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Udemy - Learn 3D Modelling - The Complete Blender Creator Course

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种子名称: Udemy - Learn 3D Modelling - The Complete Blender Creator Course
文件类型: 视频
文件数目: 271个文件
文件大小: 15.6 GB
收录时间: 2019-2-21 23:09
已经下载: 3
资源热度: 136
最近下载: 2024-6-8 15:59

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Udemy - Learn 3D Modelling - The Complete Blender Creator Course.torrent
  • 1. Introduction and Setup/1. Promo Video & Model List.mp445.61MB
  • 1. Introduction and Setup/10. Controlling The 3D Editor.mp445.34MB
  • 1. Introduction and Setup/11. Selecting and Taking Action.mp441.15MB
  • 1. Introduction and Setup/12. Basic Object Transformation.mp447.23MB
  • 1. Introduction and Setup/14. What You Can Now Make.mp454.87MB
  • 1. Introduction and Setup/15. Quick Win Moving Around Your Model.mp412.53MB
  • 1. Introduction and Setup/16. Section 1 Wrap Up.mp438.4MB
  • 1. Introduction and Setup/2. Welcome to The Course.mp427.71MB
  • 1. Introduction and Setup/3. What's Coming up....mp411.2MB
  • 1. Introduction and Setup/4. How To Install Blender.mp433.94MB
  • 1. Introduction and Setup/5. Where to Find Support.mp417.87MB
  • 1. Introduction and Setup/6. Blender Layout Overview.mp439.15MB
  • 1. Introduction and Setup/7. Advanced Layout Control.mp468.32MB
  • 1. Introduction and Setup/9. Control Interfaces.mp433.98MB
  • 10. Bonus VFX and CGI/1. Introduction to VFX & CGI.mp49.17MB
  • 10. Bonus VFX and CGI/10. Blender Camera Tracking Markers.mp487.25MB
  • 10. Bonus VFX and CGI/11. Solving Camera Motion.mp477.71MB
  • 10. Bonus VFX and CGI/12. CGI VFX Final Scene.mp480.05MB
  • 10. Bonus VFX and CGI/13. Transparent Backgrounds.mp411.72MB
  • 10. Bonus VFX and CGI/15. VFX and CGI Wrap Up.mp412.65MB
  • 10. Bonus VFX and CGI/2. Video Effects (VFX).mp49.12MB
  • 10. Bonus VFX and CGI/3. Good Source Material.mp424.6MB
  • 10. Bonus VFX and CGI/4. Introduction to Compositing.mp431.98MB
  • 10. Bonus VFX and CGI/5. Matching Camera Settings.mp450.98MB
  • 10. Bonus VFX and CGI/6. Mathematics And Images.mp439.42MB
  • 10. Bonus VFX and CGI/7. Overlaying Images.mp446.63MB
  • 10. Bonus VFX and CGI/8. Extracting Image Data.mp459.32MB
  • 10. Bonus VFX and CGI/9. Blender Camera Tracking Footage.mp472.21MB
  • 11. Continuing Your GameDev Journey/2. What Next.mp45MB
  • 11. Continuing Your GameDev Journey/3. Blender Resources.mp422.96MB
  • 11. Continuing Your GameDev Journey/5. Credits.mp4113.71MB
  • 2. Your First 3D Model in Blender/1. Section 2 Introduction.mp430.54MB
  • 2. Your First 3D Model in Blender/10. Merging Vertices in Blender.mp441.76MB
  • 2. Your First 3D Model in Blender/11. What Are Normals.mp437.11MB
