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Make a Battle City Clone, using Python, Pygame and OOP!

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种子名称: Make a Battle City Clone, using Python, Pygame and OOP!
文件类型: 视频
文件数目: 107个文件
文件大小: 9.68 GB
收录时间: 2023-11-17 00:51
已经下载: 3
资源热度: 112
最近下载: 2024-6-2 17:59

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Make a Battle City Clone, using Python, Pygame and OOP!.torrent
  • 1. Creating the Game Infrastructure/1. Creating the Main object class.mp475.69MB
  • 1. Creating the Game Infrastructure/2. Creating the Game Assets object class - Part 1 - Loading individual images.mp4150.22MB
  • 1. Creating the Game Infrastructure/2.4 game_assets.py1.33KB
  • 1. Creating the Game Infrastructure/3. Creating the Game Assets object class - Part 2 - Sprite sheet Images - Tanks.mp4350.72MB
  • 1. Creating the Game Infrastructure/3.1 game_assets.py4.23KB
  • 1. Creating the Game Infrastructure/4. Creating the Game Assets object class - Part 3 - Sprite sheet Images - other.mp4410.08MB
  • 1. Creating the Game Infrastructure/4.1 game_assets.py6.79KB
  • 1. Creating the Game Infrastructure/5. Creating the Game object class.mp476.26MB
  • 1. Creating the Game Infrastructure/5.1 game_assets.py6.79KB
  • 10. Stage Progression and Information/1. Stage Progression and Information - Part 1 - Fade Animation.mp4415.79MB
  • 10. Stage Progression and Information/1.4 game_assets.py6.78KB
  • 10. Stage Progression and Information/2. Stage Progression and Information - Part 2 - Load Next Stage.mp4155.37MB
  • 10. Stage Progression and Information/2.4 game_assets.py6.78KB
  • 10. Stage Progression and Information/3. Stage Progression and Information - Part 3 - Score Screen 1.mp4298.15MB
  • 10. Stage Progression and Information/3.4 game_assets.py6.78KB
  • 10. Stage Progression and Information/4. Stage Progression and Information - Part 4 - Score Screen 2.mp4274.31MB
  • 10. Stage Progression and Information/4.4 game_assets.py6.78KB
  • 10. Stage Progression and Information/5. Stage Progression and Information - Part 5 - Score Screen 3.mp4233.77MB
  • 10. Stage Progression and Information/5.4 game_assets.py6.78KB
  • 10. Stage Progression and Information/6. Stage Progression and Information - Part 6 - Score Screen 4.mp4158.61MB
  • 10. Stage Progression and Information/6.4 game_assets.py6.78KB
  • 11. Computer Tanks/1. Computer Tanks - Updating the Base Tank Class.mp4151.63MB
  • 11. Computer Tanks/1.4 game_assets.py6.78KB
  • 11. Computer Tanks/2. Computer Tanks - Defining the Enemy Tank Class - AI Shooting.mp4233.62MB
  • 11. Computer Tanks/2.4 game_assets.py6.78KB
  • 11. Computer Tanks/3. Computer Tanks - Defining the Enemy Tank Class - Ai Movement Part 1.mp4132.53MB
  • 11. Computer Tanks/3.4 game_assets.py6.78KB
  • 11. Computer Tanks/4. Computer Tanks - Defining the Enemy Tank Class - Ai Movement Part 2.mp4249.13MB
  • 11. Computer Tanks/4.4 game_assets.py6.78KB
  • 11. Computer Tanks/5. Computer Tanks - Defining the Special Tank Class.mp4123.35MB
  • 11. Computer Tanks/5.4 game_assets.py6.78KB
  • 12. Power Ups/1. Power Ups - Part 1 - Initialization.mp4131.78MB
  • 12. Power Ups/1.4 game_assets.py6.78KB
  • 12. Power Ups/2. Power Ups - Part 2 - Shield Ability.mp4157.5MB
  • 12. Power Ups/2.4 game_assets.py6.78KB
  • 12. Power Ups/3. Power Ups - Part 3 - Freeze Explosion Extra Life.mp475.58MB
  • 12. Power Ups/3.4 game_assets.py6.78KB
  • 12. Power Ups/4. Power Ups - Part 4 - Power Special.mp4415.81MB
  • 12. Power Ups/4.4 game_assets.py6.78KB
  • 12. Power Ups/5. Power Ups - Part 5 - Fortify.mp4244.76MB
  • 12. Power Ups/5.4 game_assets.py6.78KB
  • 13. Extras/1. Extras - Explosions.mp4133.12MB
  • 13. Extras/1.5 game_assets.py6.78KB
  • 13. Extras/2. Extras - Score Banners.mp4147.04MB
  • 13. Extras/2.5 game_assets.py6.78KB
  • 13. Extras/3. Extras - Eagle Base.mp4160.74MB
  • 13. Extras/3.6 game_assets.py6.78KB
  • 13. Extras/4. Extras - Game Over.mp4184.95MB
  • 13. Extras/4.6 game_assets.py6.78KB
  • 13. Extras/5. Extras - Sound Effects.mp4285.46MB
  • 13. Extras/5.12 game_assets.py8.16KB
  • 13. Extras/6. Extras - Tidying Up.mp4159.89MB
  • 2. Creating the Tank Class/1. Creating the Tank Class - Part 1.mp4130.6MB
