种子简介
种子名称:
Lynda - Houdini Essential Training
文件类型:
视频
文件数目:
99个文件
文件大小:
1.32 GB
收录时间:
2017-7-5 14:22
已经下载:
3次
资源热度:
72
最近下载:
2024-11-1 12:20
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种子包含的文件
Lynda - Houdini Essential Training.torrent
001 Welcome.mp410.39MB
002 What you need to know.mp44.45MB
003 Exercise files.mp41.56MB
004 Navigation.mp410.41MB
005 Viewport and display modes.mp49.21MB
006 Panes.mp48.38MB
007 Desktops.mp47.29MB
008 Preferences.mp47.53MB
009 Display options and visualizers.mp47.83MB
010 Global animation options.mp45.3MB
011 Nomenclature.mp47.16MB
012 Network view.mp420.6MB
013 Node flags.mp416.81MB
014 Geometry spreadsheet.mp46.54MB
015 Tree view.mp44.9MB
016 Shelf Tools.mp48.42MB
017 Object vs. suface context.mp410.48MB
018 Geometry types.mp412.64MB
019 Viewing standard attributes.mp49.06MB
020 Selection.mp47.08MB
021 Grid and snapping.mp45.81MB
022 Basic box up modeling.mp410.34MB
023 Polysplit and edge loops.mp418.6MB
024 Clip and mirror.mp49.14MB
025 Polybevel and divide.mp412.56MB
026 Curve SOP.mp47.44MB
027 UV unwrap.mp47.84MB
028 Creating groups.mp412.75MB
029 Creating attributes.mp416.27MB
030 Copy SOP.mp46.91MB
031 Copy SOP with template attributes.mp411.24MB
032 Copy SOP with stamping.mp414.42MB
033 Packed feometry.mp411.29MB
034 Geometry with VDBs.mp421.24MB
035 VOP SOP.mp417.81MB
036 Subnetworks.mp420.4MB
037 Caching geometry.mp410.57MB
038 Export Alembic.mp411.1MB
039 Import Alembic.mp44.95MB
040 Keyframes.mp47.75MB
041 Animation editor.mp46.82MB
042 CHOP networks.mp412.44MB
043 Expressions in parameters.mp48.38MB
044 Noise and filtering.mp415.73MB
045 Copy stamp channels.mp417.35MB
046 Apply copy stamp channels.mp439.5MB
047 Channel SOP.mp411.09MB
048 Importing animation into CHOPS.mp410.19MB
049 Cache animation data.mp411.59MB
050 Cameras.mp425.61MB
051 Flipbooks.mp412.54MB
052 Mplay.mp410.07MB
053 IPR rendering.mp418.76MB
054 Basic mantra settings.mp414.69MB
055 Mantra quality settings.mp435.51MB
056 Render passes, AOV.mp411.7MB
057 Open GL ROP.mp48.41MB
058 Geometry ROP.mp44.52MB
059 FBX ROP.mp44.56MB
060 Alembic ROP.mp45.86MB
061 Assigning materials.mp410.33MB
062 Principled shader.mp425.7MB
063 Using textures.mp413.71MB
064 Displacement.mp414.45MB
065 Basic custom shader.mp429.03MB
066 Subdivision settings.mp420.11MB
067 Light types - Point and spot.mp418.17MB
068 Light types - Distant.mp416.07MB
069 Light types - Area.mp414.13MB
070 Light types - Environment and HDR.mp410.79MB
071 Sun and sky lighting.mp416.41MB
072 Light bank and light linking.mp46.39MB
073 Rigid body dynamics setup.mp412.14MB
074 Adding objects to the simulation.mp47.65MB
075 Changing dynamic object types.mp47.13MB
076 Collision geometry fundamentals.mp413.72MB
077 Refining dynamics network.mp425.28MB
078 RBD active node.mp411.73MB
079 Caching simulation results.mp413.2MB
080 Applying lo-res sim to hi-res geometry.mp427.5MB
081 Wire simulation setup.mp424.23MB
082 Refining wire simulation.mp419.08MB
083 Deforming geometry with wires.mp420.68MB
084 Creating velocity attribute on objects.mp415.47MB
085 Emitting particles from objects.mp419.94MB
086 Emitting particles from attributes.mp425.56MB
087 Refining particle simulation.mp418.54MB
088 Caching particles.mp411.98MB
089 Post-simulation color modification.mp428.49MB
090 Rendering particles.mp417.26MB
091 Emitting smoke from an object.mp413.56MB
092 Refining smoke simulation.mp418.44MB
093 Key fluid simulation nodes.mp427.44MB
094 Caching output.mp420.7MB
095 Pyro Shader.mp426.5MB
096 Render scene overview.mp44.2MB
097 Compositing layers.mp415.95MB
098 Rendering output.mp47.33MB
099 Next steps.mp43.11MB