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Complete C Unity Game Developer 3D

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种子名称: Complete C Unity Game Developer 3D
文件类型: 视频
文件数目: 200个文件
文件大小: 11.58 GB
收录时间: 2024-9-7 03:21
已经下载: 3
资源热度: 79
最近下载: 2024-11-3 17:05

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Complete C Unity Game Developer 3D.torrent
  • 4 - Argon Assault New Unity 20201 Content/88 - Understanding Collisions Triggers.mp4163.98MB
  • 1 - Introduction Setup/1 - Welcome To The Course.mp434.53MB
  • 1 - Introduction Setup/3 - Download Unity VS Code.mp430.38MB
  • 1 - Introduction Setup/5 - Introducing Unity.mp468.76MB
  • 1 - Introduction Setup/6 - Introducing Prefabs.mp467.65MB
  • 1 - Introduction Setup/7 - Your First Script.mp456.84MB
  • 1 - Introduction Setup/8 - Community Support.mp430.9MB
  • 2 - Obstacle Course New Unity 20201 Content/9 - Section Intro Obstacle Course.mp412.88MB
  • 2 - Obstacle Course New Unity 20201 Content/10 - Game Design Obstacle Course.mp423.47MB
  • 2 - Obstacle Course New Unity 20201 Content/11 - Start Update.mp455.64MB
  • 2 - Obstacle Course New Unity 20201 Content/12 - Introducing Variables.mp438.67MB
  • 2 - Obstacle Course New Unity 20201 Content/13 - Using SerializeField.mp434.02MB
  • 2 - Obstacle Course New Unity 20201 Content/14 - C Formatting InputGetAxis.mp476.15MB
  • 2 - Obstacle Course New Unity 20201 Content/15 - TimedeltaTime.mp445.46MB
  • 2 - Obstacle Course New Unity 20201 Content/16 - Cinemachine Follow Camera.mp464.17MB
  • 2 - Obstacle Course New Unity 20201 Content/17 - Basic Collision.mp462.72MB
  • 2 - Obstacle Course New Unity 20201 Content/18 - Introduction To Methods.mp464.94MB
  • 2 - Obstacle Course New Unity 20201 Content/19 - Practicing With Methods.mp463.67MB
  • 2 - Obstacle Course New Unity 20201 Content/20 - Using OnCollisionEnter.mp437.82MB
  • 2 - Obstacle Course New Unity 20201 Content/21 - Using GetComponent.mp433.17MB
  • 2 - Obstacle Course New Unity 20201 Content/22 - Incrementing A Score.mp455.9MB
  • 2 - Obstacle Course New Unity 20201 Content/23 - Using Timetime.mp441.67MB
  • 2 - Obstacle Course New Unity 20201 Content/24 - If Statements.mp436.56MB
  • 2 - Obstacle Course New Unity 20201 Content/25 - Caching A Reference.mp477.05MB
  • 2 - Obstacle Course New Unity 20201 Content/26 - Using Tags.mp463.98MB
  • 2 - Obstacle Course New Unity 20201 Content/27 - Rotate An Object.mp455.64MB
  • 2 - Obstacle Course New Unity 20201 Content/28 - Prepare Our Prefabs.mp448.3MB
  • 2 - Obstacle Course New Unity 20201 Content/29 - Build An Obstacle Course.mp465.51MB
  • 2 - Obstacle Course New Unity 20201 Content/30 - Wrap Up Obstacle Course.mp417.97MB
  • 3 - Project Boost New Unity 20201 Content/31 - Section Intro Project Boost.mp47.29MB
  • 3 - Project Boost New Unity 20201 Content/32 - Game Design Project Boost.mp417.8MB
  • 3 - Project Boost New Unity 20201 Content/33 - Onion Design.mp422.19MB
  • 3 - Project Boost New Unity 20201 Content/34 - Unity Units.mp479.3MB
  • 3 - Project Boost New Unity 20201 Content/35 - Introducing Classes.mp465.55MB
  • 3 - Project Boost New Unity 20201 Content/36 - Basic Input Binding.mp470.68MB
  • 3 - Project Boost New Unity 20201 Content/37 - Using AddRelativeForce.mp453.12MB
  • 3 - Project Boost New Unity 20201 Content/38 - Variable For Thrusting.mp422.34MB
  • 3 - Project Boost New Unity 20201 Content/39 - TransformRotate Our Rocket.mp458.49MB
  • 3 - Project Boost New Unity 20201 Content/40 - Rigidbody Constraints.mp466.87MB
  • 3 - Project Boost New Unity 20201 Content/41 - Our Source Control Repo.mp457.7MB