  • 2. Your First 3D Model in Blender/12. Normals in Blender.mp439.72MB
  • 2. Your First 3D Model in Blender/14. Extruding In Blender.mp482.33MB
  • 2. Your First 3D Model in Blender/15. Insetting in Blender.mp436.56MB
  • 2. Your First 3D Model in Blender/16. Edge Loops, Loop Cut and Slide.mp440.11MB
  • 2. Your First 3D Model in Blender/17. Different Selection Methods.mp426.33MB
  • 2. Your First 3D Model in Blender/18. The Snapping Tool.mp454.47MB
  • 2. Your First 3D Model in Blender/19. Extra Challenge- Railings.mp418.99MB
  • 2. Your First 3D Model in Blender/20. Using The Array Modifier.mp443.07MB
  • 2. Your First 3D Model in Blender/21. Loop Cuts and Face Loops.mp444.55MB
  • 2. Your First 3D Model in Blender/22. Subdivision.mp459.52MB
  • 2. Your First 3D Model in Blender/23. Coordinate Systems & Exporting.mp447.31MB
  • 2. Your First 3D Model in Blender/24. Applying Transforms.mp438.58MB
  • 2. Your First 3D Model in Blender/26. Extra Modelling Challenges.mp414.87MB
  • 2. Your First 3D Model in Blender/27. Section 2 Wrap Up.mp410.58MB
  • 2. Your First 3D Model in Blender/3. Basic Modelling Concepts.mp450.7MB
  • 2. Your First 3D Model in Blender/4. Vertices, Edges and Faces.mp435.47MB
  • 2. Your First 3D Model in Blender/5. Making A Wedge Shape.mp414.42MB
  • 2. Your First 3D Model in Blender/6. Moving, Rotating and Resizing.mp431.12MB
  • 2. Your First 3D Model in Blender/7. Pivot Points.mp427.62MB
  • 2. Your First 3D Model in Blender/8. Duplication and Merging.mp446.27MB
  • 2. Your First 3D Model in Blender/9. Version Control.mp424.12MB
  • 3. Bowling Ball and Pins/1. Section 3 Introduction.mp434.78MB
  • 3. Bowling Ball and Pins/10. Exporting Models With Materials.mp449.8MB
  • 3. Bowling Ball and Pins/11. Creating Collider Meshes.mp424.81MB
  • 3. Bowling Ball and Pins/12. Choosing The Right Sphere.mp469.79MB
  • 3. Bowling Ball and Pins/13. Subdividing an Edge and To Sphere.mp481.05MB
  • 3. Bowling Ball and Pins/14. Extruding to a Normal.mp450.04MB
  • 3. Bowling Ball and Pins/15. Importing Blender Files.mp424.77MB
  • 3. Bowling Ball and Pins/16. Final Scene.mp450.39MB
  • 3. Bowling Ball and Pins/18. Fun With Physics.mp445.72MB
  • 3. Bowling Ball and Pins/19. Section 3 Wrap Up.mp415.43MB
  • 3. Bowling Ball and Pins/2. Lean Production Pipeline.mp4180.98MB
  • 3. Bowling Ball and Pins/3. Knowing Your Topic and Specification.mp418.45MB
  • 3. Bowling Ball and Pins/4. Blender Model Scale.mp440.7MB
  • 3. Bowling Ball and Pins/5. Importing Reference Material.mp428.47MB
  • 3. Bowling Ball and Pins/6. Introduction to Bezier Curves.mp456.41MB
  • 3. Bowling Ball and Pins/8. Spin In Blender (Rotational Extrusion).mp447.63MB
  • 3. Bowling Ball and Pins/9. Assigning Materials To Faces.mp421.17MB
