. Destructible Targets & Applying Textures to Materials.mp441.41MB
3. CLASS 2 Creating a Top Down Shooter/12. Playing Gun Shot & Gun Empty Sounds.mp433.74MB
3. CLASS 2 Creating a Top Down Shooter/13. Ammo Crates, refilling Ammo & Accessing other Classes.mp439.87MB
1. Introduction/2. Personal & Unity Introduction Video.mp451.12MB
3. CLASS 2 Creating a Top Down Shooter/15. Adding New Weapons & Outro.mp449.83MB
4. CLASS 3 AI Behaviour & Navigation/1. Class 3 introduction.mp45.4MB
4. CLASS 3 AI Behaviour & Navigation/2. Canvas UI Health.mp440.83MB
4. CLASS 3 AI Behaviour & Navigation/3. Enemy States & Enums.mp420.33MB
4. CLASS 3 AI Behaviour & Navigation/4. NavMesh Baking.mp430.77MB
4. CLASS 3 AI Behaviour & Navigation/5. NavMesh Agent.mp441.06MB
4. CLASS 3 AI Behaviour & Navigation/6. Setting up AI Patrolling behaviour.mp437.45MB
4. CLASS 3 AI Behaviour & Navigation/7. AI Range & Radius Checking.mp452.85MB
4. CLASS 3 AI Behaviour & Navigation/8. Damage to Player.mp447.32MB
4. CLASS 3 AI Behaviour & Navigation/9. Damage to Enemies.mp427.86MB
4. CLASS 3 AI Behaviour & Navigation/10. Extra Features & Outro.mp432.38MB
5. CLASS 4 Raycasting, Animation timeline & Animator/1. Class 4 introduction.mp46.67MB
5. CLASS 4 Raycasting, Animation timeline & Animator/2. Raycasting Camera to Mouse Position.mp427.71MB
5. CLASS 4 Raycasting, Animation timeline & Animator/3. NavMesh baking & NavMesh agent.mp420.13MB
5. CLASS 4 Raycasting, Animation timeline & Animator/4. Click Visualization.mp429.54MB
5. CLASS 4 Raycasting, Animation timeline & Animator/5. Camera Movement.mp456.47MB
5. CLASS 4 Raycasting, Animation timeline & Animator/6. Importing 3D Models.mp434.21MB
5. CLASS 4 Raycasting, Animation timeline & Animator/7. Animation Timeline.mp415.98MB
5. CLASS 4 Raycasting, Animation timeline & Animator/8. Animation Events.mp413.34MB
5. CLASS 4 Raycasting, Animation timeline & Animator/9. Animator.mp423.7MB
5. CLASS 4 Raycasting, Animation timeline & Animator/10. Raycasting GameObject to GameObject.mp455.62MB
5. CLASS 4 Raycasting, Animation timeline & Animator/11. Enums PlayerStates.mp429.26MB
5. CLASS 4 Raycasting, Animation timeline & Animator/12. Applying Damage & Outro.mp430.93MB
6. CLASS 5 Creating a Third Person Game/1. Class 5 introduction.mp48.62MB
6. CLASS 5 Creating a Third Person Game/2. Third Person Camera & Scene Setup.mp411.75MB
6. CLASS 5 Creating a Third Person Game/3. Player Movement.mp449.22MB
6. CLASS 5 Creating a Third Person Game/4. Camera Movement.mp425.46MB
6. CLASS 5 Creating a Third Person Game/5. Camera Rotation.mp436.66MB
6. CLASS 5 Creating a Third Person Game/6. Camera LookAt & Camera Zooming.mp431.3MB
6. CLASS 5 Creating a Third Person Game/7. Downloading Model & Animation Assets using Mixamo.mp4105.78MB
6. CLASS 5 Creating a Third Person Game/8. Importing & Setting up the Character.mp430.19MB
6. CLASS 5 Creating a Third Person Game/9. Animation BlendTree.mp445.46MB
6. CLASS 5 Creating a Third Person Game/10. Setting up Animation Events in Editor.mp439.59MB
6. CLASS 5 Creating a Third Person Game/11. Implementing Animation Events in code.mp438.34MB
6. CLASS 5 Creating a Third Person Game/12. ADVANCED Contextual Sound Theory & Scene Setup.mp439.49MB
6. CLASS 5 Creating a Third Person Game/13. ADVANCED Contextual Sound implementation using Raycasting.mp481.52MB
