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Lynda.com - Unreal Essential Training (2016 RUS)

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种子名称: Lynda.com - Unreal Essential Training (2016 RUS)
文件类型: 视频
文件数目: 62个文件
文件大小: 2.07 GB
收录时间: 2023-11-26 03:54
已经下载: 3
资源热度: 69
最近下载: 2024-5-18 07:44

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Lynda.com - Unreal Essential Training (2016 RUS).torrent
  • 00. Introduction/00_01. Welcome.mp48.06MB
  • 00. Introduction/00_02. What you should know.mp41.98MB
  • 00. Introduction/00_03. Using the Exercise Files.mp439.29MB
  • 01. Understanding the Unreal 4 Interface (UI)/01_01. Epic launch screen.mp419.12MB
  • 01. Understanding the Unreal 4 Interface (UI)/01_02. Introduction to the user interface.mp448.51MB
  • 01. Understanding the Unreal 4 Interface (UI)/01_03. Menus.mp414.35MB
  • 01. Understanding the Unreal 4 Interface (UI)/01_04. Customizing the UI.mp436.45MB
  • 01. Understanding the Unreal 4 Interface (UI)/01_05. Navigation.mp474.03MB
  • 01. Understanding the Unreal 4 Interface (UI)/01_06. Documentation.mp410.72MB
  • 02. Starting a New Project/02_01. Creating a new Project.mp428.71MB
  • 02. Starting a New Project/02_02. The Content Browser.mp426.81MB
  • 02. Starting a New Project/02_03. Placing and manipulating actors.mp420.65MB
  • 02. Starting a New Project/02_04. Advanced manipulation techniques.mp420.5MB
  • 03. Level Design - Creating Base Landscapes/03_01. Landscape tool modes.mp424.06MB
  • 03. Level Design - Creating Base Landscapes/03_02. Creating Base Landscapes.mp425.93MB
  • 03. Level Design - Creating Base Landscapes/03_03. Editing Landscapes.mp424.08MB
  • 03. Level Design - Creating Base Landscapes/03_04. Applying Landscape Materials.mp436.92MB
  • 04. Level Design - Blocking/04_01. Overview of geometry Brushes.mp413.23MB
  • 04. Level Design - Blocking/04_02. Geometry brush tour.mp435.13MB
  • 04. Level Design - Blocking/04_03. Blocking out the Level.mp447.82MB
  • 04. Level Design - Blocking/04_04. Exporting blocked Levels.mp426.28MB
  • 05. Level Assembly/05_01. Content creation - External applications.mp410.1MB
  • 05. Level Assembly/05_02. Exporting final assets for Unreal.mp426.68MB
  • 05. Level Assembly/05_03. Importing final assets into Unreal.mp413.02MB
  • 05. Level Assembly/05_04. Assembling the scene.mp450.76MB
  • 06. Look Development - Materials/06_01. Introduction to Materials.mp421.04MB
  • 06. Look Development - Materials/06_02. Material properties.mp430.56MB
  • 06. Look Development - Materials/06_03. Material Editor - Lantern.mp476.77MB
  • 06. Look Development - Materials/06_04. Material instances.mp441.46MB
  • 07. Look Development - Lighting/07_01. Lighting basics.mp469.32MB
  • 07. Look Development - Lighting/07_02. Lighting with Light actors - Headlights.mp449.03MB
  • 07. Look Development - Lighting/07_03. Environment Lighting.mp464.8MB
  • 07. Look Development - Lighting/07_04. Building the Lighthouse Light.mp469.53MB
  • 08. Post-Process Effects/08_01. Anti-aliasing.mp47.09MB
  • 08. Post-Process Effects/08_02. Tone mapping.mp415.05MB
  • 08. Post-Process Effects/08_03. Adding a Bloom effect.mp414.44MB
  • 08. Post-Process Effects/08_04. Lighting components.mp410.06MB
  • 09. Look Development - Water/09_01. Defining the Water Body.mp462.26MB
  • 09. Look Development - Water/09_02. Advanced material - Water.mp488.09MB
  • 10. Look Development - Effects/10_01. Creating atmospherics.mp474.79MB
  • 10. Look Development - Effects/10_02. Creating ambient wind.mp456.27MB
  • 10. Look Development - Effects/10_03. Creating ambient particles - Fog.mp469.87MB
  • 10. Look Development - Effects/10_04. Using Particle Systems.mp431.88MB
  • 10. Look Development - Effects/10_05. Creating ambient particles - Exhaust.mp458.7MB
  • 10. Look Development - Effects/10_06. Creating glow bugs.mp438.66MB
  • 11. Blueprints - Visual Scripting in Unreal Engine 4/11_01. Introduction to Blueprints.mp422.41MB
  • 11. Blueprints - Visual Scripting in Unreal Engine 4/11_02. Blueprint Editor.mp423.1MB
  • 11. Blueprints - Visual Scripting in Unreal Engine 4/11_03. Blueprint animation - Lighthouse Light.mp457.28MB
  • 12. Matinee - Creating Cinematics/12_01. Introduction to Matinee.mp423.72MB
  • 12. Matinee - Creating Cinematics/12_02. The Matinee UI.mp425.93MB
  • 12. Matinee - Creating Cinematics/12_03. Using camera groups in Matinee.mp461.79MB
  • 12. Matinee - Creating Cinematics/12_04. Using the Director Track.mp436.11MB
  • 12. Matinee - Creating Cinematics/12_05. Creating a Cinematic.mp438.71MB
  • 13. Performance Monitoring/13_01. Playback and performance settings.mp434.77MB
  • 13. Performance Monitoring/13_02. Tips for Optimal performance.mp46.05MB
  • 13. Performance Monitoring/13_03. Render visualizers.mp422.17MB
  • 13. Performance Monitoring/13_04. GPU profiling.mp414.34MB
  • 14. Packaging Your Game/14_01. Overview.mp419.31MB
  • 14. Packaging Your Game/14_02. Play-test your game.mp433.1MB
  • 14. Packaging Your Game/14_03. Packaging for Distribution.mp424.53MB
  • 15. Conclusion/15_01. Goodbye.mp412.37MB
  • Project_Files/Lighthouse Shore. UE4 Environment Art - Everett Gunther.mp434.59MB