  • 4. Low-Poly Chess Board & Pieces/1. Section 4 Introduction.mp424.67MB
  • 4. Low-Poly Chess Board & Pieces/10. Bridging Edge Loops.mp460.98MB
  • 4. Low-Poly Chess Board & Pieces/11. Finish the Low Poly Pawn.mp418.95MB
  • 4. Low-Poly Chess Board & Pieces/12. Managing The Chess Scene Assets.mp416.8MB
  • 4. Low-Poly Chess Board & Pieces/13. The 3D Cursor and Origins.mp458.45MB
  • 4. Low-Poly Chess Board & Pieces/14. Using Common Features.mp470.29MB
  • 4. Low-Poly Chess Board & Pieces/15. Selecting Hidden Geometry.mp464.61MB
  • 4. Low-Poly Chess Board & Pieces/16. Boolean Modifier.mp453.14MB
  • 4. Low-Poly Chess Board & Pieces/18. An Introduction To Empties In Blender.mp449.71MB
  • 4. Low-Poly Chess Board & Pieces/19. Parent and Child Objects.mp418.3MB
  • 4. Low-Poly Chess Board & Pieces/20. Zoom To Mouse & Rotate Around Selection.mp452.62MB
  • 4. Low-Poly Chess Board & Pieces/21. Lighting in Blender Render.mp466.58MB
  • 4. Low-Poly Chess Board & Pieces/22. Hiding Un-Needed Objects..mp419.39MB
  • 4. Low-Poly Chess Board & Pieces/23. Diffuse and Specular Blender Render.mp444.48MB
  • 4. Low-Poly Chess Board & Pieces/24. Using An Image As A Texture.mp461.43MB
  • 4. Low-Poly Chess Board & Pieces/25. Using Procedural Textures.mp470.16MB
  • 4. Low-Poly Chess Board & Pieces/26. Quads Vs Triangles and Ngons.mp454.67MB
  • 4. Low-Poly Chess Board & Pieces/27. Non Planar Geometry.mp437.02MB
  • 4. Low-Poly Chess Board & Pieces/28. Edge Rings.mp461.66MB
  • 4. Low-Poly Chess Board & Pieces/29. The Mirror Modifier.mp443.01MB
  • 4. Low-Poly Chess Board & Pieces/3. Managing A Larger Project.mp48.88MB
  • 4. Low-Poly Chess Board & Pieces/30. The Edge Split Modifier.mp482.16MB
  • 4. Low-Poly Chess Board & Pieces/31. Modelling Challenge - Rook.mp419.35MB
  • 4. Low-Poly Chess Board & Pieces/32. Modelling Challenge - King.mp456.63MB
  • 4. Low-Poly Chess Board & Pieces/33. Setting Up A Camera For Rendering.mp4103.6MB
  • 4. Low-Poly Chess Board & Pieces/34. Exporting Your Chess Model.mp436.46MB
  • 4. Low-Poly Chess Board & Pieces/36. End of Section 4.mp415.21MB
  • 4. Low-Poly Chess Board & Pieces/4. Planning Our Project.mp435.71MB
  • 4. Low-Poly Chess Board & Pieces/5. Mesh Objects And Mesh Data.mp432.95MB
  • 4. Low-Poly Chess Board & Pieces/6. Re-centring Your Objects.mp419.5MB
  • 4. Low-Poly Chess Board & Pieces/7. Creating A Standard Asset.mp421MB
  • 4. Low-Poly Chess Board & Pieces/8. Using The Bevel Tool.mp440.27MB
  • 4. Low-Poly Chess Board & Pieces/9. Appending Or Duplicating.mp443.63MB
  • 5. An Animated Lamp/1. Section 5 Introduction.mp438.49MB
  • 5. An Animated Lamp/10. Creating A Backdrop.mp439.4MB
  • 5. An Animated Lamp/11. Lighting With Cycles.mp4147.74MB
  • 5. An Animated Lamp/12. Rendering A Small Area.mp439.1MB