6. CLASS 5 Creating a Third Person Game/14. Player turning towards Camera Direction & Outro.mp446.11MB
7. CLASS 6 Saving & Loading using PlayerPrefs/1. Class 6 introduction.mp44.07MB
7. CLASS 6 Saving & Loading using PlayerPrefs/2. Setting up Project & Player assets.mp444.48MB
7. CLASS 6 Saving & Loading using PlayerPrefs/3. Implementing PlayerLogics.mp449.75MB
7. CLASS 6 Saving & Loading using PlayerPrefs/4. Setting up Enemy assets.mp456.51MB
7. CLASS 6 Saving & Loading using PlayerPrefs/5. Implementing EnemyLogics for Animation.mp440.26MB
7. CLASS 6 Saving & Loading using PlayerPrefs/6. Implementing EnemyLogics for States & Movement.mp441.45MB
7. CLASS 6 Saving & Loading using PlayerPrefs/7. Implementing EnemyLogics for WeakPoint & Dying.mp429.99MB
7. CLASS 6 Saving & Loading using PlayerPrefs/8. Setting up Collectibles.mp443.58MB
7. CLASS 6 Saving & Loading using PlayerPrefs/9. Singleton Coding Design Pattern, Serialization of Data, Saving & Loading Theory.mp414.83MB
7. CLASS 6 Saving & Loading using PlayerPrefs/10. Creating GameManager Singleton.mp457.25MB
7. CLASS 6 Saving & Loading using PlayerPrefs/11. Saving & Loading Coin Collectibles.mp452.42MB
7. CLASS 6 Saving & Loading using PlayerPrefs/12. Saving & Loading Zombies.mp483.98MB
7. CLASS 6 Saving & Loading using PlayerPrefs/13. Checkpoint System, Bug fixes & Outro.mp443.37MB
8. CLASS 7 Controller Input, Local Multiplayer & VFX/1. Class 7 introduction.mp44.56MB
8. CLASS 7 Controller Input, Local Multiplayer & VFX/2. Project Settings - Input, Setting up Keyboard & Xbox Controller Input.mp423.66MB
8. CLASS 7 Controller Input, Local Multiplayer & VFX/3. Creating the Scene & PlayerLogic.mp428.54MB
8. CLASS 7 Controller Input, Local Multiplayer & VFX/4. Creating 2 Players.mp436.51MB
8. CLASS 7 Controller Input, Local Multiplayer & VFX/5. Downloading & Setting up Player Model & Animations.mp443.43MB
8. CLASS 7 Controller Input, Local Multiplayer & VFX/6. Updating PlayerLogics to support animations & Face towards walk direction.mp432.73MB
8. CLASS 7 Controller Input, Local Multiplayer & VFX/7. Implementing Casting Fireball Behaviour & Animation.mp447.88MB
8. CLASS 7 Controller Input, Local Multiplayer & VFX/8. Spawning a basic Fireball.mp450.14MB
8. CLASS 7 Controller Input, Local Multiplayer & VFX/9. Particle Emitter Settings & Fireball VFX Setup.mp447.96MB
8. CLASS 7 Controller Input, Local Multiplayer & VFX/10. Fireball Collisions & Explosion VFX.mp444.51MB
8. CLASS 7 Controller Input, Local Multiplayer & VFX/11. Player Death Animation.mp435.3MB
8. CLASS 7 Controller Input, Local Multiplayer & VFX/12. Player Respawn Logics.mp424.62MB
8. CLASS 7 Controller Input, Local Multiplayer & VFX/13. Events, Delegates & UI Setup.mp428.78MB
8. CLASS 7 Controller Input, Local Multiplayer & VFX/14. Implementing UI Manager & Events.mp423.68MB
8. CLASS 7 Controller Input, Local Multiplayer & VFX/15. Optimization, Bug Fixes & Outro.mp431.93MB
9. CLASS 8 UI, XML, Localization, Scene Load & Build .exe/1. Class 8 introduction.mp45.51MB
9. CLASS 8 UI, XML, Localization, Scene Load & Build .exe/2. Main Menu Setup.mp450.16MB
9. CLASS 8 UI, XML, Localization, Scene Load & Build .exe/3. Button OnClicked Logics.mp432.23MB
9. CLASS 8 UI, XML, Localization, Scene Load & Build .exe/4. XML Data, Localization Data & Localization Files setup.mp413.19MB