  • 2. Creating the Tank Class/1.2 game_assets.py6.79KB
  • 2. Creating the Tank Class/2. Creating the Tank Class - Part 2 - Movement and Animation.mp4189.89MB
  • 2. Creating the Tank Class/2.2 game_assets.py6.78KB
  • 2. Creating the Tank Class/3. Creating the Tank Class - Part 3 - Tank Collisions.mp4161.67MB
  • 2. Creating the Tank Class/3.2 game_assets.py6.78KB
  • 2. Creating the Tank Class/4. Creating the Tank Class - Part 4 - Tank Spawning.mp4133.17MB
  • 2. Creating the Tank Class/4.2 game_assets.py6.78KB
  • 3. Creating the Game Screen and HUD object/1. Creating the HUD and game screen - Part 1 - The Overlay.mp498.8MB
  • 3. Creating the Game Screen and HUD object/1.2 game_assets.py6.78KB
  • 3. Creating the Game Screen and HUD object/2. Creating the HUD and game screen - Part 2 - Player Lives.mp4229.7MB
  • 3. Creating the Game Screen and HUD object/2.2 game_assets.py6.78KB
  • 3. Creating the Game Screen and HUD object/3. Creating the HUD and game screen - Part 3 - Stage Number.mp4113.95MB
  • 3. Creating the Game Screen and HUD object/3.2 game_assets.py6.78KB
  • 3. Creating the Game Screen and HUD object/4. Creating the HUD and game screen - Part 4 - Enemy Tanks Remaining.mp4143.79MB
  • 3. Creating the Game Screen and HUD object/4.2 game_assets.py6.78KB
  • 4. Creating the Bullet Class/1. Creating the Bullet Class - Part 1 - The Bullet.mp4127.97MB
  • 4. Creating the Bullet Class/1.3 game_assets.py6.78KB
  • 4. Creating the Bullet Class/2. Creating the Bullet Class - Part 2 - Moving The Bullet.mp4103.34MB
  • 4. Creating the Bullet Class/2.3 game_assets.py6.78KB
  • 4. Creating the Bullet Class/3. Creating the Bullet Class - Part 3 - Player Tank Collisions and Effects.mp4199.03MB
  • 4. Creating the Bullet Class/3.3 game_assets.py6.78KB
  • 4. Creating the Bullet Class/4. Creating the Bullet Class - Part 4 - AI Tank Collisions and Bullet Collisions.mp4126.48MB
  • 4. Creating the Bullet Class/4.3 game_assets.py6.78KB
  • 5. Working with Masks/1. Creating Bullet and Tank Masks for Collision Detection.mp4182.81MB
  • 5. Working with Masks/1.3 game_assets.py6.78KB
  • 6. Creating a Level Editor/1. Creating a Level Editor - Part 1.mp4110.46MB
  • 6. Creating a Level Editor/1.3 game_assets.py6.78KB
  • 6. Creating a Level Editor/2. Creating a Level Editor - Part 2.mp4192.65MB
  • 6. Creating a Level Editor/2.3 game_assets.py6.78KB
  • 6. Creating a Level Editor/3. Creating a Level Editor - Part 3.mp4195.97MB
  • 6. Creating a Level Editor/3.3 game_assets.py6.78KB
  • 6. Creating a Level Editor/4. Creating a Level Editor - Part 4.mp4208.12MB
  • 6. Creating a Level Editor/4.3 game_assets.py6.78KB
  • 6. Creating a Level Editor/5. Creating a Level Editor - Part 5.mp459.38MB
  • 7. Creating the Start Screen/1. Creating the Start Screen - Part 1.mp4164.03MB
  • 7. Creating the Start Screen/1.3 game_assets.py6.78KB
  • 7. Creating the Start Screen/2. Creating the Start Screen - Part 2.mp4111.15MB
  • 7. Creating the Start Screen/2.3 game_assets.py6.78KB
  • 7. Creating the Start Screen/3. Creating the Start Screen - Part 3.mp4128.72MB
  • 7. Creating the Start Screen/3.3 game_assets.py6.78KB
  • 8. Running the Game/1. Running The Game - Part 1 - Selecting New Game or Construct Mode.mp4133.81MB
  • 8. Running the Game/1.3 game_assets.py6.78KB
  • 8. Running the Game/2. Running The Game - Part 2 - Loading in the New Level.mp4318.58MB
  • 8. Running the Game/2.3 game_assets.py6.78KB
  • 8. Running the Game/3. Running The Game - Part 3 - Spawning in Enemy Tanks.mp4196.47MB
  • 8. Running the Game/3.3 game_assets.py6.78KB
  • 9. Creating the Tile Classes/1. Creating the Tile Class - Part 1 - Brick Tile.mp4123.62MB
  • 9. Creating the Tile Classes/1.3 game_assets.py6.78KB
  • 9. Creating the Tile Classes/2. Creating the Tile Class - Part 2 - Tank Collisions.mp4148.68MB
  • 9. Creating the Tile Classes/2.3 game_assets.py6.78KB
  • 9. Creating the Tile Classes/3. Creating the Tile Class - Part 3 - Bullet Collisions.mp484.59MB
  • 9. Creating the Tile Classes/3.3 game_assets.py6.78KB
  • 9. Creating the Tile Classes/4. Creating the Tile Class - Part 4 - The Rest of the Tiles.mp4213.43MB
  • 9. Creating the Tile Classes/4.3 game_assets.py6.78KB