  • 5. An Animated Lamp/13. Using Curves To Generate Geometry.mp497.88MB
  • 5. An Animated Lamp/14. Creating Geometry From A Curve.mp430.78MB
  • 5. An Animated Lamp/15. Altering Curve Resolution.mp453.16MB
  • 5. An Animated Lamp/16. Existing Geometry To Create New.mp437.58MB
  • 5. An Animated Lamp/17. Design and Considerations.mp45.9MB
  • 5. An Animated Lamp/18. Introduction to Armatures.mp421.49MB
  • 5. An Animated Lamp/19. Revisiting the Mirror Modifier.mp461.76MB
  • 5. An Animated Lamp/20. Adding Bones To Our Armature.mp423.54MB
  • 5. An Animated Lamp/22. Pose Mode.mp431.43MB
  • 5. An Animated Lamp/23. Rest Position and Pose Position.mp426.16MB
  • 5. An Animated Lamp/24. Constraining Bones Movement.mp454.1MB
  • 5. An Animated Lamp/25. The Solidify Modifier.mp489.17MB
  • 5. An Animated Lamp/26. Introduction To The Node Editor.mp4150.73MB
  • 5. An Animated Lamp/27. Lamps vs Emissive Materials In Cycles.mp4102.12MB
  • 5. An Animated Lamp/28. Auto Inverse Kinematics (IK).mp443.31MB
  • 5. An Animated Lamp/29. The Timeline.mp441.46MB
  • 5. An Animated Lamp/3. Being Lean.mp413.63MB
  • 5. An Animated Lamp/30. Key Frames.mp481.89MB
  • 5. An Animated Lamp/31. Setting Up The Camera.mp491.38MB
  • 5. An Animated Lamp/31.2 AL31 Setting Up The Camera.mp4.mp4490.2MB
  • 5. An Animated Lamp/32. Rendering An Animation.mp4122.33MB
  • 5. An Animated Lamp/33. Rendering Across Multiple Blenders.mp454.55MB
  • 5. An Animated Lamp/34. Creating A Video of Your Animation.mp417.76MB
  • 5. An Animated Lamp/35. Exporting Your Lamp Model.mp445.65MB
  • 5. An Animated Lamp/36. Vertex Groups.mp431.66MB
  • 5. An Animated Lamp/37. Re-Rigging Our Model.mp432.85MB
  • 5. An Animated Lamp/38. Exporting The Final Model.mp423.63MB
  • 5. An Animated Lamp/4. Cycles VS Blender Render.mp448.4MB
  • 5. An Animated Lamp/40. End of Section 5 Wrap Up.mp421.75MB
  • 5. An Animated Lamp/5. Dedicated Graphics Cards.mp45.62MB
  • 5. An Animated Lamp/6. Installing CUDA On Windows.mp430.34MB
  • 5. An Animated Lamp/7. Installing CUDA On A Mac.mp415.66MB
  • 5. An Animated Lamp/8. Setup Blender For GPU Rending.mp411.21MB
  • 5. An Animated Lamp/9. Lowering Your Cycles Render Time.mp430.99MB
  • 6. Fluffy Bunny/1. Section 6 Introduction.mp410.88MB
  • 6. Fluffy Bunny/10. Your First Particle System.mp4146.29MB
  • 6. Fluffy Bunny/11. Fake Users.mp439.32MB
  • 6. Fluffy Bunny/12. Particle Editing.mp4126.35MB
  • 6. Fluffy Bunny/13. Weight Painting.mp4112.69MB
  • 6. Fluffy Bunny/14. Adding Randomness with Children.mp4243.68MB
  • 6. Fluffy Bunny/15. Multiple Cameras.mp469.94MB
  • 6. Fluffy Bunny/16. Exporting and Particle Systems.mp465.95MB
  • 6. Fluffy Bunny/17. Hiding Objects.mp419.24MB