9. CLASS 8 UI, XML, Localization, Scene Load & Build .exe/5. Loading XML Files in code.mp450.98MB
9. CLASS 8 UI, XML, Localization, Scene Load & Build .exe/6. Reading Localization Data in code.mp449.93MB
9. CLASS 8 UI, XML, Localization, Scene Load & Build .exe/7. Setting up Text fields for Localization.mp428.17MB
9. CLASS 8 UI, XML, Localization, Scene Load & Build .exe/8. Building .exe, Loading Scenes & Quitting.mp435.3MB
9. CLASS 8 UI, XML, Localization, Scene Load & Build .exe/9. ADVANCED UI Selection.mp416.48MB
9. CLASS 8 UI, XML, Localization, Scene Load & Build .exe/10. ADVANCED UI Manager State Transition to Options Menu.mp466MB
9. CLASS 8 UI, XML, Localization, Scene Load & Build .exe/11. AVANCED Improvements & Outro.mp445.11MB
10. CLASS 9 Advanced Animations/1. Class 9 introduction.mp44.52MB
10. CLASS 9 Advanced Animations/2. Setting up Project & Player Assets.mp468.24MB
10. CLASS 9 Advanced Animations/3. Setting up Animator Controller & Animation Blend State.mp438.29MB
10. CLASS 9 Advanced Animations/4. Setting up Weapon & Fixing Strafe Right Animation.mp451.81MB
10. CLASS 9 Advanced Animations/5. Aiming & Bone Rotations.mp427.77MB
10. CLASS 9 Advanced Animations/6. WeaponLogics Weapon Line Renderer.mp453.68MB
10. CLASS 9 Advanced Animations/7. WeaponLogics Raycasting for Impact Position.mp447.14MB
10. CLASS 9 Advanced Animations/8. WeaponLogics Shooting logics.mp446.85MB
10. CLASS 9 Advanced Animations/9. Animation Masking Setup.mp449.5MB
10. CLASS 9 Advanced Animations/10. Advanced Animations code implementation.mp457.62MB
10. CLASS 9 Advanced Animations/11. Inverse Kinematics (IK) Left hand supporting Weapon.mp476.08MB
10. CLASS 9 Advanced Animations/12. Inverse Kinematics (IK) Feet IK core implementation.mp443.3MB
10. CLASS 9 Advanced Animations/13. Inverse Kinematics (IK) Feet IK improvements.mp445.66MB
10. CLASS 9 Advanced Animations/14. ADVANCED Impact Marking Setup.mp446.02MB
10. CLASS 9 Advanced Animations/15. ADVANCED Impact Marking Code implementation.mp431.69MB
10. CLASS 9 Advanced Animations/16. ADVANCED Aiming Camera & Outro.mp452.53MB
11. CLASS 10 Unity Editor Extensions/1. Class 10 introduction.mp44.16MB
11. CLASS 10 Unity Editor Extensions/2. CustomEditor & CubeLogic Generate Color Example.mp436.25MB
11. CLASS 10 Unity Editor Extensions/3. CustomEditor & CubeLogic Extra Features.mp432.83MB
11. CLASS 10 Unity Editor Extensions/4. MenuItem & PlayerPrefs Example.mp423.36MB
11. CLASS 10 Unity Editor Extensions/5. EditorWindow & Renaming Objects Example.mp444.07MB
11. CLASS 10 Unity Editor Extensions/6. Procedural Generation Setup Position & Spawning Objects.mp454.48MB
11. CLASS 10 Unity Editor Extensions/7. Procedural Generation Setup Rotation.mp435.34MB
11. CLASS 10 Unity Editor Extensions/8. Procedural Generation Displaying Selected Objects.mp445.9MB
11. CLASS 10 Unity Editor Extensions/9. ADVANCED Procedural Generation RayCast Spawning.mp430.67MB
11. CLASS 10 Unity Editor Extensions/10. ADVANCED Procedural Generation Spawning Multiple Objects.mp442.44MB
11. CLASS 10 Unity Editor Extensions/11. ADVANCED Procedural Generation Cube Spawning.mp451.03MB
11. CLASS 10 Unity Editor Extensions/12. ADVANCED Procedural Generation Spawn System Selection & Outro.mp430.85MB
12. CLASS 11 Advanced Visuals/1. Class 11 introduction.mp44.37MB