  • 3 - Project Boost New Unity 20201 Content/42 - Unity Audio Introduction.mp443.04MB
  • 3 - Project Boost New Unity 20201 Content/43 - Play AudioSource SFX.mp448.98MB
  • 3 - Project Boost New Unity 20201 Content/44 - Switch Statements.mp465.35MB
  • 3 - Project Boost New Unity 20201 Content/45 - Respawn Using SceneManager.mp452.55MB
  • 3 - Project Boost New Unity 20201 Content/46 - Load Next Level.mp455.63MB
  • 3 - Project Boost New Unity 20201 Content/47 - Using Invoke.mp461.43MB
  • 3 - Project Boost New Unity 20201 Content/48 - Multiple Audio Clips.mp465.47MB
  • 3 - Project Boost New Unity 20201 Content/49 - Bool Variable For State.mp446.62MB
  • 3 - Project Boost New Unity 20201 Content/50 - Make Rocket Look Spiffy.mp478.51MB
  • 3 - Project Boost New Unity 20201 Content/51 - How To Trigger Particles.mp477.39MB
  • 3 - Project Boost New Unity 20201 Content/52 - Particles For Rocket Boosters.mp464.2MB
  • 3 - Project Boost New Unity 20201 Content/53 - Refactor With Extract Method.mp434.52MB
  • 3 - Project Boost New Unity 20201 Content/54 - Add Cheat Debug Keys.mp436.76MB
  • 3 - Project Boost New Unity 20201 Content/55 - Make Environment From Cubes.mp458.96MB
  • 3 - Project Boost New Unity 20201 Content/56 - How To Add Lights In Unity.mp478.53MB
  • 3 - Project Boost New Unity 20201 Content/57 - Move Obstacle With Code.mp450.97MB
  • 3 - Project Boost New Unity 20201 Content/58 - MathfSin For Oscillation.mp473.11MB
  • 3 - Project Boost New Unity 20201 Content/59 - Protect Against NaN Error.mp429.98MB
  • 3 - Project Boost New Unity 20201 Content/60 - Designing Level Moments.mp449.75MB
  • 3 - Project Boost New Unity 20201 Content/61 - Quit Application.mp417.82MB
  • 3 - Project Boost New Unity 20201 Content/62 - How To Build Publish A Game.mp441.86MB
  • 3 - Project Boost New Unity 20201 Content/63 - Wrap Up Project Boost.mp415.21MB
  • 4 - Argon Assault New Unity 20201 Content/64 - Section Intro Argon Assault.mp49.21MB
  • 4 - Argon Assault New Unity 20201 Content/65 - Game Design Argon Assault.mp422.91MB
  • 4 - Argon Assault New Unity 20201 Content/66 - How To Add Terrain.mp491.19MB
  • 4 - Argon Assault New Unity 20201 Content/67 - Unity Terrain Tools.mp484.71MB
  • 4 - Argon Assault New Unity 20201 Content/68 - How To Use Unity Asset Store.mp439.43MB
  • 4 - Argon Assault New Unity 20201 Content/69 - Texturing Terrain In Unity.mp4103.43MB
  • 4 - Argon Assault New Unity 20201 Content/70 - Add Trees To Terrain.mp457.67MB
  • 4 - Argon Assault New Unity 20201 Content/71 - Master Timeline For Player Rail.mp4133.75MB
  • 4 - Argon Assault New Unity 20201 Content/72 - Animate Enemy Using Timeline.mp499.89MB
  • 4 - Argon Assault New Unity 20201 Content/73 - Import Player Ship Asset.mp470.84MB
  • 4 - Argon Assault New Unity 20201 Content/74 - Using GetAxis For Movement.mp478.51MB
  • 4 - Argon Assault New Unity 20201 Content/75 - Unitys New Input System.mp499.2MB
  • 4 - Argon Assault New Unity 20201 Content/76 - Start Moving Our Player.mp469.4MB
  • 4 - Argon Assault New Unity 20201 Content/77 - Move Player Using Input.mp425.62MB
  • 4 - Argon Assault New Unity 20201 Content/78 - MathfClamp To Constrain Movement.mp455.11MB
  • 4 - Argon Assault New Unity 20201 Content/79 - How To Set Local Rotation.mp474.42MB
  • 4 - Argon Assault New Unity 20201 Content/80 - Rotate Ship With Position Throw.mp4119.97MB
  • 4 - Argon Assault New Unity 20201 Content/81 - Time To Tune And Tweak.mp4103.17MB
  • 4 - Argon Assault New Unity 20201 Content/82 - Particle System Laser Bullet.mp4135.87MB