  • 6. Fluffy Bunny/18. Introduction To The Image Editor.mp453.26MB
  • 6. Fluffy Bunny/19. Combining Shaders In Cycles.mp444.07MB
  • 6. Fluffy Bunny/20. UV Unwrapping and Texture Mapping.mp491.23MB
  • 6. Fluffy Bunny/21. Adding a Sky Box.mp480.61MB
  • 6. Fluffy Bunny/23. Using Textures Vs. Geometry.mp430.45MB
  • 6. Fluffy Bunny/24. Importing Images As Planes.mp427.98MB
  • 6. Fluffy Bunny/25. Packing External Data.mp450.5MB
  • 6. Fluffy Bunny/26. Node Type Overview.mp450.78MB
  • 6. Fluffy Bunny/27. Textures With Transparency.mp450.88MB
  • 6. Fluffy Bunny/28. Textures Without Transparency.mp434.8MB
  • 6. Fluffy Bunny/29. Testing The Grass.mp446.92MB
  • 6. Fluffy Bunny/3. Planning Our Scene.mp427.27MB
  • 6. Fluffy Bunny/30. Light Path Render Settings.mp487.7MB
  • 6. Fluffy Bunny/31. Making Textures Look More 3D.mp497.06MB
  • 6. Fluffy Bunny/32. Using Objects With Particle Systems.mp477.66MB
  • 6. Fluffy Bunny/33. Layering Particles Systems in Blender.mp4172.74MB
  • 6. Fluffy Bunny/34. Introduction to Sapling.mp4115.96MB
  • 6. Fluffy Bunny/35. Using Sapling To Make A Basic Tree.mp4109.8MB
  • 6. Fluffy Bunny/37. End of Section 6 Wrap Up.mp412.08MB
  • 6. Fluffy Bunny/4. Knowing Your Subject.mp451.22MB
  • 6. Fluffy Bunny/5. Layers.mp427.07MB
  • 6. Fluffy Bunny/6. Meta Balls.mp476.34MB
  • 6. Fluffy Bunny/7. The Basics Of Sculpting.mp457.32MB
  • 6. Fluffy Bunny/8. Basic Sculpting Solution Video.mp4128.07MB
  • 6. Fluffy Bunny/9. GPU Rendering In This Section.mp46.33MB
  • 7. Game Asset Pack (Ref GAP_CBC)/1. Section 7 Introduction.mp458.01MB
  • 7. Game Asset Pack (Ref GAP_CBC)/10. Using Our Building Blocks.mp486.35MB
  • 7. Game Asset Pack (Ref GAP_CBC)/11. Introduction To Datablocks.mp459.98MB
  • 7. Game Asset Pack (Ref GAP_CBC)/12. Linking To An External Datablock.mp446.76MB
  • 7. Game Asset Pack (Ref GAP_CBC)/13. Linking Blend Files- Making a Proxy.mp435.21MB
  • 7. Game Asset Pack (Ref GAP_CBC)/14. Linking Blend Files Making Local.mp491.39MB
  • 7. Game Asset Pack (Ref GAP_CBC)/16. Walking And Flying Around The Model.mp476.89MB
  • 7. Game Asset Pack (Ref GAP_CBC)/17. Better Camera Control.mp486.96MB
  • 7. Game Asset Pack (Ref GAP_CBC)/18. What Can You Export.mp426.88MB
  • 7. Game Asset Pack (Ref GAP_CBC)/19. Re-linking Blend Files.mp478.06MB
  • 7. Game Asset Pack (Ref GAP_CBC)/2. Section Specification.mp412.25MB
  • 7. Game Asset Pack (Ref GAP_CBC)/20. Profile Modelling By Extrusion.mp483.48MB
  • 7. Game Asset Pack (Ref GAP_CBC)/21. Profile Modelling Using Curves.mp476.65MB
  • 7. Game Asset Pack (Ref GAP_CBC)/22. Profile Modelling Using Mesh Objects.mp482.55MB
  • 7. Game Asset Pack (Ref GAP_CBC)/23. Light Portals.mp4146.64MB
  • 7. Game Asset Pack (Ref GAP_CBC)/24. Using Source Control- Resetting.mp447.76MB