12. CLASS 11 Advanced Visuals/2. Skybox.mp420.71MB
12. CLASS 11 Advanced Visuals/3. Fog.mp421.38MB
12. CLASS 11 Advanced Visuals/4. RenderTargetTexture.mp441.65MB
12. CLASS 11 Advanced Visuals/5. Shaders.mp426.47MB
12. CLASS 11 Advanced Visuals/6. Post-Processing.mp432.53MB
12. CLASS 11 Advanced Visuals/7. Light Probes.mp45.14MB
12. CLASS 11 Advanced Visuals/8. Creating a Portal Skybox, Character & Camera Setup.mp427.66MB
12. CLASS 11 Advanced Visuals/9. Creating a Portal Setting up the Teleport Destination.mp433.51MB
12. CLASS 11 Advanced Visuals/10. Creating a Portal Setting up the Portal.mp444.83MB
12. CLASS 11 Advanced Visuals/11. Creating a Portal Creating Distort Portal Shader.mp445.48MB
12. CLASS 11 Advanced Visuals/12. Creating a Portal RTTCamera Movement & Rotation.mp457.12MB
12. CLASS 11 Advanced Visuals/13. Creating a Portal Teleportation.mp442.14MB
12. CLASS 11 Advanced Visuals/14. Creating a Portal Changing SkyBox & Post-Processing Effects.mp441.5MB
12. CLASS 11 Advanced Visuals/15. Creating a Dialog Window Rendering 3D Character to UI Texture & Adding Text.mp452.53MB
12. CLASS 11 Advanced Visuals/16. Creating a Dialog Window Setting up the Dialog Manager.mp453.69MB
12. CLASS 11 Advanced Visuals/17. Creating a Dialog Window Dialog Display Time.mp420.97MB
12. CLASS 11 Advanced Visuals/18. Creating a Dialog Window Letter animation & Outro.mp440.73MB
13. CLASS 12 Source Control & Creating a FPS game/1. Class 12 introduction.mp46.27MB
13. CLASS 12 Source Control & Creating a FPS game/2. Team Collaboration.mp49.82MB
13. CLASS 12 Source Control & Creating a FPS game/3. Source Control, SourceTree & BitBucket, Creating a Repository.mp426.47MB
13. CLASS 12 Source Control & Creating a FPS game/4. Setting up Unity for Source Control, Creating a .gitignore file, Commit, Push &.mp427.6MB
13. CLASS 12 Source Control & Creating a FPS game/5. Setting up Character & First Person Camera.mp438.64MB
13. CLASS 12 Source Control & Creating a FPS game/6. Creating a First Person Camera.mp442.73MB
13. CLASS 12 Source Control & Creating a FPS game/7. Movement with First Person Camera.mp449.95MB
13. CLASS 12 Source Control & Creating a FPS game/8. Shooting.mp453.31MB
13. CLASS 12 Source Control & Creating a FPS game/9. Inverse Kinematics (IK).mp465.94MB
13. CLASS 12 Source Control & Creating a FPS game/10. Weapon Recoil.mp465.04MB
13. CLASS 12 Source Control & Creating a FPS game/11. Shoot Effects.mp472.29MB
13. CLASS 12 Source Control & Creating a FPS game/12. Bullet Impact.mp435.73MB
13. CLASS 12 Source Control & Creating a FPS game/13. Crouching.mp461.11MB
13. CLASS 12 Source Control & Creating a FPS game/14. Additional Features Displaying Ammo Count in UI.mp428.33MB
13. CLASS 12 Source Control & Creating a FPS game/15. Additional Features Reloading Animation.mp478.12MB
13. CLASS 12 Source Control & Creating a FPS game/16. Additional Features Shooting Sound Effects.mp445.26MB
13. CLASS 12 Source Control & Creating a FPS game/17. Additional Features Footstep Sound Effects.mp454.35MB
13. CLASS 12 Source Control & Creating a FPS game/18. Minor improvements & Outro.mp460.7MB
14. CLASS 13 Multiplayer Networking/1. Class 13 introduction.mp44.81MB
14. CLASS 13 Multiplayer Networking/2. UNet Deprication & Server Client Model.mp410.19MB