  • 4 - Argon Assault New Unity 20201 Content/83 - Exploring Nested Prefabs In Unity.mp4160.76MB
  • 4 - Argon Assault New Unity 20201 Content/84 - Set Up Firing Input.mp445.24MB
  • 4 - Argon Assault New Unity 20201 Content/85 - Arrays Foreach Loops.mp480.68MB
  • 4 - Argon Assault New Unity 20201 Content/86 - Deactivating Particle System Emission.mp434.26MB
  • 4 - Argon Assault New Unity 20201 Content/87 - Header Tooltips Attributes.mp437.96MB
  • 4 - Argon Assault New Unity 20201 Content/89 - Detecting Particle Collisions.mp486.95MB
  • 4 - Argon Assault New Unity 20201 Content/90 - Reload Scene After Collision.mp476.91MB
  • 4 - Argon Assault New Unity 20201 Content/91 - Create Explosion Particle Effect.mp4116.97MB
  • 4 - Argon Assault New Unity 20201 Content/92 - Trigger Player Explosion.mp460.92MB
  • 4 - Argon Assault New Unity 20201 Content/93 - Instantiate At Runtime.mp4100.21MB
  • 4 - Argon Assault New Unity 20201 Content/94 - Public Methods In Unity C.mp491.13MB
  • 4 - Argon Assault New Unity 20201 Content/95 - Simple User Interface For Score.mp482.81MB
  • 4 - Argon Assault New Unity 20201 Content/96 - ToString To Display Score.mp431.7MB
  • 4 - Argon Assault New Unity 20201 Content/97 - Enemy Hit Points.mp478.82MB
  • 4 - Argon Assault New Unity 20201 Content/98 - Set Up Enemy Prefabs.mp4114.26MB
  • 4 - Argon Assault New Unity 20201 Content/99 - Using FindWithTag.mp469.22MB
  • 4 - Argon Assault New Unity 20201 Content/100 - Control Tracks For Enemy Waves.mp4124.69MB
  • 4 - Argon Assault New Unity 20201 Content/101 - Timeline For Dialogue.mp4108.8MB
  • 4 - Argon Assault New Unity 20201 Content/102 - Singleton Pattern For Music Player.mp478.79MB
  • 4 - Argon Assault New Unity 20201 Content/103 - Sneaky Explosion SFX.mp473.69MB
  • 4 - Argon Assault New Unity 20201 Content/104 - Skybox Lighting.mp4103.69MB
  • 4 - Argon Assault New Unity 20201 Content/105 - Add Post Processing.mp486.25MB
  • 4 - Argon Assault New Unity 20201 Content/106 - Your 3 Minute Experience.mp442.18MB
  • 4 - Argon Assault New Unity 20201 Content/107 - Wrap Up Argon Assault.mp46.87MB
  • 5 - Realm Rush New Unity 20201 Content/108 - Introduction Realm Rush.mp48.11MB
  • 5 - Realm Rush New Unity 20201 Content/109 - Realm Rush Game Design.mp430.16MB
  • 5 - Realm Rush New Unity 20201 Content/110 - Grid Snapping.mp435.54MB
  • 5 - Realm Rush New Unity 20201 Content/111 - Text Labels.mp460.9MB
  • 5 - Realm Rush New Unity 20201 Content/112 - Coordinate System.mp454.65MB
  • 5 - Realm Rush New Unity 20201 Content/113 - Lists.mp456.82MB
  • 5 - Realm Rush New Unity 20201 Content/114 - Introducing Coroutines.mp450.69MB
  • 5 - Realm Rush New Unity 20201 Content/115 - Importing Assets.mp438.6MB
  • 5 - Realm Rush New Unity 20201 Content/116 - Prefab Variants.mp469.79MB
  • 5 - Realm Rush New Unity 20201 Content/117 - Smooth Enemy Movement.mp457.48MB
  • 5 - Realm Rush New Unity 20201 Content/118 - Detect Mouse Input.mp454.4MB
  • 5 - Realm Rush New Unity 20201 Content/119 - Targeting Enemies.mp451.16MB
  • 5 - Realm Rush New Unity 20201 Content/120 - Damaging Enemies.mp477.69MB
  • 5 - Realm Rush New Unity 20201 Content/121 - Debugging Tools.mp460.9MB
  • 5 - Realm Rush New Unity 20201 Content/122 - Finding the Path.mp450.27MB
  • 5 - Realm Rush New Unity 20201 Content/123 - Instantiating Enemies.mp435.37MB
  • 5 - Realm Rush New Unity 20201 Content/124 - Object Pools.mp465.17MB
  • 5 - Realm Rush New Unity 20201 Content/125 - Target Closest Enemy.mp463.17MB
  • 5 - Realm Rush New Unity 20201 Content/126 - Currency System Part 1.mp458.72MB