  • 7. Game Asset Pack (Ref GAP_CBC)/25. Introduction To UV Unwrapping.mp4112.44MB
  • 7. Game Asset Pack (Ref GAP_CBC)/26. Smart UV Project.mp4113.42MB
  • 7. Game Asset Pack (Ref GAP_CBC)/27. How Is It Coming Together.mp4116.31MB
  • 7. Game Asset Pack (Ref GAP_CBC)/28. Adding More Detail.mp4118.92MB
  • 7. Game Asset Pack (Ref GAP_CBC)/29. Problem Solving.mp475.44MB
  • 7. Game Asset Pack (Ref GAP_CBC)/3. Planning Your Project.mp424.39MB
  • 7. Game Asset Pack (Ref GAP_CBC)/30. UV Manipulation.mp4104.66MB
  • 7. Game Asset Pack (Ref GAP_CBC)/31. Complex Shapes & UV Mapping.mp4105.29MB
  • 7. Game Asset Pack (Ref GAP_CBC)/32. Introduction To Marking Seams.mp466.87MB
  • 7. Game Asset Pack (Ref GAP_CBC)/33. Painting In The Image Editor.mp445.07MB
  • 7. Game Asset Pack (Ref GAP_CBC)/35. Diffuse Maps.mp484.41MB
  • 7. Game Asset Pack (Ref GAP_CBC)/36. Using Images For Control.mp4106.75MB
  • 7. Game Asset Pack (Ref GAP_CBC)/37. Illusion of Detail- Using Bump Maps.mp4115.08MB
  • 7. Game Asset Pack (Ref GAP_CBC)/38. Using Displacement Maps.mp4117.87MB
  • 7. Game Asset Pack (Ref GAP_CBC)/39. Normal Maps.mp448.33MB
  • 7. Game Asset Pack (Ref GAP_CBC)/4. Version Control 2.mp436.04MB
  • 7. Game Asset Pack (Ref GAP_CBC)/40. Baking A Normal Map In Blender.mp437.77MB
  • 7. Game Asset Pack (Ref GAP_CBC)/41. Applying A Normal Map In Blender.mp4119.78MB
  • 7. Game Asset Pack (Ref GAP_CBC)/42. Texture Resolution.mp434.87MB
  • 7. Game Asset Pack (Ref GAP_CBC)/43. The Multi-Resolution Modifier.mp4231.42MB
  • 7. Game Asset Pack (Ref GAP_CBC)/45. Baking Using The Multires Modifier.mp4107.01MB
  • 7. Game Asset Pack (Ref GAP_CBC)/46. Copying Mesh Properties.mp4139.33MB
  • 7. Game Asset Pack (Ref GAP_CBC)/47. Optimising A UV Map.mp4147.8MB
  • 7. Game Asset Pack (Ref GAP_CBC)/48. Texture Painting In The ViewPort.mp497.04MB
  • 7. Game Asset Pack (Ref GAP_CBC)/49. Realistic Lighting Or Fake It.mp472.55MB
  • 7. Game Asset Pack (Ref GAP_CBC)/5. File Structure & Naming.mp420.71MB
  • 7. Game Asset Pack (Ref GAP_CBC)/50. Creating a New Scene In Blender.mp444.54MB
  • 7. Game Asset Pack (Ref GAP_CBC)/52. Section 7 Wrap Up.mp435.03MB
  • 7. Game Asset Pack (Ref GAP_CBC)/6. Level Of Detail (LOD).mp428.39MB
  • 7. Game Asset Pack (Ref GAP_CBC)/7. Building Blocks.mp466.25MB
  • 7. Game Asset Pack (Ref GAP_CBC)/8. Setting Up Our Repo & Committing.mp439.45MB
  • 7. Game Asset Pack (Ref GAP_CBC)/9. Repetitive Tasks In Blender.mp438.43MB
  • 8. The Human Head/1. Section 8 Introduction.mp417.98MB
  • 8. The Human Head/10. Vertex Slide and Edge Slide.mp478.52MB
  • 8. The Human Head/11. Routing Face Loops Using Poles.mp470MB
  • 8. The Human Head/12. Defining A Face's Main Face Loops.mp465.14MB
  • 8. The Human Head/13. Getting The Right Skin Tone.mp498.69MB