14. CLASS 13 Multiplayer Networking/3. NetworkManager, NetworkManagerHUD, NetworkBehaviour, NetworkIdentity.mp411.58MB
14. CLASS 13 Multiplayer Networking/4. IsLocalPlayer IsServer, NetworkTransform, NetworkTransformChild & Animator.mp418.03MB
14. CLASS 13 Multiplayer Networking/5. [Command], [ClientRPC].mp416.37MB
14. CLASS 13 Multiplayer Networking/6. Basic Multiplayer Networking Scene & Player Setup.mp436.82MB
14. CLASS 13 Multiplayer Networking/7. Basic Multiplayer Networking Creating a Multiplayer game using NetworkManager.mp426.51MB
14. CLASS 13 Multiplayer Networking/8. Basic Multiplayer Networking Controlling Individual Players using IsLocalPlayer.mp411.92MB
14. CLASS 13 Multiplayer Networking/9. Basic Multiplayer Networking Casting Sphere Logic Implementation.mp436.16MB
14. CLASS 13 Multiplayer Networking/10. Basic Multiplayer Networking Synchronizing Sphere using NetworkTransformChild.mp423.87MB
14. CLASS 13 Multiplayer Networking/11. Creating a Top Down MP Shooter Scene & Player Setup.mp433.36MB
14. CLASS 13 Multiplayer Networking/12. Creating a Top Down MP Shooter Player Rotation & Animation Logics.mp440.88MB
14. CLASS 13 Multiplayer Networking/13. Creating a Top Down MP Shooter Weapon Setup.mp443.03MB
14. CLASS 13 Multiplayer Networking/14. Creating a Top Down MP Shooter Weapon VFX & Advanced Setup.mp440.93MB
14. CLASS 13 Multiplayer Networking/15. Creating a Top Down MP Shooter Adding Extra Players & Player Death.mp443.61MB
14. CLASS 13 Multiplayer Networking/16. Creating a Top Down MP Shooter Player Death & Health.mp431.27MB
14. CLASS 13 Multiplayer Networking/17. Creating a Top Down MP Shooter Scene Multiplayer Setup.mp439.95MB
14. CLASS 13 Multiplayer Networking/18. Creating a Top Down MP Shooter Player Spawning.mp453.18MB
14. CLASS 13 Multiplayer Networking/19. Creating a Top Down MP Shooter Player Teams & Team Colors.mp456.54MB
14. CLASS 13 Multiplayer Networking/20. Creating a Top Down MP Shooter Synchronizing Team Colors.mp436.27MB
14. CLASS 13 Multiplayer Networking/21. Creating a Top Down MP Shooter Server Side Gameplay Logics.mp464.66MB
14. CLASS 13 Multiplayer Networking/22. Creating a Top Down MP Shooter Synchronizing Movement Animations.mp428.23MB
14. CLASS 13 Multiplayer Networking/23. Creating a Top Down MP Shooter Synchronizing Health & Player state.mp424.82MB
14. CLASS 13 Multiplayer Networking/24. Creating a Top Down MP Shooter User Interface (UI).mp441.76MB
14. CLASS 13 Multiplayer Networking/25. Creating a Top Down MP Shooter Synchronizing Reloading & Shooting Animations.mp430.9MB
14. CLASS 13 Multiplayer Networking/26. Creating a Top Down MP Shooter Further improvements & Outro.mp437.88MB
15. CLASS 14 Advanced Multiplayer Networking/1. Class 14 Introduction.mp43.52MB
15. CLASS 14 Advanced Multiplayer Networking/2. Mirror, Multiplayer Cameras, NetworkAnimator, [Command], [ClientRpc], SyncVar.mp422.37MB
15. CLASS 14 Advanced Multiplayer Networking/3. Advanced Multiplayer Networking Scene & Player Setup.mp429.32MB
15. CLASS 14 Advanced Multiplayer Networking/4. Advanced Multiplayer Networking Solving Multiplayer Cameras.mp425.23MB
15. CLASS 14 Advanced Multiplayer Networking/5. Advanced Multiplayer Networking Raycasting Pillars.mp433.35MB
15. CLASS 14 Advanced Multiplayer Networking/6. Advanced Multiplayer Networking Synchronizing Raycasting.mp426.54MB