  • 5 - Realm Rush New Unity 20201 Content/127 - Currency System Part 2.mp454.17MB
  • 5 - Realm Rush New Unity 20201 Content/128 - UI Text.mp461.62MB
  • 5 - Realm Rush New Unity 20201 Content/129 - Increasing Difficulty.mp443.08MB
  • 5 - Realm Rush New Unity 20201 Content/130 - Refactoring.mp479.47MB
  • 5 - Realm Rush New Unity 20201 Content/131 - Playtest and Balance.mp4101.11MB
  • 5 - Realm Rush New Unity 20201 Content/132 - Review and Reflect.mp415.03MB
  • 5 - Realm Rush New Unity 20201 Content/133 - Pathfinding Decisions.mp427.72MB
  • 5 - Realm Rush New Unity 20201 Content/134 - Breadth First Search.mp432.32MB
  • 5 - Realm Rush New Unity 20201 Content/135 - Pure C Classes.mp454.68MB
  • 5 - Realm Rush New Unity 20201 Content/136 - Dictionaries.mp450.19MB
  • 5 - Realm Rush New Unity 20201 Content/137 - More Debugging Tools.mp477.15MB
  • 5 - Realm Rush New Unity 20201 Content/138 - Exploring Neighbors.mp461.61MB
  • 5 - Realm Rush New Unity 20201 Content/139 - Exploring the World.mp473.63MB
  • 5 - Realm Rush New Unity 20201 Content/140 - Finding the Path again.mp445.54MB
  • 5 - Realm Rush New Unity 20201 Content/141 - Blocking Nodes.mp496.23MB
  • 5 - Realm Rush New Unity 20201 Content/142 - Valid Path.mp473.12MB
  • 5 - Realm Rush New Unity 20201 Content/143 - Script Execution Order.mp487.67MB
  • 5 - Realm Rush New Unity 20201 Content/144 - Broadcast Message.mp447.46MB
  • 5 - Realm Rush New Unity 20201 Content/145 - Overloading Methods.mp474.48MB
  • 5 - Realm Rush New Unity 20201 Content/146 - Build Timer.mp437.45MB
  • 5 - Realm Rush New Unity 20201 Content/147 - Ambience.mp491.41MB
  • 5 - Realm Rush New Unity 20201 Content/148 - Post Processing.mp482.65MB
  • 5 - Realm Rush New Unity 20201 Content/149 - Section WrapUp.mp414.57MB
  • 6 - Zombie Runner First Person Shooter Original Content/150 - Welcome To Zombie Runner.mp438.02MB
  • 6 - Zombie Runner First Person Shooter Original Content/151 - Zombie Runner Game Design.mp418.15MB
  • 6 - Zombie Runner First Person Shooter Original Content/153 - Adding First Person Controller.mp429.12MB
  • 6 - Zombie Runner First Person Shooter Original Content/154 - Make A Prototyping Sandbox.mp449.16MB
  • 6 - Zombie Runner First Person Shooter Original Content/155 - Using NavMeshAgent For AI.mp462.57MB
  • 6 - Zombie Runner First Person Shooter Original Content/156 - Getting Stuck Jittering.mp436.09MB
  • 6 - Zombie Runner First Person Shooter Original Content/157 - Enemy AI Chase Range.mp441.56MB
  • 6 - Zombie Runner First Person Shooter Original Content/158 - Using OnDrawGizmosSelected.mp424.27MB
  • 6 - Zombie Runner First Person Shooter Original Content/159 - Enemy AI Attack If Provoked.mp453.61MB
  • 6 - Zombie Runner First Person Shooter Original Content/160 - Give That Player A Gun.mp441.93MB
  • 6 - Zombie Runner First Person Shooter Original Content/161 - Introduction To Raycasting.mp443.21MB
  • 6 - Zombie Runner First Person Shooter Original Content/162 - Enemy Health Damage.mp444.36MB
  • 6 - Zombie Runner First Person Shooter Original Content/163 - Implement A Muzzle Flash.mp445.52MB
  • 6 - Zombie Runner First Person Shooter Original Content/164 - Creating Shooting Hit Effect.mp455.84MB
  • 6 - Zombie Runner First Person Shooter Original Content/165 - Introduction To Animator Controller.mp444.6MB
  • 6 - Zombie Runner First Person Shooter Original Content/166 - Creating A Simple Animation.mp440.56MB
  • 6 - Zombie Runner First Person Shooter Original Content/167 - Animator Transition Conditions.mp424.42MB