  • 8. The Human Head/14. 3 Point Lighting.mp468.26MB
  • 8. The Human Head/15. Subsurface Scattering.mp479.09MB
  • 8. The Human Head/17. The Layer Weight Node.mp470.38MB
  • 8. The Human Head/18. Physics Based Rendering (PBR).mp455.82MB
  • 8. The Human Head/19. The Color Ramp Node.mp493.98MB
  • 8. The Human Head/2. Section 8 Reference Material.mp412.42MB
  • 8. The Human Head/20. How Light Interacts With A Surface.mp4107.37MB
  • 8. The Human Head/21. The Fresnel Node.mp446.83MB
  • 8. The Human Head/22. Reusing Shaders And Materials.mp469.24MB
  • 8. The Human Head/23. The MixRGB Node.mp459.93MB
  • 8. The Human Head/24. The Geometry Node.mp492MB
  • 8. The Human Head/25. Hue Saturation Value (HSV).mp476.31MB
  • 8. The Human Head/26. Making Objects Separately.mp480.66MB
  • 8. The Human Head/27. Joining Separate Objects.mp492.64MB
  • 8. The Human Head/28. Adding Detail with Sculpting.mp4102.97MB
  • 8. The Human Head/29. UV Unwrapping A Head.mp470.26MB
  • 8. The Human Head/3. Good Mesh Topology.mp435.04MB
  • 8. The Human Head/30. Texturing The Head.mp491.43MB
  • 8. The Human Head/31. Reviewing Your Work Objectively.mp469.38MB
  • 8. The Human Head/33. Section 8 Wrap Up.mp410.81MB
  • 8. The Human Head/4. Possible Construction Methods.mp454.77MB
  • 8. The Human Head/5. Introduction To Retopology.mp488.98MB
  • 8. The Human Head/6. Creating The Base Mesh.mp4105.17MB
  • 8. The Human Head/7. The Grease Pencil.mp466.71MB
  • 8. The Human Head/8. The Knife Tool.mp457.93MB
  • 8. The Human Head/9. Rip and Rip Fill.mp447.3MB
  • 9. BONUS Destruction (Ref DD_CBC)/1. Section 9 Introduction.mp418.63MB
  • 9. BONUS Destruction (Ref DD_CBC)/10. Force Fields And Other Objects.mp454.77MB
  • 9. BONUS Destruction (Ref DD_CBC)/11. Cell Fracture Add-On.mp474.79MB
  • 9. BONUS Destruction (Ref DD_CBC)/12. Fracturing With A Child Object.mp450.04MB
  • 9. BONUS Destruction (Ref DD_CBC)/13. Fracturing With The Grease Pencil.mp423.39MB
  • 9. BONUS Destruction (Ref DD_CBC)/14. Animating Render Layers.mp444.08MB
  • 9. BONUS Destruction (Ref DD_CBC)/16. Destruction Wrap Up.mp410.15MB
  • 9. BONUS Destruction (Ref DD_CBC)/2. Welcome to Destruction.mp417.82MB
  • 9. BONUS Destruction (Ref DD_CBC)/3. Quick Explode.mp432.86MB
  • 9. BONUS Destruction (Ref DD_CBC)/4. Introduction To Blender Physics.mp465.86MB
  • 9. BONUS Destruction (Ref DD_CBC)/5. Copying Physics Properties.mp439.33MB
  • 9. BONUS Destruction (Ref DD_CBC)/6. Centre Of Mass.mp475.72MB
  • 9. BONUS Destruction (Ref DD_CBC)/7. Animating With Physics.mp457.92MB
  • 9. BONUS Destruction (Ref DD_CBC)/8. Breaking Up A Model Using Particles.mp4135.66MB
  • 9. BONUS Destruction (Ref DD_CBC)/9. Force Fields And Particles.mp4172.74MB