15. CLASS 14 Advanced Multiplayer Networking/7. Advanced Multiplayer Networking SyncVar Pillar Color.mp417.97MB
15. CLASS 14 Advanced Multiplayer Networking/8. Creating a MP First Person Shooter Project & Player Setup.mp434.02MB
15. CLASS 14 Advanced Multiplayer Networking/9. Creating a MP First Person Shooter LocalPlayer Input & Camera Setup.mp455.12MB
15. CLASS 14 Advanced Multiplayer Networking/10. Creating a MP First Person Shooter Synchronizing Animations.mp459.58MB
15. CLASS 14 Advanced Multiplayer Networking/11. Creating a MP First Person Shooter Server Side Gameplay Logics.mp476.83MB
15. CLASS 14 Advanced Multiplayer Networking/12. Creating a MP First Person Shooter Synchronizing Player Health & Death.mp468.43MB
15. CLASS 14 Advanced Multiplayer Networking/13. Creating a MP First Person Shooter Death Animation & Impact VFX Improvements.mp434.29MB
15. CLASS 14 Advanced Multiplayer Networking/14. Creating a MP First Person Shooter Disabling Inverse Kinematics & Dropping Gun.mp447.05MB
15. CLASS 14 Advanced Multiplayer Networking/15. Creating a MP First Person Shooter User Interface (UI).mp448.05MB
15. CLASS 14 Advanced Multiplayer Networking/16. Creating a MP First Person Shooter Synchronizing Player Teams & Colors.mp480.8MB
15. CLASS 14 Advanced Multiplayer Networking/17. Creating a MP First Person Shooter Adding Gravity & Setting up Scene.mp457.62MB
15. CLASS 14 Advanced Multiplayer Networking/18. Creating a MP First Person Shooter Suggested improvements & Outro.mp46.73MB
16. CLASS 15 Unity2D & Advanced Unity Features/1. Class 15 Introduction.mp45.72MB
16. CLASS 15 Unity2D & Advanced Unity Features/2. Creating a Unity2D Project & Setting up a Spritesheet.mp432.71MB
16. CLASS 15 Unity2D & Advanced Unity Features/3. 2D Movement using Rigidbody2D.mp424.44MB
16. CLASS 15 Unity2D & Advanced Unity Features/4. Animating Sprites.mp437.65MB
16. CLASS 15 Unity2D & Advanced Unity Features/5. Animation Logics.mp437.39MB
16. CLASS 15 Unity2D & Advanced Unity Features/6. Animator Setup.mp431.65MB
16. CLASS 15 Unity2D & Advanced Unity Features/7. Setting up Attack Animations.mp437.54MB
16. CLASS 15 Unity2D & Advanced Unity Features/8. Implementing AttackBehaviour & Completing Attack Animation Setup.mp433.04MB
16. CLASS 15 Unity2D & Advanced Unity Features/9. 2D Triggers & Collisions setup for Attack Animations.mp437.02MB
16. CLASS 15 Unity2D & Advanced Unity Features/10. Import & Setup Enemy.mp431.53MB
16. CLASS 15 Unity2D & Advanced Unity Features/11. Enemy AI & Logics.mp455.65MB
16. CLASS 15 Unity2D & Advanced Unity Features/12. Advanced Extra Features - Setting up Level.mp420.86MB
16. CLASS 15 Unity2D & Advanced Unity Features/13. Advanced Extra Features - Adding Health UI.mp431.07MB
16. CLASS 15 Unity2D & Advanced Unity Features/14. Advanced Extra Features - Implementing Player Health Logics.mp441.46MB
16. CLASS 15 Unity2D & Advanced Unity Features/15. Advanced Extra Features - Adding Sounds.mp441.77MB
16. CLASS 15 Unity2D & Advanced Unity Features/16. Profiler & Performance Optimization.mp423.47MB
16. CLASS 15 Unity2D & Advanced Unity Features/17. Unity Services.mp4990.4KB
16. CLASS 15 Unity2D & Advanced Unity Features/18. Entity Component System Theory.mp414.35MB
16. CLASS 15 Unity2D & Advanced Unity Features/19. Course Outro.mp42.7MB