  • 6 - Zombie Runner First Person Shooter Original Content/168 - Trigger Animation In Code.mp472.41MB
  • 6 - Zombie Runner First Person Shooter Original Content/169 - Use Animation Events.mp437.13MB
  • 6 - Zombie Runner First Person Shooter Original Content/170 - Create Player Health Class.mp447.2MB
  • 6 - Zombie Runner First Person Shooter Original Content/171 - Rotate To Face Target.mp443.25MB
  • 6 - Zombie Runner First Person Shooter Original Content/172 - Game Over User Interface.mp487.23MB
  • 6 - Zombie Runner First Person Shooter Original Content/173 - Create A Death Handler.mp437.06MB
  • 6 - Zombie Runner First Person Shooter Original Content/174 - Using BroadcastMessage.mp438.56MB
  • 6 - Zombie Runner First Person Shooter Original Content/175 - Early Gameplay Loop.mp451.02MB
  • 6 - Zombie Runner First Person Shooter Original Content/176 - Weapon System Overview.mp434.64MB
  • 6 - Zombie Runner First Person Shooter Original Content/177 - Weapon Zoom Field Of View.mp441.85MB
  • 6 - Zombie Runner First Person Shooter Original Content/178 - Weapon Zoom Mouse Sensitivity.mp434.35MB
  • 6 - Zombie Runner First Person Shooter Original Content/179 - Basic Ammo Functionality.mp433.28MB
  • 6 - Zombie Runner First Person Shooter Original Content/180 - Multiple Weapon Types.mp470.29MB
  • 6 - Zombie Runner First Person Shooter Original Content/181 - Weapon Differentiation.mp484.24MB
  • 6 - Zombie Runner First Person Shooter Original Content/182 - Set Active Weapon.mp440.94MB
  • 6 - Zombie Runner First Person Shooter Original Content/183 - Player Input To Select Weapon.mp457.25MB
  • 6 - Zombie Runner First Person Shooter Original Content/184 - Public Enum Private Class.mp465.34MB
  • 6 - Zombie Runner First Person Shooter Original Content/185 - Different Weapon Different Ammo.mp444.49MB
  • 6 - Zombie Runner First Person Shooter Original Content/186 - Quick Bug Fix Challenge.mp426.73MB
  • 6 - Zombie Runner First Person Shooter Original Content/187 - Ammo Pickup Part 1.mp434.53MB
  • 6 - Zombie Runner First Person Shooter Original Content/188 - Ammo Pickup Part 2.mp473.86MB
  • 6 - Zombie Runner First Person Shooter Original Content/189 - Lets Add A Zombie.mp492.27MB
  • 6 - Zombie Runner First Person Shooter Original Content/190 - Quick Zombie Attack Challenge.mp423.65MB
  • 6 - Zombie Runner First Person Shooter Original Content/191 - Flex Your Level Design Muscles.mp469.01MB
  • 6 - Zombie Runner First Person Shooter Original Content/192 - Add Terrain Trees.mp4116.71MB
  • 6 - Zombie Runner First Person Shooter Original Content/193 - ProBuilder For Making Props.mp4138.37MB
  • 6 - Zombie Runner First Person Shooter Original Content/194 - ProBuilder To Make Rooms.mp4109.59MB
  • 6 - Zombie Runner First Person Shooter Original Content/195 - ProBuilder To Make Levels.mp481.1MB
  • 6 - Zombie Runner First Person Shooter Original Content/196 - Adding Textures With ProBuilder.mp483.01MB
  • 6 - Zombie Runner First Person Shooter Original Content/197 - We Need Some Lights.mp492.25MB
  • 6 - Zombie Runner First Person Shooter Original Content/198 - Create A FlashLight.mp464.4MB
  • 6 - Zombie Runner First Person Shooter Original Content/199 - Create A Battery Pickup.mp494.22MB
  • 6 - Zombie Runner First Person Shooter Original Content/200 - Display Current Ammo UI.mp466.11MB
  • 6 - Zombie Runner First Person Shooter Original Content/201 - Damage Received UI.mp478.34MB
  • 6 - Zombie Runner First Person Shooter Original Content/202 - Props Polish.mp461.96MB
  • 8 - Continuing Your GameDev Journey/204 - Congratulations.mp49.88MB